Free-to-play Magic training

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Magic.png

The Magic skill enables some helpful and freely-avaliable perks such as the Surge ability, Teleportation, and High level alchemy. This skill also enables non-melee combat within Daemonheim, which is very helpful in training Dungeneering.

Quests with Magic experience[edit | edit source]

Quest Members Experience
reward
Magic
requirement
Other requirements
The Blood Pact F2P icon.png 100 -
The Death of Chivalry F2P icon.png 250 -
Rune Mysteries F2P icon.png 250 -
Rune Memories P2P icon.png 300 -
Witch's Potion F2P icon.png 325 -
Imp Catcher F2P icon.png 875 -
A Fairy Tale I - Growing Pains P2P icon.png 1,000 -
Spirits of the Elid P2P icon.png 1,000 33 Magic
The Tale of the Muspah P2P icon.png 1,000 10 Magic
Call of the Ancestors P2P icon.png 1,000 -
The Giant Dwarf P2P icon.png 1,500 33 Magic
Heart of Stone P2P icon.png 1,500 35 Magic
The Grand Tree P2P icon.png 2,150 -
Rune Mechanics P2P icon.png 2,300 27 Magic
Dimension of Disaster: Curse of Arrav P2P icon.png 9,000 -
Recipe for Disaster: Freeing the Lumbridge Sage P2P icon.png 2,500 -
Legacy of Seergaze P2P icon.png 2,000 49 Magic
Horror from the Deep P2P icon.png 4,662 -
Dimension of Disaster: Demon Slayer P2P icon.png 5,000 -
King's Ransom P2P icon.png 5,000 45 Magic
Lunar Diplomacy P2P icon.png 5,000 65 Magic
The Path of Glouphrie P2P icon.png 5,000 -
Enakhra's Lament P2P icon.png 7,000 13 Magic
Dimension of Disaster: Defender of Varrock P2P icon.png 10,000 -
Dream Mentor P2P icon.png 10,000 -
Glorious Memories P2P icon.png 10,000 57 Magic
One Foot in the Grave P2P icon.png 10,000 -
A Fairy Tale III - Battle at Ork's Rift P2P icon.png 11,000 59 Magic
The Eyes of Glouphrie P2P icon.png 12,000 46 Magic
Swan Song P2P icon.png 15,000 66 Magic
Watchtower P2P icon.png 15,250 14 Magic
Desert Treasure P2P icon.png 20,000 50 Magic
The Void Stares Back P2P icon.png 20,000 80 Magic
The Branches of Darkmeyer P2P icon.png 35,000 70 Magic
Evil Dave's Big Day Out P2P icon.png 50,000 30 Magic
Do No Evil P2P icon.png 50,000 70 Magic
The Elder Kiln P2P icon.png 50,000 75 Magic
Rebuilding Edgeville P2P icon.png 50,000 -
One of a Kind P2P icon.png 90,000 81 Magic
Fate of the Gods P2P icon.png 125,000 79 Magic
Total 686,462

It is recommended that you finish these quests before training Magic, as it results in some quick Magic experience at low levels if the necessary items are bought.

Upon finishing Death Plateau, players can complete the Supply and Demand achievement, in which they perform supply runs for Commander Denulth (requires a minimum Combat level of 18 to fully complete). Every trip (a total of 5) provides the player with 3 experience lamps rewarding 180 experience each, totaling 2700 when finished.

No cost methods[edit | edit source]

Dungeoneering[edit | edit source]

Training magic while dungeneering can be done with combat spells. Wands and orbs provide unlimited runes, and one should use the best wand and orb available to maximize accuracy. The players selection of enemies to train on is limited by the random generation of the dungeon. This limits the hourly rates of experience.

