Forum:Western Autumn Wikifest '10 Review

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Forums: Yew Grove > Western Autumn Wikifest '10 Review
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This thread was archived on 28 October 2010 by Liquidhelium.

We need a review thread up. Since Stelercus isn't here, and Cook gave me permission to write it, I'll just go ahead and give a review of RS:AUTFEST10.

Meet 'n' Greet This was decent. However, Cook fell behind schedule by two minutes because he couldn't get everyone to move to the mining guild quickly enough.

Costume Contest This went very smoothly, given what could happen. Everyone followed Cook's instructions, and lined up patiently to be judged. I think that muting the clan chat definitely was a good idea, since it allowed Cook to disseminate instructions quickly and easily. Cook was very good at keeping control over the crowd. The winners were {I forgot), (I forgot), and (I forgot). Anyone is free to fill that in for me.

Duel Arena Cook led the march towards the Duel Arena. It was decent. We had many duels, and people had fun. I should say that I lost because my armor and weapons don't work on F2P. Frown A note to make is that the duel arena time may need to be cut a little short next time, since thirty-five minutes seemed to be too long this time around. People were starting to lose interest towards the end. Stelercus showed up in this step.

Hide 'n' Seek This part went decently smoothly. The only problem that I found was that because people were told to go to the cabbage patch to give hiders time to hide, many just stayed there and did not participate in the event. A suggestion for future events would be to have hiders leave the previous event early to get in their hiding spots, log out, and log in again when it's their turn to hide. This both avoids the delay from one hide and seek to the next, and prevents people from accidentally finding hiders before their time. It is here that Swiz and Cook depart.

Correction - The first hider was already hidden when the event started. Liquid is simply mistaken. --Stelercus 00:05, October 18, 2010 (UTC)

Cabbage Patch Chaos Since mostly everyone was already at the cabbage patch, this went smoothly. Stelercus led the walk to the GE.

Cabbage Bombing This went decently smoothly. However, we didn't get that much of the GE covered, perhaps due to poor coordination.

Addition - The problem we ran into was that Jagex screwed me over by adding a limit to the number of things you can say in x amount of time at the GE, making it impossible for me to count down from ten for the group teliport to Daemonheim. --Stelercus 00:05, October 18, 2010 (UTC)

Fist of Guthix This is perhaps the part that could use the most improvement. For starters, when we teleported to Daemonheim, we were not as coordinated as we would have liked. We went in three main waves: the ones who counted time by themselves, the ones who wanted to catch up with the first group, and the ones who waited until Stelercus told them to teleport. Then, walking to Fist of Guthix, we encountered a revenant imp, though it didn't cause any harm.

At the Fist of Guthix event, we had one round. Some won, some lost. However, due to a lack of interest, I don't think we ever had more than one round, since people didn't go back in. This left a lot of people idling around. Furthermore, the planning for the Hunt 'n' Seek went on in this step, when Stelercus relayed instructions to those being hunted. Unfortunately, many others got impatient and started to be slightly harassing/intimidating.

In the end, the majority of the forty minutes that we scheduled for FoG was spent idling. In the future, perhaps we can shorten the time slightly and pull those who are the hunted for the hunt 'n' seek while the round is going on, so that we don't have a delay.

Hunt 'n' Seek This went "decently" smoothly, as in the execution was flawless. However, there were a few design flaws with the event. Because those hunted were high level players with good F2P armor, and because it was a singlecombat area, what ended up happening was that no one managed to kill a high level player. Perhaps in the future, we can either have fewer high level players or make it multicombat. People seemed happy with the idea, though.

Addition - The execution was not flawless, because I did not allow run-ins by mistake. This would have made things much more interesting all around. --Stelercus 00:05, October 18, 2010 (UTC)

Clan Wars We had a little trouble finding a suitable war, but we won the ones that we fought. The complaints were that the war was either fought in single-combat areas or that (for one war) melee was not allowed. Another issue was that there was too much idling between wars. By this point, the only ones who had high enough of a rank to start a war were Gaz, Stelercus, and me. Gaz was on the fallfest2010 (level 10) account, so he did nothing. I have no experience in this matter, so I did nothing also. That left the task to Stelercus, though in the end, we ranked several other users who were experienced in that field. However, we got two good wars in at the end. As a sign of the RSW's dominance, we won every single war. =D

Addition - The problem I ran into was that it's impossible to find a decent war if you're not in the clan wars aristocracy, a term I am going to use to refer to high ranks in popular clans. I assume all these people know each other, and therefore know who to talk to in order to find a war for their respective clans. I am not such an aristocrat, and therefore didn't know who to talk to. --Stelercus 00:05, October 18, 2010 (UTC)

King Black Dragon (P2P) The KBD raid went very smoothly, a little too smoothly, in fact. Despite a few delays in getting everyone together for the Ice Plateau group teleport, we managed to get there in one piece without meeting any revenants. However, we had quite a few people. This meant that most of us were sitting around doing nothing, and the KBD died within five seconds of spawning. In the future, perhaps the group should be split further to make it more of a challenge.


