Strategies for Giant mole

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Invasion plans.png
This article is a strategy guide for Giant mole.
Information on mechanics, setups, and tactics is on this page.

Recommended levels and equipment[edit | edit source]

Requirements
F2P icon.png
This boss can be fought in free-to-play. Please see below for free-to-play specific recommendations.
Level recommendations
Style All Large.png
It is recommended to have at least level 60+ in your chosen combat style (Attack & Strength, Ranged or Magic).
Defence.png
It is recommended to have at least level 60+ Defence.
Protect from Melee.png
At least 43 Prayer is recommended to use protection prayers against this boss' attacks.
Gameplay
Deflect Melee.png
If you deal low damage use protect from melee or deflect melee.
Soul Split.png
If you deal high damage, you can use soul split during the fight instead of protection prayers.
Equipment recommendations
Zero weakness icon.png
This boss has no particular weakness, so you can use any combat style during this fight.
Hybrid.png
Use tier 50 weaponry or better
(see recommendations).
Optional boosts
Summoning.png
Use a damage-boosting familiar to increase your damage: Ripper demon, Kal'gerion demon, Blood reaver, or Steel titan.
Slayer helmet immune.png
This boss does not count as any slayer task, so the slayer helmet damage boost has no effect.
Cinderbane gloves detail.png
This boss is poisonable, and cinderbane gloves and weapon poisons deal additional damage.
Inquisitor staff detail.png
The inquisitor staff deals +12.5% ability damage and has a flat +10% hitchance when used against this boss.

Requirements
F2P icon.png
This boss can be fought in free-to-play. Please see below for free-to-play specific recommendations.
Level recommendations
Style All Large.png
It is recommended to have at least level 70+ in your chosen combat style (Attack & Strength, Ranged or Magic).
Defence.png
It is recommended to have at least level 70+ Defence.
Protect from Melee.png
At least 43 Prayer is recommended to use protection prayers against this boss' attacks.
Gameplay
Deflect Melee.png
If you deal low damage use protect from melee or deflect melee.
Soul Split.png
If you deal high damage, you can use soul split during the fight instead of protection prayers.
Equipment recommendations
Zero weakness icon.png
This boss has no particular weakness, so you can use any combat style during this fight.
Hybrid.png
Use tier 60 weaponry or better
(see recommendations).
Optional boosts
Summoning.png
Use a damage-boosting familiar to increase your damage: Ripper demon, Kal'gerion demon, Blood reaver, or Steel titan.
Slayer helmet immune.png
This boss does not count as any slayer task, so the slayer helmet damage boost has no effect.
Cinderbane gloves detail.png
This boss is poisonable, and cinderbane gloves and weapon poisons deal additional damage.
Inquisitor staff detail.png
The inquisitor staff deals +12.5% ability damage and has a flat +10% hitchance when used against this boss.

Strategy[edit | edit source]

Giant Mole fight - mole moving.png

The Giant mole is found in Falador Mole Lair. The mole spawns in the central chamber. After losing around 8,000 health the mole will dig into the ground and move to one of the four surrounding chambers, becoming unaggressive in the process. You will need to locate where the mole has moved to: the mole will leave a "dust trail" effect heading in the direction it moves to which can be used to track down its new location.

When fighting the mole in the surrounding chambers, she will have access to a new mechanic. Each chamber has a corresponding mechanic.

Chamber Mechanic
North-west Mole.png Mini-moles!
North-east Berserk.png Berserk
South-east Trapped in mud (self status).png Rockfall
South-west Rubble.png Rubble!

There are eighteen small moles scattered in groups of six to the west, east and south that are aggressive and that will continually respawn. The mole has four different mechanics, of which it will usually use one per chamber that it is in:

If the mole is safespotted from outside her attack range at any point then she will use the rubble attack that she uses during the fight in the south-west chamber rubble to attack the ground near the player's position.

Once the player has the giant mole down to around 20,000/78,000 health she will return to the centre chamber for the remainder of the fight. She will use all of the mechanics from the four chambers at this point. In this phase in Hard Mode, she can summon multiple sets of Mini-moles at once, can use Rubble 4 times, and can trap multiple players with Rockfall. If you are higher level and using melee a Greater Barge Assault or Destroy combo often phases the mole twice, since the channelled damage persists even after she digs away. Surge and Bladed Dive are encouraged to quickly navigate through the tunnels, with the Mobile perk being advantageous but not required.

The fight is the same in hard mode but the mole has higher accuracy with her attacks and has an increased attack speed, so you will take more damage compared to the normal mode fight.

Attacks[edit | edit source]

Giant Mole fight - mini moles.png

Used in the north-west chamber.

