Free-to-play Crafting training

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This article is about the free-to-play guide. For the members' guide, see Pay-to-play Crafting training.

Crafting can be trained to 99 in free-to-play but doing so can be notably slow or expensive.

This article uses real-time Grand Exchange Prices. If you want to refresh the prices, click here.

Training[edit | edit source]

Equipment[edit | edit source]

Players should ensure that their tool belt contains a chisel, shears, a needle, an amulet mould, a necklace mould, a ring mould, a tiara mould, and a holy mould.

Experience per hour[edit | edit source]

This section shows the maximum possible experience per hour and the potential costs for certain training methods. The last column shows the possible profit/loss per hour, based on the info on the left.

Method Amount/hr Exp/hr Material costs Sell for Profit/Loss gp/exp
Gold necklace.png Gold necklaces 1,568 31,360 921,984 740,096 -181,888 -5.8
Gold amulet (unstrung).png Unstrung gold amulets 1,568 47,040 921,984 159,936 -762,048 -16.2
Hard leather shield.png Hard leather shields 1,620 58,320 570,240 652,860 82,620 1.42
Diamond ring.png Diamond rings 1,428 121,380 2,220,540 2,810,304 589,764 4.86
Woodcutting urn (nr).png Woodcutting urns 392 31,360 397,488 294,784 -102,704 -3.27
Ruby necklace.png Ruby necklaces 1,428 107,100 1,350,888 2,493,288 1,142,400 10.67
Diamond necklace.png Diamond necklaces 1,428 128,520 2,220,540 3,244,416 1,023,876 7.97
Diamond amulet (unstrung).png Unstrung diamond amulets 1,428 142,800 2,220,540 2,153,424 -67,116 -0.47
Uncut diamond.png Uncut diamonds 2,968 319,060 9,019,752 2,870,056 -6,149,696 -19.27
Green dragonhide shield.png Green dragonhide shields 1,440 357,120 23,447,200 16,591,120 -6,856,080 -9.31
Blue d'hide shield.png Blue dragonhide shields 1,440 403,200 35,889,056 20,597,920 -15,291,136 -18.4

Current prices[edit | edit source]

General notes[edit | edit source]

  • All jewellery smelting should be done at the Lumbridge furnace using the Combat Academy bank chest.
  • This guide does not focus on cutting gems, as it is extremely expensive. It focuses on jewellery smelting instead, as that is far cheaper while still quick.

Level 1-99[edit | edit source]

Level 1-5[edit | edit source]

Items needed: 28 soft clay

Level 1-2 - Cracked mining urns[edit | edit source]

Cracked mining urn (nr).png The best way to get from level 1 to level 2 is making cracked mining urns, which grant 28.6 experience each. Only 3 need to be made.

  • Experience needed - 83
  • Soft clay needed - 6
  • Time - 12 seconds
  • Soft clay cost = 3,042
  • Cracked mining urns = 2,580
    • Total profit = -462 (-154 each)

Level 2-5 - Cracked fishing urns[edit | edit source]

Cracked fishing urn (nr).png The fastest way to get from level 2 to level 5 is making cracked fishing urns, which grant 30 experience each. Only 11 need to be made.

  • Experience needed - 193
  • Soft clay needed - 22
  • Time - 44 seconds
  • Soft clay cost = 11,154
  • Cracked fishing urns = 10,989
    • Total profit = -165 (-15 each)

Level 5-16[edit | edit source]

Items needed: 89 gold bars

Level 5-6 - Gold rings[edit | edit source]

Gold ring.png The best way to get from level 5 to level 6 is making gold rings, which grant 15 experience each. Only 9 need to be made.

  • Experience needed - 124
  • Gold bars needed - 9
  • Time - 16 seconds
  • Gold bar cost = 5,292
  • Gold rings = 5,157
    • Total profit = -135 (-15 each)

Level 6-8 - Gold necklaces[edit | edit source]

Gold necklace.png The best way to get from level 6 to level 8 is making gold necklaces, which grant 20 experience each. Only 15 need to be made.

  • Experience needed - 289
  • Gold bars needed - 15
  • Time - 27 seconds
  • Gold bar cost = 8,820
  • Gold necklaces = 7,080
    • Total profit = -1,740 (-116 each)

Level 8-16 - Unstrung gold amulets[edit | edit source]

Gold amulet (unstrung).png The best way to get from level 8 to level 16 is making unstrung gold amulets, which grant 30 experience each. 65 need to be made.

