Forum:Treasure Hunter/Promotional/Limited Edition Items in Training Guides

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Forums: Yew Grove > Treasure Hunter/Promotional/Limited Edition Items in Training Guides
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This thread was archived on 1 December 2015 by Liquidhelium.

In some training guides, you will see suggestions for items that were only available from World Events, from Treasure Hunter or Squeal of Fortune Promotional events, or from Holiday Events.

Sometimes these are suggested as supplemental items ("if you have it, use it ..."), but if the player was not playing during that time of Event/Promo, they won't have the item.

Granted, they may provide a useful teleport, or grant a benefit in a certain mini-game. But it's something that players may not be able to re-obtain, even if they took part in the event. And it's certainly not an item that a percentage of players could obtain, even if they did want it simply because the promo is not active, and may never be run again.

It's possible that a promotional item might make it into the training guide as the suggested item to use all of the time. For example: A limited/promotion cape with stats +2 over normal capes, or a useful effect not found in other items or only in quest items.

FYI: I'm not trying to turn this into an anti-TH/promo discussion.

I'm just trying to see if we should set a wiki policy regarding the use of limited run items it training guides?

--Deltaslug (talk) 23:09, November 19, 2015 (UTC)


Comment we should probably avoid mentioning those once-off promo items. That or make a separate section. Would prefer just removing them completely though. MolMan 23:17, November 19, 2015 (UTC)

All beneficial World Event things (i.e. abilities and warpriest armour) are still available to get, so no restriction. TH items (particularly experience sets like botanist and supersets like magic golem) can be mentioned, but shouldn't really be a part of any quoted experience rates - Forum:Guidelines for experience rates on the wiki. Limited time things (pulse cores, beach cocktails) shouldn't be mentioned at all. Quest.png Gaz Lloyd 7:^]Events!99s 01:02, November 20, 2015 (UTC)

Comment - Tuska armor and abilities are probably the most reliable to get. XP rates shouldn't include any boost effects, although boosts can be listed (better in their own section, I think) if they're available. --Saftzie (talk) 09:46, November 20, 2015 (UTC)

Stuff - Don't mention them. Non-mtx obtainable items, e.g. warpriest, should be fine. User_talk:Fswe1 Fswe1 Brassica Prime symbol.png 18:21, November 21, 2015 (UTC)

Comment - Coming from a frequent reader of skilling training guides, as long as there's a list of helpful items (regardless of current availability) somewhere on the page, I'd still read them. Something like the list on this page that includes any xp-boosting outfits, items, etc. The cooking page includes the dwarven army axe, the divination page includes both div outfits and summoning familiars, etc. I think helpful items should be mentioned regardless of current obtainability. -- Skunkboy (talk) 23:38, November 21, 2015 (UTC)

Closed - Seems there is a consensus to permit in-game obtainable promotional items but to omit limited-time or microtransaction-only items. --LiquidTalk 04:58, December 1, 2015 (UTC)