The giant mole will call in moles to fight against you. A pop-up will say The Giant mole calls for aid. The moles are weak for their combat level, possessing only 100 health and dealing a maximum hit of 200. While they are alive the giant mole has increased Defence and damage reduction, so it is important for lower level players to kill them as quickly as possible. In hard mode the moles are spawned at a faster rate and they also increase her Strength, resulting in a higher max hit.

Giant Mole fight - berserk.png

Used in the north-east chamber.

The giant mole will occasionally enter a berserk state where her attacks become stronger, more accurate and faster. This is indicated by her glowing red and green. She can be stunned as she enters this mode: a pop-up will say The mole can now be stunned. The message The mole seems to regain her balance will show as berserk mode ends.

Giant Mole fight - ceiling.png

Used in the south-east chamber.

The mole can shake the ceiling causing rocks to fall on her target.

On normal mode, the target becomes stunned and bound for 3.6 seconds. Use Freedom or use Anticipation beforehand to free yourself.

On hard mode, instead of being stunned and bound, the player becomes trapped in mud. In this state, players may not move, attack, activate abilities or eat food but may still switch Prayers and drink potions.

Players can escape the mud in three ways:

  1. Being freed by another player.
  2. Being attacked by the mole, taking around 3,000 melee damage. This damage cannot be reduced by Protect from Melee or Deflect Melee, but it can be reduced by other sources of damage reduction such as Deflect.
  3. Letting the effect expire after six seconds. This can occur if the mole digs to another chamber after the effect occurs.

Players that are trapped in mud are given the trapped in mud debuff Trapped in mud (self status).png. Players who have unlocked the transfigure ability can use it when the mole breaks the mud prison. This cancels the self stun from the ability, though the healing will still happen. Meaning that, as long as you survive the attack, it will heal you to near full health and will not stun you for any additional time.

On both modes, shortly after being immobilised, rocks will begin to fall on the target dealing 100-500 hard typeless damage. One instance of damage occurs every 1.2 seconds, with a maximum of 5 hits over the 6 second duration. The rocks can be dodged by moving the player is able to, but the rocks will follow the target as they move.

This mechanic will not occur if the player is not in melee range of the mole. This means it can be avoided by either standing in the tunnels or kiting the mole. Keep in mind that the rubble mechanic may occur if the mole cannot reach you for a sufficient period of time.

Giant Mole fight - rubble.png

Used in the south-west chamber.

The mole will use a rubble attack at the ground near the player's position. This will be preceded by the message: You hear a crumbling noise above. This has a 5x5 AoE centred on the player's position and deals 200 hard typeless damage every two ticks. Move away from the area to avoid the attack. During the attack she will also dive into the ground once, reappearing in another spot. In hard mode damage is doubled from 200 to 400 hard typeless damage, and she dives twice instead of once.

This mechanic can be avoided with proper positioning as the mole will not dive if the player is in a sufficiently narrow space. In the southwest room, the north-western most tile where the mole can still attack you can be used. In the main chamber the first tile of the tunnel leading east can be used. When the mole would preform the rubble attack, it will instead stand still (as if it skipped basic attacks).

Free-to-play[edit | edit source]

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Reason: Recommended levels for F2P and any strategy differences
You can discuss this issue on the talk page or edit this page to improve it.

Slot Item(s): best to worst
Weapon Corrupt dragon equipment.png: RS3 Inventory image of Corrupt dragon equipmentCorrupt dragon weaponry
Degrade to dust after around 30 minutes of use.
Gud raider axe.png: RS3 Inventory image of Gud raider axeGud raider axe
31,523,927
Main-hand only
Gravite weaponry.png: RS3 Inventory image of Gravite weaponryGravite weaponry
Obtained through and recharged by using Dungeoneering tokens.
Rune weapons.png: RS3 Inventory image of Rune weaponsRune weaponry
Head/body/legs Corrupt dragon helm.png: RS3 Inventory image of Corrupt dragon helmCorrupt dragon helm
Corrupt dragon chainbody.png: RS3 Inventory image of Corrupt dragon chainbodyCorrupt dragon chainbody
Corrupt dragon platelegs.png: RS3 Inventory image of Corrupt dragon platelegsCorrupt dragon platelegs
186,781 for the full set
Degrade to dust after around 30 minutes of use. The only power armour set available in free-to-play.
Gud raider chainbody.png: RS3 Inventory image of Gud raider chainbodyGud raider chainbody
47,735,966
It is power armour and provides a 20.3 Strength bonus.
Rune full helm + 3.png: RS3 Inventory image of Rune full helm + 3Rune full helm + 3
Rune platebody + 3.png: RS3 Inventory image of Rune platebody + 3Rune platebody + 3
Rune platelegs + 3.png: RS3 Inventory image of Rune platelegs + 3Rune platelegs + 3
326,664
Is tank armour rather than power armour, so provides no damage bonus.
Hands Rune gauntlets + 3.png: RS3 Inventory image of Rune gauntlets + 3Rune gauntlets + 3
39,710
Feet Rune armoured boots + 3.png: RS3 Inventory image of Rune armoured boots + 3Rune armoured boots + 3
35,242
Cape Team cape.png: RS3 Inventory image of Team capeTeam cape
609
Any team cape gives a 1.5 bonus in all styles.
Bladestorm drape.png: RS3 Inventory image of Bladestorm drapeBladestorm drape
1,956
Gives a 1.5 Strength bonus.
Necklace Brawler's hook necklace.png: RS3 Inventory image of Brawler's hook necklaceBrawler's hook necklace
Bought for 15,500 Dungeoneering tokens with level 50 Attack and Dungeoneering.
Gives a 24.3 Strength bonus.
Amulet of strength.png: RS3 Inventory image of Amulet of strengthAmulet of strength
2,831
Gives a 18.7 Strength bonus.
Ring Explorer's ring 4.png: RS3 Inventory image of Explorer's ring 4Explorer's ring 4
Obtained from completing the Hard Lumbridge achievements
Gives a 10.7 bonus in all combat styles
Asylum doctor's ring.png: RS3 Inventory image of Asylum doctor's ringAsylum doctor's ring
Obtained from completing Broken Home
Gives a 7.7 bonus in all combat styles.
Ring of Luck.png: RS3 Inventory image of Ring of LuckRing of Luck
4,203
Gives a 3.6 bonus in all combat styles.