Weapon Accuracy Magic level Level to make Materials
Tangle gum wand.png: RS3 Inventory image of Tangle gum wandTangle gum wand 150 1 8 Fletching Fletching 1 x Tangle gum branches.png: RS3 Inventory image of Tangle gum branchesTangle gum branches
Salve orb.png: RS3 Inventory image of Salve orbSalve orb 150 1 8 Crafting Crafting 1 x Salve cloth.png: RS3 Inventory image of Salve clothSalve cloth
Seeping elm wand.png: RS3 Inventory image of Seeping elm wandSeeping elm wand 202 10 18 Fletching Fletching 1 x Seeping elm branches.png: RS3 Inventory image of Seeping elm branchesSeeping elm branches
Wildercress orb.png: RS3 Inventory image of Wildercress orbWildercress orb 202 10 18 Crafting Crafting 1 x Wildercress cloth.png: RS3 Inventory image of Wildercress clothWildercress cloth
Blood spindle wand.png: RS3 Inventory image of Blood spindle wandBlood spindle wand 316 20 28 Fletching Fletching 1 x Blood spindle branches.png: RS3 Inventory image of Blood spindle branchesBlood spindle branches
Blightleaf orb.png: RS3 Inventory image of Blightleaf orbBlightleaf orb 316 20 28 Crafting Crafting 1 x Blightleaf cloth.png: RS3 Inventory image of Blightleaf clothBlightleaf cloth
Utuku wand.png: RS3 Inventory image of Utuku wandUtuku wand 454 30 38 Fletching Fletching 1 x Utuku branches.png: RS3 Inventory image of Utuku branchesUtuku branches
Roseblood orb.png: RS3 Inventory image of Roseblood orbRoseblood orb 454 30 38 Crafting Crafting 1 x Roseblood cloth.png: RS3 Inventory image of Roseblood clothRoseblood cloth
Spinebeam wand.png: RS3 Inventory image of Spinebeam wandSpinebeam wand 628 40 48 Fletching Fletching 1 x Spinebeam branches.png: RS3 Inventory image of Spinebeam branchesSpinebeam branches
Bryll orb.png: RS3 Inventory image of Bryll orbBryll orb 628 40 48 Crafting Crafting 1 x Bryll cloth.png: RS3 Inventory image of Bryll clothBryll cloth
Bovistrangler wand.png: RS3 Inventory image of Bovistrangler wandBovistrangler wand 850 50 58 Fletching Fletching 1 x Bovistrangler branches.png: RS3 Inventory image of Bovistrangler branchesBovistrangler branches
Duskweed orb.png: RS3 Inventory image of Duskweed orbDuskweed orb 850 50 58 Crafting Crafting 1 x Duskweed cloth.png: RS3 Inventory image of Duskweed clothDuskweed cloth
Thigat wand.png: RS3 Inventory image of Thigat wandThigat wand 1132 60 Cannot be made in F2P
 Soulbell orb.png: RS3 Inventory image of  Soulbell orb Soulbell orb 1132 60 Cannot be made in F2P

Dungeneering tokens may be used to obtain the highest tier magic amulets and weapons available in F2P.

Icon Item Token cost Magic level Accuracy Description
Arcane pulse necklace.png: RS3 Inventory image of Arcane pulse necklace Arcane pulse necklace 6,500 30 N/A Increases magic bonus by 13.
Arcane blast necklace.png: RS3 Inventory image of Arcane blast necklace Arcane blast necklace 15,500 50 N/A Increases magic bonus by 24.
Law staff.png: RS3 Inventory image of Law staff Law staff 10,000 45 732 Stores up to 1,000 law runes. There is a 1/10 chance that the staff will negate the law rune cost of a spell that is cast with it.
Tome of frost.png: RS3 Inventory image of Tome of frost Tome of frost 43,000 48 801 When wielded in the shield slot, it provides an infinite stock of water runes.
Nature staff.png: RS3 Inventory image of Nature staff Nature staff 12,500 53 928 Stores up to 1,000 nature runes. When casting spells, there is a 1/10 chance that a nature rune will not be used.
Gravite staff.png: RS3 Inventory image of Gravite staff Gravite staff 40,000 55 983 Degradable 2h magic weapon.

Training Without Runes[edit | edit source]

Some combat spells require only runes that may be freely supplied by equipment. Air spells are entirely supplied by, in order increasing effectiveness, a staff of air, Caitlin's staff or mindspike, and the Avernic wand. The accuracy of the Avernic wand can be augmented by wielding an orb. Wielding both the Avernic wand and Tome of Frost provides unlimited use of water spells.

Weapons[edit | edit source]

Using the best available magic weapons increases the likelihood of landing hits on opponents.