  • Experience needed - 1,945
  • Gold bars needed - 65
  • Time - 2 minutes
  • Gold bar cost = 38,220
  • Unstrung gold amulets = 6,630
    • Total profit = -31,590 (-486 each)

Level 16-27[edit | edit source]

Items needed: 136 silver bars

Level 16-23 - Unstrung symbols[edit | edit source]

Unstrung symbol.png The best way to get from level 16 to level 23 is making unstrung symbols, which grant 50 experience each. 71 need to be made.

  • Experience needed - 3,545
  • Silver bars needed - 71
  • Time - 2 minutes 7 seconds
  • Silver bar cost = 12,354
  • Unstrung symbols = 10,295
    • Total profit = -2,059 (-29 each)

Level 23-27 - Tiaras[edit | edit source]

Tiara.png The best way to get from level 23 to level 27 is making tiaras, which grant 52.5 experience each. 65 need to be made.

  • Experience needed - 3,439
  • Silver bars needed - 65
  • Time - 2 minutes
  • Silver bar cost = 11,484
  • Tiaras = 1,782
    • Total profit = -9,702 (-147 each)

Level 27-34[edit | edit source]

Items needed: 166 emeralds and 166 gold bars

Level 27-29 - Emerald rings[edit | edit source]

Emerald ring.png The best way to get from level 27 to level 29 is making emerald rings, which grant 55 experience each. 42 need to be made.

  • Experience needed - 2,301
  • Gold bars needed - 42
  • Emeralds needed - 42
  • Time - 1 minute 15 seconds
  • Gold bars cost = 24,696
  • Emeralds cost = 52,668
  • Emerald rings = 53,634
    • Total profit = -23,730 (-565 per ring)

Level 29-31 - Emerald necklaces[edit | edit source]

Emerald necklace.png The best way to get from level 29 to level 31 is making emerald necklaces, which grant 60 experience each. 47 need to be made.

  • Experience needed - 2,802
  • Gold bars needed - 47
  • Emeralds needed - 47
  • Time - 1 minute 24 seconds
  • Gold bars cost = 27,636
  • Emeralds cost = 58,938
  • Emerald necklaces = 116,983
    • Total profit = 30,409 (647 per necklace)

Level 31-34 - Unstrung emerald amulets[edit | edit source]

Emerald amulet (unstrung).png The best way to get from level 31 to level 34 is making unstrung emerald amulets, which grant 70 experience each. 77 need to be made.

  • Experience needed - 5,391
  • Gold bars needed - 77
  • Emeralds needed - 77
  • Time - 2 minutes 17 seconds
  • Gold bars cost = 45,276
  • Emeralds cost = 96,558
  • Unstrung emerald amulets = 103,180
    • Total profit = -38,654 (-502 per amulet)

Level 34-43[edit | edit source]

Items needed: 418 rubies and 418 gold bars

Level 34-40 - Ruby rings[edit | edit source]

Ruby ring.png The best way to get from level 34 to level 40 is making ruby rings, which grant 70 experience each. 243 need to be made.

  • Experience needed - 17,000
  • Gold bars needed - 243
  • Rubies needed - 243
  • Time - 7 minutes 14 seconds
  • Gold bars cost = 142,884
  • Rubies cost = 86,994
  • Ruby rings = 326,592
    • Total profit = 96,714 (398 per ring)

Level 40-43 - Ruby necklaces[edit | edit source]

Ruby necklace.png The best way to get from level 40 to level 43 is making ruby necklaces, which grant 75 experience each. 175 need to be made.

  • Experience needed - 13,115
  • Gold bars needed - 175
  • Rubies needed - 175
  • Time - 5 minutes 12 seconds
  • Gold bars cost = 102,900
  • Rubies cost = 62,650
  • Ruby necklaces = 305,550
    • Total profit = 140,000 (800 per necklace)

Level 43-56 - Diamond rings[edit | edit source]

Diamond ring.png The best way to get from level 43 to level 56 is making diamond rings, which grant 85 experience each. 1,573 need to be made.

  • Experience needed - 133,701
  • Gold bars needed - 1,573
  • Diamonds needed - 1,573
  • Time - 50 minutes
  • Gold bars cost = 924,924
  • Diamonds cost = 1,521,091
  • Diamond rings = 3,095,664
    • Total profit = 649,649 (413 per ring)

Level 43-99 - Diamond rings[edit | edit source]

Diamond ring.png If choosing to make diamond rings from 43-99, the following is required:

  • Experience needed - 12,984,092
  • Gold bars needed - 130,692
  • Diamonds needed - 130,692
  • Time - 69 hours
  • Gold bars cost = 76,846,896
  • Diamonds cost = 126,379,164
  • Diamond rings = 257,201,856
    • Total profit = 53,975,796 (413 per ring)

Level 56-70 - Diamond necklaces[edit | edit source]

Diamond necklace.png The best way to get from level 56 to level 70 is making diamond necklaces, which grant 90 experience each. 6,151 need to be made.

