Forum:So, what is an equipable item?
Hi, I wanted some opinions on this. We have an "equipable" parameter on. It's not entirely clear where it should and should not be set to "Yes". There are a few odd cases:
- Broken equipment (Dharok's greataxe (broken)) -- remains equipped if broken while it's equipped, but cannot be clicked to equip from your inventory. It can be interacted with in the equipment interface though, and has a different sprite.
- Force-equip items (Boat, Ice skates) -- these are never equipped by the player and have no such option, but are automatically equipped through some other means you don't control. Usually the equipment interface is unavailable while these are equipped.
- Things used in animations (Rock pick, Snow globe) -- these are technically equipable in that they have a particular slot associated with them (and you can see this by trying to wear them from your bank), but they don't persist as equipped.
What do you guys think? Currently we're about half and half on 1 and 2, and never do 3 (as we probably shouldn't). From an automation perspective, it would be easiest to classify either all of these or none of these as equipable. ʞooɔ 12:32, December 12, 2015 (UTC)
Poop - Only number 2. MolMan 12:48, December 12, 2015 (UTC)
Comment - No, yes, no14:51, December 12, 2015 (UTC)
No, Yes, No - As another example, Ring of stone should not be equippable. If you're already wearing a ring, "equipping" the ring of stone does not un-equip the ring you're wearing. --Saftzie (talk) 18:07, December 12, 2015 (UTC)
- TIL. Dragging a ring of stone to your ring slot prompts, "You can't wear this item." MolMan 18:11, December 12, 2015 (UTC)
So, -22:17, December 12, 2015 (UTC)
Comment - The field for equipable items should be more diverse than just saying yes, no or being non-existent. In either case, I don't care if we keep or remove the field. If we chose to note these as being special cases, maybe it's best to just leave it outside of the infobox and in the text of the article itself. Ryan PM 18:29, December 13, 2015 (UTC)
Force-equip only - Broken equipment is more a mechanic thing where the item isn't actually equipped, doesn't have a proper model (such as crystal seeds, IIRC), and emote items really don't count for anything. Force equip meets the criteria of actually being equipped and causing a visual or game-mechanic change (such as the mentioned boat and skates). Coelacanth0794 Talk 22:36, December 16, 2015 (UTC)