Magic level Best Weapon Accuracy Details
1 Wizard book.png: RS3 Inventory image of Wizard book Wizard book 110 can be crafted or obtained from Betty's or Zaff's shop
1 Wizard wand.png: RS3 Inventory image of Wizard wand Wizard wand 150 can be crafted or obtained from Betty's or Zaff's shop
1 Staff.png: RS3 Inventory image of Staff Staff 150 can be obtained from Zaff's shop or monster drops
1 Magic staff.png: RS3 Inventory image of Magic staff Magic staff 150 can be obtained from Zaff's shop or monster drops
1 Staff of air.png: RS3 Inventory image of Staff of air Staff of air 150 can be obtained from Zaff's shop or monster drops; provides unlimited air runes
1 Staff of water.png: RS3 Inventory image of Staff of water Staff of water 150 can be obtained from Zaff's shop or monster drops; provides unlimited water runes
1 Staff of earth.png: RS3 Inventory image of Staff of earth Staff of earth 150 can be obtained from Zaff's shop or monster drops; provides unlimited earth runes
1 Staff of fire.png: RS3 Inventory image of Staff of fire Staff of fire 150 can be obtained from Zaff's shop or monster drops; provides unlimited fire runes
1 Caitlin's staff.png: RS3 Inventory image of Caitlin's staff Caitlin's staff 160 dropped by Caitlin during The Blood Pact quest; provides unlimited air runes
1 Tower mindspike (air).png: RS3 Inventory image of Tower mindspike (air) Tower mindspike 160 received during the Rune Mysteries quest; provides unlimited air, water, earth, or fire runes (type can be changed at any time)
1 Avernic wand.png: RS3 Inventory image of Avernic wand Avernic wand 160 received upon completing the Demon Slayer quest; provides unlimited air runes
1 Avernic book.png: RS3 Inventory image of Avernic book Avernic book 160 received upon completing the Demon Slayer quest
5 Mindspike (air).png: RS3 Inventory image of Mindspike (air) Mindspike 202 received by talking to Gudrik; provides unlimited air, water, earth, or fire runes (type can be changed at any time)
10 Imp horn wand.png: RS3 Inventory image of Imp horn wand Imp horn wand 202 can be crafted or obtained from Betty's or Zaff's shop
10 Imphide book.png: RS3 Inventory image of Imphide book Imphide book 202 can be crafted or obtained from Betty's or Zaff's shop
20 Spider wand.png: RS3 Inventory image of Spider wand Spider wand 316 can be crafted or obtained from Betty's or Zaff's shop
20 Spider orb.png: RS3 Inventory image of Spider orb Spider orb 316 can be crafted or obtained from Betty's or Zaff's shop
30 Batwing wand.png: RS3 Inventory image of Batwing wand Batwing wand 454 can be crafted or obtained from Betty's or Zaff's shop
30 Batwing book.png: RS3 Inventory image of Batwing book Batwing book 454 can be crafted or obtained from Betty's or Zaff's shop
40 Splitbark wand.png: RS3 Inventory image of Splitbark wand Splitbark wand 628 can be obtained from Wizard Jalarast at a cost
40 Splitbark orb.png: RS3 Inventory image of Splitbark orb Splitbark orb 628 can be obtained from Wizard Jalarast at a cost
45 law staff.png: RS3 Inventory image of law staff law staff 732 non-degradable; can be bought from the Dungeoneering rewards shop
48 Tome of frost.png: RS3 Inventory image of Tome of frost Tome of frost 801 can be bought from the Dungeoneering rewards shop; provides unlimited water runes
50 mystic wand.png: RS3 Inventory image of mystic wand mystic wand 850 can be crafted or bought from Marvellous Mysticism
50 mystic orb.png: RS3 Inventory image of mystic orb mystic orb 850 can be crafted or bought from Marvellous Mysticism
53 nature staff.png: RS3 Inventory image of nature staff nature staff 928 non-degradable; can be bought from the Dungeoneering rewards shop
55 gravite staff.png: RS3 Inventory image of gravite staff gravite staff 983 degradable; can be bought from the Dungeoneering rewards shop

Armour[edit | edit source]

Using magic-type armour preserves accuracy. Using range or melee type armour causes magic attacks to suffer from less accuracy. Because magic-type armour is weaker against ranged attacks, it is generally better to avoid opponents who use ranged attacks while training Magic. Conversely, both magic-type armour and magic attacks are stronger against opponents who use melee attacks, making them ideal targets.

