Ganodermic poncho

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Ganodermic poncho detail.png
Ganodermic poncho (degraded) detail.png
Ganodermic poncho (degraded) (broken) detail.png

A ganodermic poncho is degrading high-level magic body armour that requires 75 Defence to wear. It is part of the ganodermic armour set. It can be made at level 98 Crafting by sewing 5,000 ganodermic flakes onto a mycelium poncho web, granting 1,000 Crafting experience. Creation (and repair) can be assisted.

The ganodermic poncho degrades over 30,000 charges of combat, and will revert into a mycelium poncho web when fully degraded. Partially degraded poncho can be repaired using ganodermic flakes - 50 per 1% - which also requires 98 Crafting and some thread, granting a scaled amount of Crafting experience. If they fully degrade, they will need to be re-created from the poncho web.

The poncho can be cleaned at any point to return the mycelium poncho web, and half of the remaining charges in ganodermic flakes, rounded up - e.g. an 80% charged poncho will return 2000 flakes. Additionally, alchemy performed on the poncho returns a scaling amount of coins based on the remaining charges.

Combat stats[edit | edit source]

Crafting[edit | edit source]

Ganodermic poncho.png Ganodermic poncho
Crafting-Make-X hourglass icon.pngMake-X GE icon.png
1,000 XP-?2,569,872
Crafting Crafting level98
P2P icon.png Members only
Mycelium poncho web.pngMycelium poncho web11,3621,362
Ganodermic flake.pngGanodermic flake5,0004672,335,000
Total price2,336,379

Usage cost[edit | edit source]

Combat charges30,000
MethodNeedle and thread
Item(s) consumed5,000 × Ganodermic flake.png Ganodermic flake
Total GE Price2,335,000
Per hour
Average rate[uc 1]140,100
High rate[uc 2]280,200
Maximum rate[uc 3]467,000
  1. ^ 1,800 charges per hour.
  2. ^ 3,600 charges per hour.
  3. ^ 6,000 charges per hour.

Disassembly[edit | edit source]

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included—see here for how to help out!
  • ninja 17 December 2013 (Update):
    • Armours no longer degrades from players taking damage from the desert heat or bugs in dark areas.

Trivia[edit | edit source]

  • Prior to 6 December 2011, the armour lasted for 200 minutes in combat, only one third as much as it does now.