Ganodermic leggings

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Ganodermic leggings detail.png
Ganodermic leggings (degraded) detail.png
Ganodermic leggings (degraded) (broken) detail.png

Ganodermic leggings are degrading high-level magic leg armour that requires 75 Defence to wear. It is part of the ganodermic armour set. They can be made at level 92 Crafting by sewing 1,500 ganodermic flakes onto a mycelium leggings web, granting 300 Crafting experience. Creation (and repair) can be assisted.

The ganodermic leggings degrade over 30,000 charges of combat, and will revert into a mycelium leggings web when fully degraded. Partially degraded leggings can be repaired using ganodermic flakes - 15 per 1% - which also requires 92 Crafting and some thread, granting a scaled amount of Crafting experience. If they fully degrade, they will need to be re-created from the leggings web.

The leggings can be cleaned at any point to return the mycelium leggings web, and half of the remaining charges in ganodermic flakes, rounded up - e.g. 80% charged leggings will return 600 flakes. Additionally, alchemy performed on the leggings returns a scaling amount of coins based on the remaining charges.

Combat stats[edit | edit source]

Crafting[edit | edit source]

Ganodermic leggings.png Ganodermic leggings
Crafting-Hourglass.pngMake-X GE icon.png
300 XP-?804,831
Requirements
Crafting Crafting level92
P2P icon.png Members only
Materials
ItemQuantityPriceTotal
Mycelium leggings web.pngMycelium leggings web11,2921,292
Ganodermic flake.pngGanodermic flake1,500401601,500
Thread.pngThread12424
Total price602,816
Profit202,015

Usage cost[edit | edit source]

Combat charges30,000
MethodNeedle and thread
Item(s) consumed1,500 × Ganodermic flake.png Ganodermic flake
Total GE Price601,500
Per hour
Average rate[uc 1]36,090
High rate[uc 2]72,180
Maximum rate[uc 3]120,300
  1. ^ 1,800 charges per hour.
  2. ^ 3,600 charges per hour.
  3. ^ 6,000 charges per hour.

Disassembly[edit | edit source]

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!
  • ninja 17 December 2013 (Update):
    • Armours no longer degrades from players taking damage from the desert heat or bugs in dark areas.

Trivia[edit | edit source]

  • Prior to 6 December 2011, the armour lasted for only 200 minutes in combat.