Level 1 Typical weapons
Wizard robe armour (blue) equipped (female).png Staff of air
Wizard robes
Levels required
None
Level 10 Typical weapons
Imphide robe armour equipped (male).png Mindspike
Imp horn wand
and imphide book
Imphide robes
Levels required
10 Magic Magic

10 Defence Defence

Level 20 Typical weapons
Spider silk armour equipped (male).png Spider wand
and spider orb
Spider silk robes
Levels required
20 Magic Magic

20 Defence Defence

Level 30 Typical weapons
Batwing armour equipped (female).png Bat wand
and bat book
or batwing shield
Batwing robes
Levels required
30 Magic Magic

30 Defence Defence

Level 40 Typical weapons
Splitbark armour equipped (male).png Splitbark wand
and Splitbark orb
Splitbark equipment
Levels required
40 Magic Magic

40 Defence Defence

Level 45+ Typical weapons
Druidic mage robe armour (uncharged) equipped (male).png Law staff
Splitbark wand
and Splitbark orb
Druidic mage robes
Levels required
45 Magic Magic

45 Dungeoneering Dungeoneering
35 Defence Defence

Level 48-49 Typical weapons
Druidic mage robe armour (uncharged) equipped (male).png Splitbark wand
and tome of frost
Druidic mage robes
Levels required
48 Magic Magic

48 Dungeoneering Dungeoneering
35 Defence Defence

Level 50+ Typical weapons
Mystic robe armour (blue) equipped (male).png Mystic wand
and mystic orb
or shield
or tome of frost
Mystic robes
Levels required
50 Magic Magic

50 Defence Defence
48 Dungeoneering Dungeoneering (tome of frost)

Level 53+ Typical weapons
Battle robe armour (charged) equipped (male).png Mystic wand
and tome of frost
or Nature staff
Battle robes
Levels required
53 Magic Magic

50 Defence Defence
48 Dungeoneering Dungeoneering (tome of frost)
53 Dungeoneering Dungeoneering (nature staff)

Level 55+ Typical weapons
Battle robe armour (charged) equipped (male).png Gravite staff
Battle robes
Levels required
55 Magic Magic

50 Defence Defence
45 Dungeoneering Dungeoneering


Recommended revolution ability bars can be found here.

Magic training methods[edit | edit source]

Levels 1-10[edit | edit source]

icon Levels Type (Combat/Non-Combat) What & Where? Cost XP
Air Strike icon.png 1-9 Combat Cast Air Strike on troll brutes in the west cave of the Abandoned Burthorpe mine north of Burthorpe. Free* 30 Magic XP and 9.9 Constitution XP per kill
Air Strike icon.png 1-9 Combat Cast Air strike on cows and cow calves east of the River Lum. Free* 25.5 Magic XP and 8.4 Constitution XP per kill
Confuse icon.png 1 Combat Cast Confuse using any safe spot. 1 x Mind rune.png: RS3 Inventory image of Mind rune per cast 13 Magic XP per successful curse
Earth Strike icon.png 9 Combat Cast Earth Strike on cockroach drones in the Stronghold of Player Safety. 1 x Earth rune.png: RS3 Inventory image of Earth rune per cast XP will depend on the level of the target

Levels 10-20[edit | edit source]

icon Level Required Type (Combat/Non-Combat) What & Where? Cost XP
Water Strike icon.png 10 Combat Cast Water Strike on guards or Al Kharid warriors

at Al Kharid palace or Varrock Castle.

1 x Water rune.png: RS3 Inventory image of Water rune per cast or Free* Depends on target
Weaken icon.png 11 Combat Cast Weaken using any safe spot 1 x Body rune.png: RS3 Inventory image of Body rune per cast 21 Magic XP per successful curse
Air Bolt icon.png 17 Combat Cast Air Bolt on hobgoblins. Free* Depends on target
Air Bolt icon.png 17 Combat Cast Air Bolt on cockroach workers Free* Depends on target
Curse icon.png 19 Combat Cast Curse using any safe spot 1 x Chaos rune.png: RS3 Inventory image of Chaos rune per cast 29 Magic XP per successful curse

