Forum:Regarding recommended equipment in guides

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Forums: Yew Grove > Regarding recommended equipment in guides
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This thread was archived on 3 March 2021 by IsobelJ.

As I was updating the guide (but can apply to other skill/pvm guides as well, around 70% of the guide is the recommended equipment section. Aside from the fact it is of little use for its intended target audience, it is arguably incorrect (e.g. EoF/Maniacal Aura being the best to use for slayer. Beneath the (nicely formatted) recommended equipment is another huge section about gear. I feel uncomfortable just changing/deleting information which others have put time/work in, but isn't the guide better/more effective by just briefly saying (a bit more in depth than now but you get the point) that power > tank, tier 70 gwd armors are good, and tier 80 nex armors armors are good when augmented. For perks: the article has a list of super good pvm perks, but searching for 'Genocidal' gives no results, and 'Scavenging' is used 1 time in the article.

I feel these issues are related to the optimal/entry perks pvm guides thread, but are also relevant beyond pvm guides.

TL;DR: Can the large 'recommended equipment for magic/range/melee/hybrid' be (re)moved in its entirety from guides such as the slayer guide and be replaced with (skill) specific recommendations?

Hardcheeze (talk) 12:42, 5 February 2021 (UTC)


Comment - Yeah, I've always found most "recommended gear" guides for combat pretty high-tier biased, especially this one, which is just for "general" slayer, as opposed to high-level slayer. The first 50+ levels of slayer are entirely doable with a t50 weapon and power armor (though, there's plenty of t70+ that are real cheap). Plus, the article goes more than half it's length before mentioning combat stat potions, that prayer and summoning exist and can be used/restored during tasks etc, though that's about the specific example article more than it is about the general problem. (relatedly, they do recommend genocidal etc, just not on the "basic perks" tab for some reason.) Either way, Slayer is such a general topic that most of the combat gearing advise is extremely generic. I agree that covering it briefly, then liking to Armoury and/or some general combat gearing article makes more sense than copying the generic high-level PvM BiS gearing, with the slight nod of using the slayer helmet.

And for other PvM guides, do they really all need the same exact gear and perk table, with maybe the gloves slot mixed up if they can't be poisoned, and possibly some other difference if they have a mechanic (like being weak to spears only, etc). When you come across the guide, you either already know higher tier is better and power armour adds more damage than tank armour, or you've got no idea how to gear and "more effective on the left" doesn't tell you anything about an upgrade order, how much less effective tXX is than tYY, if a budget player can scrape by on a reaper task with a t80 weapon, t70 chest and legs, and budget every other slot so long as they pot up and pray, etc etc. The gear tables have a lot of information on them, but I have no idea how often it's actually useful information. Not sure what the general solution is though, since simply providing a link is a bit iffy.

All that said, you wrote that you feel uncomfortable deleting information people put their time into, which is fair. We're advised to Be bold, but also careful, so it's really nice to see the (in my opinion) great work you're doing in your userspace. Potatoart (talk) 05:42, 17 February 2021 (UTC)

Support - Support for simplification. Deltaslug (talk) 02:51, 18 February 2021 (UTC)

Comment - I think ideally the recommended equipment, and strategy guides in general, should be split into high tier and low tier, similar to quest guides having the detailed quest guide (high tier, all info included) and the separate quick guide (low tier, only the most basic info required to finish the quest). High tier guides would be essentially what there is right now with all the info and the most optimal recommended equipment for fast kills, lasting a full hour (where applicable), and possibly also covering things like 1-tick bandos and setups for that kind of stuff. The low tier guide would be only what you need to get your first kill, the absolute minimum info needed to not overwhelm a learner - it would be lowest tier gear you can use without the gear itself being so low that you're worrying more about eating instead of focusing on the actual mechanics (i.e. rax is possible with bronze, but the low tier guide wouldn't recommend bronze). Shadow dye.png  Californ1a talkSealed clue scroll (hard).png 17:46, 20 February 2021 (UTC)

Support - Most guides currently simply recommend the highest possible gear without any regard to the actual difficulty or requirements (e.g. bringing trimmed masterwork, t92 weapons and an ornamented EOF to General Graardor). Additionally, equipment recommendations often have unexplained/weird/"wrong" equipment preferences and are frequently not updated for a long time when new equipment comes out. IMO equipment recommendations should be moved to separate pages for melee, magic and ranged, with different sections for tiers and two-handed or dual wielding. Strategy guides should then simply refer to these pages (or include the relevant parts), give a recommendation for the minimum "tier" to use, and note alterations (e.g. bringing special weapons or armour for certain monsters, having perks like venomblood or dragonslayer on equipment etc.). Soana (talk) 18:43, 21 February 2021 (UTC)

Closed - there is consensus to updated the "recommended equipment" section on guides and editors have given feedback on what they'd like to see in these changes. A similar discussion also took place recently with Forum:Optimal vs Entry PVM Guides. This is probably a case of RS:BB - though you may want to join the Discord server to continue to work with other editors on this. Magic logs detail.pngIsobelTalk page 14:00, 3 March 2021 (UTC)