The Fremennik Sagas are a combination of Questing and Dungeoneering, where sagas told by Skaldrun play the main role. The first three sagas—Three's Company, Vengeance, and Thok It To 'Em—were released on 1 June 2011. The latter two—Thok Your Block Off and Nadir— were released on 24 April 2012. All sagas except Three's Company are members-only.
To take part in the sagas, Skaldrun must first be unfrozen. He appears randomly on the frozen floors (floors 1-11) during a game of Dungeoneering (complexity 2 or higher only). He must be unfrozen by lighting some logs next to him, or a fire-based spell. After he has been found and freed, he can be found on the surface of Daemonheim near Thok.
To be able to play any one of the five sagas, players must then find an item while Dungeoneering that jolts Skaldrun's memory about that specific saga. These items cannot be found until after Skaldrun has been found and freed. Each of the five items has a specific range of floors that they can spawn on (listed in each saga's section below). All five items can be found on floors of any complexity.
You play either the unabridged or the abridged version of the saga. The abridged version requires only the Dungeoneering level necessary to find the memory-jogging item, but if you have the required additional levels, you play the unabridged version which has secondary objectives. 100% completing the unabridged version gives two XP tomes, an abridged tome and an unabridged tome, giving experience in Dungeoneering and tokens, and a choice of the other skills respectively. Completing the abridged version or failing to 100% complete the unabridged version gives the abridged tome only. You can replay sagas, however the abridged and unabridged rewards can only be earned once. After earning the abridged and unabridged rewards you can replay sagas for Dungeoneering tokens. Each saga has a set amount of tokens earned on replay, however every replay reduces the amount of tokens earned by 20% until after repeating your fourth saga. At that point you earn only 20% of the possible tokens. This reduction of tokens resets everyday at 12:00 AM UTC.
Players can't start sagas when they are in a Dungeoneering party. Skaldrun would say "You appear to be waiting to enter Daemonheim currently to craft your own stories. Come back once you're done." Players can't start sagas either if they are under the effect of Overload.
If you log out in the middle of a saga, you can restart it from the last saved position (the last key door unlocked).
Unfreezing Skaldrun[edit | edit source]
In order to begin, the player must first unfreeze Skaldrun. This is done by Dungeoneering on the Frozen floors (1-11) in Daemonheim, with Complexity 2 or higher activated. Skaldrun appears randomly in a room, frozen in ice. Kill all the monsters in the room so that the discussion with Skaldrun cannot be interrupted. Light any type of fire adjacent to the ice or cast a fire spell on the ice. Talk to him. Choose each option. Once done, tell him to "Leave" and he teleports to the surface.
It does not matter if some or all of the other members of a dungeoneering team have already released Skaldrun - they do not see Skaldrun or the memory fragments.
Finding the memory fragments[edit | edit source]
The memories can be unlocked in any order, but the fragment required to start the lowest level saga is a bear pelt - it appears randomly on one of the frozen floors, but many players find it in the same room where Skaldrun was frozen, at the same time. The bear pelt is white and shiny, and catches players' eyes upon entering the right room. None of the memory fragments appear as a red dot on the minimap. Touch the bear pelt and it disappears. After touching the bear pelt, the player receives a message in the chatbox stating to start the memory the player must talk to Skaldrun.
Unlike unfreezing Skaldrun, it is possible to find all fragments on complexity level 1 dungeons.
The fragments are relatively common and shouldn't be too difficult to find. If you find yourself completing several floors without spotting any memory fragment, talk to Skaldrun and go through all of his chat options. It may be that you already found a fragment and have not turned it in yet.
At 99 Dungeoneering you are freely given any memory fragments you are missing.
Starting and restarting a saga[edit | edit source]
No items (not even the Ring of kinship) can be taken into the saga. Find Skaldrun located west of Thok, Master of Dungeoneering, and talk to him to select an unlocked saga. When you start a saga, there is no Daemonheim Smuggler to aid you.
If you quit a saga or log out, you reappear next to Skaldrun.
When you start the saga again, you can choose to start from the last saved checkpoint or from the beginning. The save checkpoint is the act of unlocking a door requiring a key to open. Rooms that were completed but not part of the story-line to the most recent key-unlocked door are lost. The heroes are returned to full health and the food available at the beginning of the saga is respawned (this is useful if you were running out of food and health).