Levels 20-30[edit | edit source]

icon Level Required Type (Combat/Non-Combat) What & Where? Cost XP
Low Level Alchemy icon.png 21 Non-combat Cast Low Level Alchemy. 1 x Nature rune.png: RS3 Inventory image of Nature rune 31 Magic XP per cast
Water Bolt icon.png 23 Combat Cast Water Bolt on Al Kharid warriors 2 x Water rune.png: RS3 Inventory image of Water rune or free*

Possible food cost

35.7 Magic XP and 11.7 Constitution XP per kill
Varrock Teleport icon.png 25 Non-combat Cast Varrock Teleport repeatedly 1 x Fire rune.png: RS3 Inventory image of Fire rune and 1 x Law rune.png: RS3 Inventory image of Law rune per cast 35 Magic XP per cast

Approx. 65k Magic XP per hour

Earth Bolt icon.png 29 Combat Cast Earth Bolt on cockroach soldiers 2 x Earth rune.png: RS3 Inventory image of Earth rune per cast Depends on target

Levels 31-40[edit | edit source]

icon Level Required Type (Combat/Non-Combat) What & Where? Cost XP
Lumbridge Teleport icon.png 31 Non-combat Cast Lumbridge Teleport repeatedly 1 x Earth rune.png: RS3 Inventory image of Earth rune and 1 x Law rune.png: RS3 Inventory image of Law rune per cast 41 Magic XP per cast

Approx. 75k Magic XP per hour

Fire Bolt icon.png 35 Combat Cast Fire Bolt on ice giants 2 x Air rune.png: RS3 Inventory image of Air rune and 2 x Fire rune.png: RS3 Inventory image of Fire rune per cast 136.3 Magic XP and 44.9 Constitution XP per kill
Falador Teleport icon.png 37 Non-combat Cast Falador Teleport repeatedly 1 x Water rune.png: RS3 Inventory image of Water rune and 1 x Law rune.png: RS3 Inventory image of Law rune per cast 48 Magic XP per cast

Approx. 88k Magic XP per hour

  • Use the appropriate staff or wand to replace the unmentioned (most expensive) runes.

Levels 40+[edit | edit source]

icon Level Required Type (Combat/Non-Combat) What & Where? Cost XP
Air Blast icon.png 41 Combat Cast Air Blast on hill giants

Safe spots can be found in the Edgeville Dungeon.

3 x Air rune.png: RS3 Inventory image of Air rune per cast or free 108.9 Magic XP and 35.9 Constitution XP per kill
Superheat Item icon.png 43 Non-combat Cast Superheat Item to create gold bars.

See the Superheat Item page.

1 x Nature rune.png: RS3 Inventory image of Nature rune per cast

Potential 500k/hr profit

53 Magic XP per cast - up to 94k Magic XP per hour

Up to 22.4k Smithing XP per hour based on what is superheated


  • Use a bank preset to superheat approximately 1800 times an hour. One must have the Smithing level to smelt the bar normally.


icon Level Required Type (Combat/Non-Combat) What & Where? Cost XP
Lvl-3 Enchant icon.png 49 Non-combat Cast Enchant Level 3 Jewellery. 1 x Cosmic rune.png: RS3 Inventory image of Cosmic rune per cast 59 Magic XP per cast
Earth Blast icon.png 53 Combat Cast Earth Blast on ankous in the Stronghold of Security. 3 x Air rune.png: RS3 Inventory image of Air rune and 3 x Earth rune.png: RS3 Inventory image of Earth rune per cast

Potential 30k/hr profit

Depends on target

Approx. 70k Magic XP per hour

High Level Alchemy icon.png 55+ Non-combat Cast High-level Alchemy on any profitable item. 1 x Nature rune.png: RS3 Inventory image of Nature rune per cast

Potential 1M/hr profit

65 Magic XP per cast

78k Magic XP per hour

Fire Blast icon.png 59 Combat Cast Fire Blast on lesser demons in the Karamja Volcano, the Wilderness Volcano, or (with progress in the Dragon Slayer quest) on the island of Crandor.

See the strategy guide.

3 x Air rune.png: RS3 Inventory image of Air rune and 3 x Fire rune.png: RS3 Inventory image of Fire rune per cast

Potential 50-100k/hr profit

250.2 Magic XP and 82.5 Constitution XP per kill

Approx. 100k Magic XP per hour

Players would benefit from bringing nature runes and a fire staff or mindspike (fire) in order to alchemize the loot dropped by lesser demons. One may also achieve 5k Prayer XP per hour if using accursed urns.

icon Suggested Level Type (Combat/Non-Combat) What & Where? Cost XP
Greater demon icon.png 70 Combat Cast Air Blast on greater demons in Forinthry Dungeon (Wilderness)

or the Wilderness volcano. See the strategy guide.