Dungeoneering (F2P) I cannot fill out this section, since I did not participate. Anyone who did is free to help.

Overall Comments I was very pleased with how this Wikifest went. I think the planners did a good job in holding everything together, and if we build on our experience, the future Wikifests will only keep improving. Smile --LiquidTalk 21:39, October 17, 2010 (UTC)

P.S. Anyone with pictures is free to upload them to imageshack and place the links here. I'll try to hunt down a few myself to add in.


Add your pictures here!

Cabbagebomb west autfest.png

th_HweenCC1.png th_TeleportPHAIL.png th_Walkin.png Cabbaged GEIt was a bit of a fail, but here is the simultaneous teleport.


Idea - Ok, first idea. Seeing as it has been confirmed that an item called the Bone brooch is being released this halloween, it is safe to assume that the majority of players will have one. So, instead of a Cabbage patch G.E Bombing, i think we should cover the G.E in bones. This needs some fine tuning or changing but, we first head off to an area covered in low-level monsters or bones. A good one is the Graveyard in the wilderness. After we get some bones (some riches players may need to contribute by buying from the grand exchange), we head to the G.E and drop them for a minute (the interval between dropping them and others being able to see them) and then everybody shifts into piles of bones. If i have guessed right, the players at the G.E who own a brooch, having just gotten it, will likely also shift into bones. Making for a nice picture and a bunch of freaked out players. (Yeah, i can see the flaws too but its just an idea) - [Pharos] 05:45, October 18, 2010 (UTC)

Idea - The Hunt-n-Seek should be plainly changed to just 'Inter-Wiki War'. Deciding the teams should be based on something that doesn't give either side a major advantage unlike CB level. Or, we could have the same method of selection, except all the 100+s wear bronze and the -100s wear whatever they want. - [Pharos] 05:45, October 18, 2010 (UTC)

Comment - Slight over use of the word "decent". 222 talk 05:53, October 18, 2010 (UTC)

Comment - Great wikifest, even with a few hiccups every now and then i was still glad that i came despite it being 4 in the morning. We seemed rushed at the beginning, especially during the costume contests and hide-n-seek. Cabbage bombing looked marvelous as usual, i especially liked how a couple players were saying things like: "Oh yeah, it can't have been players, im sure the game stuffed up and did it". FoG wasn't bad, but not many players seemed very interested in playing. And i agree with whoever wrote the above section that we should split once more for two separate KBD groups. What we are doing now assures that we aren't crashed but its just not exciting or fun when you are hit every 20mins and the KBD dies before you get a hit in. One lazy bastard was even just sitting down and freeloading drops, im glad Gaz kicked him. The nerve of some people, really... - [Pharos] 05:56, October 18, 2010 (UTC)

To find good Cwars matches you need to find players that have advertisement-spammers. Especially ones that don't have a lvl req. E.g. ALL LEVELS JOIN WHATSHISFACE FOR CLAN WARS!!1!!eleven!!1! Its generally a safe bet that these have a decent number of members. Then just hop into their clan chat to be sure, add to your friends list all the ranked members and hop back into the wiki chat. Just find one of the green dots on the map and challenge them. - [Pharos] 09:07, October 18, 2010 (UTC)

Comment - Although I was plagued by connection problems, what I managed to attend was far more organised and enjoyable compared to the Spring 'Fest (The last fest I visited). The muting of the clan chat was a stroke of genius, attendees followed orders given by the organizers particularly well, and the spamming had cut down a lot considerably then what I had experienced before. The events themselves worked well, the G.e bombing and Duel Arena events exceptionally, however there was a lack of interest in the Fist of Guthix event, I speculate that may be due to some of the more well-known wikians not participating and waiting for the next event (Hunt N' Seek (Which I would have loved to go to -.-)). Overall, I think that this 'fest was organised well, ran smoothly and the attendees enjoyed it more. I look forward to the next one :D Ruud10KRalph.png 12:05, October 18, 2010 (UTC)