Unabridged sagas[edit | edit source]
If you have the appropriate levels, you play the unabridged version. There are side objectives which are tasks that need to be completed that are not part of the main plot. You are given some hints about these objectives, but you are not told what they are or even how many there are. The locations needed for the side objectives (obelisks, etc) are not shown on the mini-map, although items are shown as red dots. It is possible to find yourself in a situation where an objective cannot be completed (e.g. if a particular item of food is needed, and it has already been consumed).
If you fail to complete all the side objectives before you finish the saga, you only receive the abridged tome and you have to replay the saga from the beginning again to obtain the unabridged tome. Unless you are following a walkthrough, you should expect to play each saga at least twice, the first time simply to discover how many side objectives there are!
List of sagas[edit | edit source]
Note: Skaldrun must be spoken to for each memory fragment to unlock the corresponding saga. If you have obtained multiple memory fragments before speaking to him again, you must end the conversation and speak to him again in order to unlock each subsequent memory fragment. As many players will unlock multiple fragments before speaking to him again (or for the first time), it is recommended to do this before searching for further fragments. Fragments do not need to be obtained in the listed order.
|Three's Company||Bear pelt||1-11|
|Vengeance||Collection of Swords||12-17|
|Thok It To 'Em||Scribbled Notes||30-35|
|Thok Your Block Off||Rock and twine bundle||36-40|
Three's Company[edit | edit source]
Three's Company is the first saga that can be played. It involves controlling the Signature Heroes Ariane, Sir Owen and Ozan, in order to catch the notorious bandit Carn. It can be started after finding a Bear pelt (Three's Company) on one of the Frozen floors (Floors 1-11). It is the only free-to-play saga.
- Memory fragment - Bear pelt
- Floors - 1-11
- Requirements (abridged) - 6 Dungeoneering
- Requirements (unabridged) - 30 Attack, Magic and Ranged
- Rewards (abridged) - 75 Dungeoneering tokens, 750 Dungeoneering experience
- Rewards (unabridged) - 3,750 experience in Attack, Magic or Ranged
- On replay: - Up to 224 Dungeoneering tokens
Vengeance[edit | edit source]
Four adventurers journey to Daemonheim and leave all but one dead. The survivor is in the mood for vengeance. It can be started after finding a Collection of swords on one of the first Abandoned floors (Floors 12-17). It is only available to members.
- Memory fragment - Collection of swords
- Floors - 12-17 (Abandoned 1)
- Requirements (abridged) - 23 Dungeoneering
- Requirements (unabridged) - 55 Agility and Thieving
- Rewards (abridged) - 241 Dungeoneering tokens, 2,410 Dungeoneering experience
- Rewards (unabridged) - 25,415 experience in Agility or Thieving
- On replay: - Up to 271 Dungeoneering tokens
Nadir[edit | edit source]
It is started by finding a Damaged device on Floors 18-22. Upon finding the item, you get the following System message: "The device appears to be badly damaged, but you seem to sense some slight activity within as it vanishes in your hand and becomes little more than a memory. Skaldrun may be able to tell you more about its origin."
- Memory fragment - Damaged device
- Floors - 18-22
- Requirements (abridged) - 30 Dungeoneering
- Requirements (unabridged) - 55 Dungeoneering, 45 Thieving, 60 Attack
- Rewards (abridged) - 375 Dungeoneering tokens, 3,750 Dungeoneering experience
- Rewards (unabridged) - 2,167 Dungeoeneering tokens, 21,670 Dungeoneering experience, 11,660 Thieving experience or 37,080 Attack experience
- On replay: - Up to 674 Dungeoneering tokens
Thok It To 'Em[edit | edit source]
Thok tells a tall tale about killing beasts in novel ways. It can only be started after finding the Scribbled Note on one of the second Abandoned floors (Floors 30-35). It is only available to members.
- Memory fragment - Scribbled note
- Floors - 30-35
- Requirements (abridged) - 59 Dungeoneering
- Requirements (unabridged) - 70 Strength
- Rewards (abridged) - 3,708 Dungeoneering tokens, 37,080 Dungeoneering experience
- Rewards (unabridged) - 75,765 Strength experience
- On replay: - Up to 872 Dungeoneering tokens
Thok Your Block Off[edit | edit source]
This saga yet again features Thok trying to beat Marmaros in a battle of brawn, with the winner being the one with the higher killcount. To start the Saga, you must find a Rock and Twine Bundle on the Occult floors (Floors 36-40) of Daemonheim.