3 x Air rune.png: RS3 Inventory image of Air rune per cast or Free

50-100k/hr profit

385.2 Magic XP and 127.1 Constitution XP per kill

Approx. 120k Magic XP per hour

Players would benefit from bringing nature runes and a fire staff or mindspike (fire) in order to alchemize the loot dropped by lesser demons such as medium plated rune salvage. One may also achieve 5k Prayer XP per hour if using accursed urns.

icon Suggested Level Type (Combat/Non-Combat) What & Where? Cost XP
Deadly red spider.png 90 Combat Cast Air Blast on deadly red spiders in the Varrock Sewers.

or inside the Karamja Volcano. See the strategy guide.

3 x Air rune.png: RS3 Inventory image of Air rune per cast or Free

Potential 15k/hr profit

399 Magic XP and 131.6 Constitution XP per kill

Approx. 110k Magic XP per hour

Hellhound icon.png 90 Combat Cast Air Blast on hellhounds in Forinthry Dungeon (Wilderness) or in the Wilderness Volcano. 3 x Air rune.png: RS3 Inventory image of Air rune per cast or Free

Not profitable

361.5 Magic XP and 119.2 Constitution XP per kill

Approx. 115k Magic XP per hour

Because deadly red spiders and hellhounds have high defence, it is important to use the highest-accuracy gear when fighting them. Hellhounds are more susceptible to magic attacks than deadly red spiders. h Free-to-play lacks efficient, high-level magic training method. Some players opt to perform high level alchemy to train at higher levels.

Magic Pure Training Guide[edit | edit source]

Some players wish to train magic without leveling up constitution. When casting curse spells it is important that the target does not die until at least its health has reset. Even if another player kills the target, the player that hit it first will get constitution XP. As curse occasionally do damage, one must also be careful to not kill any non-player target. One may disable XP from player kills in the settings.

The Imp Catcher quest and the Witch's Potion quests, as well as the Stronghold of Player Safety rewards, may be used for magic XP to reach a magic level of 14 without gaining any constitution XP.

Leveling up[edit | edit source]

icon Level Required Type (Combat/Non-Combat) What & Where? Cost XP
Confuse icon.png 1 Combat Cast Confuse using any safe spot. 1 x Mind rune.png: RS3 Inventory image of Mind rune per cast 13 Magic XP per successful curse
Lvl-1 Enchant icon.png 7 Non-combat Cast Enchant Level 1 Jewellery. 1 x Cosmic rune.png: RS3 Inventory image of Cosmic rune per cast 17.5 Magic XP per cast
Low Level Alchemy icon.png 21 Non-combat Cast Low Level Alchemy. 1 x Nature rune.png: RS3 Inventory image of Nature rune per cast 31 Magic XP per cast
Superheat Item icon.png 43 Non-combat Cast Superheat Item to create gold bars.

See the Superheat Item page.

1 x Nature rune.png: RS3 Inventory image of Nature rune per cast

Potential 500k/hr profit

53 Magic XP per cast - up to 94k Magic XP per hour

Up to 22.4k Smithing XP per hour based on what is superheated

  • Use a bank preset to superheat approximately 1800 times an hour. One must have the Smithing level to smelt the bar normally. Without bonus XP, Superheat Item must be cast 2,626 times to reach a magic level of 55.
icon Level Required Type (Combat/Non-Combat) What & Where? Cost XP
High Level Alchemy icon.png 55 Non-combat Cast High-level Alchemy on any profitable item. 1 x Nature rune.png: RS3 Inventory image of Nature rune per cast

Potential 1M/hr profit

65 Magic XP per cast

78k Magic XP per hour

Lvl-4 Enchant icon.png 57 Non-combat Cast Enchant Level 4 Jewellery. 1 x Cosmic rune.png: RS3 Inventory image of Cosmic rune per cast 67 Magic XP per cast

Using equipment that supplements earth runes and enchanting diamond amulets may allow a player to break even, but High-level Alchemy has the potential to be profitable at a rate of 1M per hour.