Review - I thoroughly enjoyed the wikifest despite spending the entire thing (bar the KBD raid) on the fallfest2010 account (with a massive combat level of [email protected]@@) (also, I'm willing to get a months members for that account and give it a name change for any future fest(s) if the community want me to do so). Needless to say I was somewhat useless during the combat events but that didn't bother me much. The costume contest went really well, though I did get confused when the judging for the final category took place by the mining guild not in the White Knight's castle as planned - this was probably a smart move as we didn't need to go trapezing across Falador. Duelling did go on a little too long, people were getting impatient by the end - cut the last 10-15 mins off and allow 5 mins to make sure everyone finishes and that would be perfect. As far as I can tell hide and seek worked well but I decided to just take the longish walk from the duel arena to the cabbage patch at this time so didn't participate. Cabbage patch chaos worked fine as normal (maybe better) and GE bombing was less impressive than usual, both probably due to lower turnout. Next time, if/when we do a Daemonheim teleport, start at a lower number and have larger gaps, with a definite "Go" at the end so that we avoid the GE spamfilter. Shortly after this I had to go for a short while, leaving the chat muted. When I returned, FOG was about halfway done - again due to lower turnout it wasn't as good as before - the people who got bored after one game chilled outside, and without them there wasn't enough for more games. I didn't get to have a game but given I was on the low level account that doesn't matter really. Hunt and seek, as is already stated, was a good idea but didn't work as well as planned. Multicombat or some other condition would be nice. Clan wars worked out alright, but as Steler says we need someone in the "aristocracy" or familiar with getting wars on the worlds to do that; I did rank some extra people to do this eventually.

KBD was epic, if easy; though I did run out of antifire and had to teletab out with 3 lifepoints (I was the only wikian remaining there at this point anyway). Next time, yes, it would be good to split into a few groups. The main problem with this is the organisation. We would need a roughly equal balance of high levelled players (especially make sure there's not more than one player with extremes/unicorns/chaotics/claws per team, unless there's like 6 next fest; as far as I'm aware I was the only one this time), so that we don't have one low-level team that takes a real beating and gets crashed instantly. The other problem is finding a world. With a group as large as ours we could just crash whoever - smaller groups would have a problem, but not too much I would hope. Quest.png Gaz Lloyd 7:^]Events!99s 17:43, October 18, 2010 (UTC)

Suggestion - As the KBD was so easy already, why did we have the Giant Mole in the poll? I did it solo, and it was a piece of cake. I think we should put more challenging monsters in the poll. The Kalphite Queen is a very good challenge i think, as that is not a monster that dies within 5 seconds, also because of the prayers, and there are the guardians. I think it will be a very good boss for the wikifest. JOEYTJE50TALKpull my finger 12:58, October 19, 2010 (UTC)

How about corp, just we need enough people who have done the quests. Hunter cape (t).png Sentra246Blue hallowe'en mask.png 05:20, October 20, 2010 (UTC)

Comment - I tested my SnagIt few times during the wait for costume contest (my clock hit 12am already but the event isn't start yet Frown) but it seems that I managed to capture only 3 photos (if my Snagit didn't failed I might get POTM quality image ^^) The event was good:

  • Costume contest - I feel that we started too late, and I'm confused of how north to enter the competition and where should I go if I doesn't want to enter but I want to take photos.
  • Duel Arena - Because my friend joins Wikifest for the first time too, I can pwn him several times (he refused to duel with me outside of wikifest)
  • Hide & Seek - Last wikifest I miss the start signal for hide & seek so I cheat this time and grab several teleport runes so I was at Varrock while Jack was still hiding. I never know that Mudskipper point is good hiding spot!
  • Cabbage port chaos - I only get 2 inventory of cabbages, while usually I get more than 3.
  • GE Spam - We should have an official start signal when doing cabbage spam (I started after I see cabbages on screen).
  • Fist of Guthix - Some players refused to go in and I can play only 2 rounds.
  • Clan Wars - Should we send some volunteer out (maybe those people that doesn't play fog?) to scount revenants along the way? The fights was really good. I really like the no-melee one.
  • KBD fight - Luckily my membership runs out today so I can go KBD. That was my first trip and I get 100 yews, some crimson charms and 1 dragon bones. It was fun looking at KBD dying in few seconds. Next time we should do something harder like KQ, rev hunting, CB or GWD.

willwill Talk 18:15, October 19, 2010 (UTC) Ok, I'll just type a quick impression i got from each part of the event.