Upon finding the Rock and Twine Bundle, you receive the following system message: "The strange object, seemingly a bundle of rock and twine, both confuses and astounds you with its majesty before it fades and becomes little more than a memory. Skaldrun may be able to make some sense of this."
Thok also does not have access to his sword. In addition to Dungeoneering xp, there is also Strength xp as a reward. It is a members-only Saga and you need 71 Dungeoneering (to reach Floor 36) and 75 Strength. The guide states 65 Dungeoneering as a requirement, but you cannot access the floors required.
- Memory fragment - Rock and twine bundle
- Floors - 36-40
- Requirements (abridged) - Completion of Thok It To 'Em, 71 Dungeoneering
- Requirements (unabridged) - 75 Strength
- Rewards (abridged) - 5,300 Dungeoneering tokens, 53,000 Dungeoneering experience
- Rewards (unabridged) - 105,010 Strength experience
- On replay: - Up to 1637 Dungeoneering tokens.
Achievement[edit | edit source]
- Bridge over Fremmy Waters ( 15) – Complete all the unabridged Fremennik Sagas.
- Epic Epic ( 15) – Complete all Sagas with 100%.
Update history[edit | edit source]
- patch 7 December 2020 (Update):
- Players may no longer attempt to start the locked Sagas via the Saga UI.
- patch 18 March 2020 (Update):
- patch 10 February 2020 (Update):
- patch 21 March 2016 (Update):
- Players' jaws will no longer disappear after playing through a Fremennik Saga.
- patch 27 April 2015 (Update):
- Pikkupstix now wears the Summoning Cape instead of a Slayer Cape in the Three's Company Fremennik Saga.
- patch 9 April 2013 (Update):
- An issue with the action bar in Fremennik Sagas bypassing Prayer checks has been fixed.
- patch 5 February 2013 (Update):
- Leaving a Fremennik Saga no longer deselects your combat XP preference resulting in no XP gains.
- patch 14 January 2013 (Update):
- Players hairstyles are no longer altered when entering and leaving a Fremennik Saga.
- patch 2 October 2012 (Update):
- Fixed an issue with the scrollbar in the Fremennik Saga story selection interface.
- patch 21 August 2012 (Update):
- Making an ally wait in the Signature Heroes Fremennik Saga will no longer cause their health to fully restore.
- patch 30 April 2012 (Update):
- Finding the unlock locations in a dungeon for Fremennik Sagas no longer cuts off the unlock message. It is also now a colour that appears more clearly on fixed screen mode.
- patch 24 April 2012 (Update):.
- Fremennik Saga locations are no longer placed down on top of pressure plates in the ferret Dungeoneering room.
- patch 17 October 2011 (Update):
- Some malfunctioning dialogue code in the Fremennik Sagas has been fixed.
- A skeleton in the Fremennik Sagas no longer tries to spawn in null space.
- patch 5 July 2011 (Update):
- Ozan and Owen no longer hold their weapons when home teleporting during these sagas.
- patch 14 June 2011 (Update):
- The Fremennik Saga bear pelt no longer clips with the floor.
- The ramokee room checkpoint in the Thok it to 'em saga no longer causes a door to become impassable.
- The Signature Heroes will now follow you more consistently during the Three's Company saga.
- The spellbook in the Signature Heroes saga will no longer revert to the normal spellbook.
- A typo in Ozan's chat in the Signature Heroes saga has been fixed.
- Ending the Signature Heroes saga will no longer leave any weapons equipped.
- All children now disappear correctly in the Vengeance saga.
Trivia[edit | edit source]
- Unlocking and completing all 5 versions of the unabridged sagas is one of the requirements for completing all of the Hard Daemonheim Tasks.
- Upon release, if a player entered one of the 3 Fremennik Sagas on the Ancients spellbook or Lunar spellbook, they would exit the saga being on the normal spellbook. This was later fixed.
- Until the release of Sinkholes, replaying sagas was the only way to gain dungeoneering tokens without earning dungeoneering experience.
- If you have just found an item that unlocks a saga, you must talk to Skaldrun about it first. Clicking "Start-Saga" on him does not work until you have done so.