Slot Item(s): best to worst
Weapon Gravite weaponry.png: RS3 Inventory image of Gravite weaponryGravite weaponry
Obtained through Dungeoneering using Dungeoneering tokens.
Mystic wand.png: RS3 Inventory image of Mystic wandMystic wand and Mystic orb.png: RS3 Inventory image of Mystic orbMystic orb
30,727
Head/body/legs Battle hood.png: RS3 Inventory image of Battle hoodBattle hood
Battle robe top.png: RS3 Inventory image of Battle robe topBattle robe top
Battle robe bottom.png: RS3 Inventory image of Battle robe bottomBattle robe bottom
9,870,873 for the full set
Obtained in uncharged state and is degradeable - must be repaired using Fist of Guthix tokens after around 6 hours of use. It is PvP armour and gives both an armour bonus and Magic style bonus.
Druidic mage hood.png: RS3 Inventory image of Druidic mage hoodDruidic mage hood
Druidic mage top.png: RS3 Inventory image of Druidic mage topDruidic mage top
Druidic mage bottom.png: RS3 Inventory image of Druidic mage bottomDruidic mage bottom
177,345 for the full set
Obtained in uncharged state and is degradeable - must be repaired using Fist of Guthix tokens after around 6 hours of use. It is PvP armour and gives both an armour bonus and Magic style bonus.
Mystic hat (blue).png: RS3 Inventory image of Mystic hat (blue)Mystic hat (blue)
Mystic robe top (blue).png: RS3 Inventory image of Mystic robe top (blue)Mystic robe top (blue)
Mystic robe bottom (blue).png: RS3 Inventory image of Mystic robe bottom (blue)Mystic robe bottom (blue)
35,645
Is tank armour rather than power armour, so provides no damage bonus.
Hands Mystic gloves (blue).png: RS3 Inventory image of Mystic gloves (blue)Mystic gloves (blue)
4,673
Feet Mystic boots (blue).png: RS3 Inventory image of Mystic boots (blue)Mystic boots (blue)
4,440
Cape Team cape.png: RS3 Inventory image of Team capeTeam cape
609
Any team cape gives a 1.5 bonus in all styles.
Spellstorm drape.png: RS3 Inventory image of Spellstorm drapeSpellstorm drape
695
Gives a 1.5 Magic bonus.
Necklace Arcane blast necklace.png: RS3 Inventory image of Arcane blast necklaceArcane blast necklace
Bought for 15,500 Dungeoneering tokens with level 50 Magic and Dungeoneering.
Gives a 24.3 Magic bonus.
Amulet of magic.png: RS3 Inventory image of Amulet of magicAmulet of magic
2,719
Gives a 18.7 Magic bonus.
Ring Explorer's ring 4.png: RS3 Inventory image of Explorer's ring 4Explorer's ring 4
Obtained from completing the Hard Lumbridge achievements
Gives a 10.7 bonus in all combat styles
Asylum doctor's ring.png: RS3 Inventory image of Asylum doctor's ringAsylum doctor's ring
Obtained from completing Broken Home
Gives a 7.7 bonus in all combat styles.
Ring of Luck.png: RS3 Inventory image of Ring of LuckRing of Luck
4,203
Gives a 3.6 bonus in all combat styles.