  • Meet n Greet - This was nice, everyone was friendly and fun to be around.
  • Costume Contest - Ran much more smoothly than I expected it to. Moving the contestants around was a bit confusing at first because just saying, "move north" doesn't really explain where to end up Lol
  • Duel Arena - This was pretty fun. It lagged a little longer than was needed. (maybe ~25 minutes next time?)
  • Hide and seek - Pretty good except Berserk epic FAILED in his clue >.>
  • Cabbage patch chaos - I loved seeing the confusion among the non-wikians that walked by or tele'd there.
  • Ge Bombing - We need to tell everyone ahead of time to not immediately run off and start dropping cabbages, but to go when someone signals to. That hopefully would allow a better explosion of green. The teleporting to Daemonheim was a bit iffy. I didn't even see the animations to teleport because of the high number of people in the Ge(I'm not sure if its just me or if others couldn't see them either) . We could try teleporting a bit outside of the ge or in the bank.
  • Fog - It was a bit harder to do this because there weren't as many people here as in the summer wikifest, so it was harder to get partnered up. Not really sure how this can be improved.
  • Hunt and Seek - It was really rigged against us "noobs". I think only one user successfully was "hunted", so we really need to even out the odds. For example, make it a multi-combat area and maybe turn off food (We didn't know to grab food ahead of time).
  • Clan Wars - The last two wars were great, but the first two were a bit boring. We could try and get someone to visit the other clan chats ahead of time and plan for a war with them maybe 10 minutes in advance or something.
  • Dungeoneering - It's kind-of hard to figure out if it worked well because everyone got split up. I was a bit late to get there, but from what I could tell with my group, it was pretty fun :D.

All in all, it was a pretty fun fest. I'll try to get some pictures up later. Best Shield EVERAnnaLove scarves! 02:27, October 21, 2010 (UTC)

It wasn't an epic FAIL clue, just a minor mess-up in the heat of the moment...BerserkHackr 02:43, October 21, 2010 (UTC)

Ok, so all in all, I thought this was a pretty good WikiFest, so I'll just give a brief opinion on each thing:

  1. Meeting Peoples - This went pretty well, but I'm not really a social person so meh.
  2. Dressing up as stuff and getting judged - This went pretty well, first time I actually dressed up, though the thing that my group won in I didn't even know we were entering.
  3. Fighting people in an arena - I must say I loved this part, I actually got to try PvP without losing anything of value.
  4. Hiding and Letting people find me - A lot of people seemed to be asking to be hiders, which seemed kind of annoying. Though with all the things that could have been worse, this didn't go too bad. And I gave a very well thought out clue that didn't fail at all.
  5. Cabbage Bomb/Stuff - I don't think it could have been screwed up too much, though we did end up failing at teleporting, but that wasn't too big of a deal to me.
  6. FOG - I must say, despite the fact I never play this as I usually quite fail, I actually had fun, though after 2 rounds I think, people stopped participating including me.
  7. Hunting High Levels - I wish this part had gone longer, as it was my favorite part, though the higher levels had the advantage of using food and whatnot. I think we could have planned this out more, as in Steler's cc before hand, we had to kick a few people because they weren't a high enough level. Also we should have specified if 100+ CB was in F2P or P2P.
  8. Clan Wars - I didn't like this part too much, the wars weren't too exciting and we fought a couple very easy wars. I don't really know how it could have gone too much better though, besides having people check the clans before challenging them.
  9. Going Underground - Not many people did this from what I could tell, when i got there, which was pretty quickly, there were only two wikians there, I ended up going with a friend and getting Awesome exp.

-BerserkHackr 02:43, October 21, 2010 (UTC)

I don't think it [Hunt n' Seek] should be changed. The hunters(lower lvls) could also have shared their fight, by attacking someone, then retreating when at low health and letting another player fight. If they would do that, they would have had an almost guaranteed kill. JOEYTJE50TALKpull my finger 13:08, October 19, 2010 (UTC) (This comment was originally posted above in Liquid's first comment. I removed it from that location because that area of the thread is not for discussion. --Stelercus 21:30, October 21, 2010 (UTC))

Closed - Discussion has finished. --LiquidTalk 02:11, October 28, 2010 (UTC)