  • Experience needed - 553,587
  • Gold bars needed - 6,151
  • Diamonds needed - 6,151
  • Time - 3 hours 15 minutes
  • Gold bars cost = 3,616,788
  • Diamonds cost = 5,948,017
  • Diamond necklaces = 13,975,072
    • Total profit = 4,410,267 (717 per necklace)

Level 70-99 - Unstrung diamond amulets[edit | edit source]

Diamond amulet (unstrung).png The best way to get from level 70 to level 99 is making unstrung diamond amulets, which grant 100 experience each. 122,968 need to be made.

  • Experience needed - 12,296,804
  • Gold bars needed - 122,968
  • Diamonds needed - 122,968
  • Time - 63 hours
  • Gold bars cost = 72,305,184
  • Diamonds cost = 118,910,056
  • Unstrung diamond amulets = 185,435,744
    • Total profit = -5,779,496 (-47 per amulet)

Other methods[edit | edit source]

Level 6-99 - Gold necklaces[edit | edit source]

Gold necklace.png Gold necklaces grant 20 experience each. Making 651,696 of them is needed to reach level 99 from level 6.

  • Experience needed - 13,033,919
  • Gold bars needed - 651,696
  • Time - 331 hours
  • Gold bars cost = 383,197,248
  • Gold necklaces = 307,600,512
    • Total profit = -75,596,736

Level 8-99 - Unstrung gold amulets[edit | edit source]

Gold amulet (unstrung).png Unstrung gold amulets grant 30 experience each. Making 434,455 of them is needed to reach level 99 from level 8.

  • Experience needed - 13,033,630
  • Gold bars needed - 434,455
  • Time - 221 hours
  • Gold bars cost = 255,459,540
  • Unstrung gold amulets = 44,314,410
    • Total profit = -211,145,130

Level 29-99 - Hard leather shields[edit | edit source]

Hard leather shield.png Hard leather shields grant 36 experience each. Making 361,734 of them is needed to reach level 99 from level 29. Note that the amount of thread used may vary slightly from player to player.

  • Experience needed - 13,022,400
  • Hard leather needed - 361,734
  • Thread needed - 90,435
  • Time - 183 hours
  • Hard leather cost = 127,330,368
  • Thread cost = 904,350
  • Hard leather shields = 145,778,802
    • Total profit = 17,544,084

Level 43-99 - Cutting uncut diamonds[edit | edit source]

Uncut diamond.png Although uncut diamonds grant 107.5 experience each, cutting them is extremely expensive. Cutting 120,783 of them is needed to reach level 99 from level 43.

  • Experience needed - 12,984,092
  • Uncut diamonds needed - 120,783
  • Time - 23 hours
  • Uncut diamonds cost = 367,059,537
  • Diamonds = 116,797,161
    • Total profit = -250,262,376

Level 43-99 - Diamond rings[edit | edit source]

Diamond ring.png Making diamond rings is a popular way to get from level 43 to level 99, as it can be profitable since they are used to make signs of life. Diamond rings grant 85 experience each. Making 152,755 of them is needed to reach level 99 from level 43.

  • Experience needed - 12,984,092
  • Gold bars needed - 152,755
  • Diamonds needed - 152,755
  • Time - 78 hours
  • Gold bars cost = 89,819,940
  • Diamonds cost = 147,714,085
  • Diamond rings = 300,621,840
    • Total profit = 63,087,815

Level 44-99 - Woodcutting urns[edit | edit source]

Woodcutting urn (nr).png Woodcutting urns grant 80 experience each. Making 162,235 of them is needed to reach level 99 from level 44.

  • Experience needed - 12,978,782
  • Soft clay needed - 324,470
  • Time - 198 hours
  • Soft clay cost = 164,506,290
  • Woodcutting urns = 122,000,720
    • Total profit = -42,505,570

Level 56-99 - Diamond necklaces[edit | edit source]

Diamond necklace.png Diamond necklaces grant 90 experience each. Making 142,783 of them is needed to reach level 99 from level 56.

  • Experience needed - 12,850,391
  • Gold bars needed - 142,783
  • Diamonds needed - 142,783
  • Time - 73 hours
  • Gold bars cost = 83,956,404
  • Diamonds cost = 138,071,161
  • Diamond necklaces = 324,402,976
    • Total profit = 102,375,411

Level 64-99 - Green dragonhide shields[edit | edit source]

Green dragonhide shield.png Green dragonhide shields grant 248 experience each. Making 50,917 of them is needed to reach level 99 from level 64. This is a fast but expensive training method.

  • Experience needed - 12,627,416
  • Green dragon leathers needed - 203,668
  • Time - 35.6 hours
  • Green dragon leathers = 402,244,300
  • Green dragonhide shield = 284,626,030
    • Total profit = -117,618,270

Level 72-99 - Blue dragonhide shields[edit | edit source]

Blue d'hide shield.png Blue dragonhide shields grant 280 experience each. Making 43,340 of them is needed to reach level 99 from level 72. This is fast but also a very expensive method.

  • Experience needed - 12,135,174
  • Blue dragon leathers needed - 173,360
  • Time - 30.1 hours
  • Blue dragon leathers = 524,067,280
  • Blue dragonhide shield = 300,779,600
    • Total profit = -223,287,680

Crafting Guild[edit | edit source]

The Crafting Guild can be entered by any player who has a Crafting level of 40 or higher. It contains seven gold ore rocks, six silver ore rocks, six clay rocks, a water source, several potter's wheels for making unfired clay items, a pottery oven for hardening unfired clay items, a spinning wheel for spinning wool into balls of wool, and a Tanner who tans cowhides for a price. Additionally, a cow field is located immediately west of the Crafting Guild, and a flock of sheep can be found north of the Crafting Guild.

A common technique for guild training is making woodcutting urns. Players have everything they need at the crafting guild to make urns (clay rocks, a water source, a potter's wheel, and a pottery oven), so it is common for players to make full batches of urns without runes and drop them. This technique can yield over one thousand experience per inventory. Some players bank the urns they make at the bank chest in the westernmost section of the Clan Camp. Use of the clan vexillum's teleport function is recommended for those who choose to do so.

Dungeoneering training[edit | edit source]

Training within Daemonheim is an alternative method of training Crafting. This method costs nothing outside Daemonheim, but its effectiveness depends on the player's ability to gather coins in Daemonheim.

A semi-experienced player (≥30 Dungeoneering) can expect to go from 1 to 31 Crafting raiding less than five small dungeons using the method below. This especially benefits any players who have neglected Crafting (but not many other skills, which Dungeoneering depends on).

Generally, players should craft protoleather bodies, available at 9 Crafting, because ranged hides don't require time on a spinning wheel. Although experience per hide increases according to the level requirement of armour crafted, a higher tier hide will yield significantly less experience per coin.

The idea is to buy protomastyx hide and thread and craft the hides into protoleather bodies (consuming 5 hides and 1 thread per body). This method will yield 99.5 experience for 1,690 coins spent in dungeon, counting the five hides (2,100 coins) and one thread (10 coins) used minus refund (420 coins) by selling the body. 8,500 coins are needed to craft 10 protoleather bodies, at least 20 empty inventory space is recommended to allocate for 4 bodies per inventory, and if desired, players can free spaces to make 25 slots for crafting 5 bodies.

The fastest way to quickly earn Crafting experience without gaining from other skills, is to start a dungeon at the highest floor and largest size possible, kill a small number of monsters near the Smuggler and take piles of coins (and sell other loots including food) from them, which approximately equals to 1/3 of total coins possibly gained throughout the whole floor. Use up the pile of coins to train Crafting and quit the floor quickly; this will yield much faster experience compared to training after completing the whole floor.

To prolong this method on a tight budget, if you have level 55 Magic and level 44 Runecrafting, you can craft nature and fire runes and then cast High Level Alchemy on the protoleather bodies. This method consumes more time but yields extra Magic experience. High Level Alchemy gives 840 coins instead of 420 per body, but minus 50 coins per essence (if bought) unless runes are looted or crafted from found essences. Using this method will allow you to craft 1 extra body (1320-1386 coins compared to 1690 per 5 bodies) for every 5-6 bodies alchemised. A salve orb (unlocked at 8 Crafting) can be made from one salve cloth and one thread (for a one-time investment of 430 coins). This is a cheap alternative to staff or wand, and all three kinds of item provide infinite supply of fire runes for Alchemy spells.