Forum:RS Doogle Maps

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Forums: Yew Grove > RS Doogle Maps
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This thread was archived on 26 February 2020 by IsobelJ.

Hello everyone!

I'm creating this forum to try and consolidate thoughts and opinions on the next steps for the RS Wiki's version of "Doogle Maps".

Just to bring some up to speed in case you're not aware, Doogle Maps is a project created to bring interactive maps to the Wiki, this had a successful launch for Old School in 2019 while the RuneScape one didn't have support for interactive maps until a week ago.

This has been in part to a problem with RuneScape, which sadly doesn't provide an easy way to gather coords for objects/npcs except re-typing a dev console command each time, OS however had RuneLite and special extensions to assist them in this.

As previously mentioned, the work for interactive maps is done on a technical level and we can start right now!

What now?

RuneScape Wiki has a ton of high quality manual images made to show NPC spawns for example [[:File:Hans_location.png]], these are great but take time to document each spot and write out and create the images.

With the backend work done for interactive maps we can start to move towards embedding them in wiki articles, the biggest hurdle is asking everyone to go into every area of the game and document each NPC and item spawn while typing the dev command and then noting down the coord they're at.

Thankfully we can skip a huge part of this process on the surface map, Jagex are fine with sending me a list of all coords and NPC/items on the surface map so we can populate the map instantly and make it look pretty amazing, while Jagex's contribution to this will help the surface map look amazing we'd still need to do the following

  • The spawns locations in other map areas in the game (think places like Taverley Dungeon)
  • Writing descriptions for each item spawn, for example "located next to a bale of hay".

In conclusion

I'd like the Wiki to support this process, the time of manually creating maps and writing about all of them manually can come to an end, the Wiki has a wonderful opportunity to create maps of a game that has so much stuff inside it, while at the same moving to a new process that could empower new editors to not have to go and create these manual maps, all they'd need to do is edit in the information for the associated item.

To give you an idea of how we'd expect it to work on RS Wiki check Cook's user page User:Cook_Me_Plox!

Please feel free to give feedback on the usability and quality of Doogle Maps and if you had any odd edgecases that may spring to mind please ask away! Talk to me ShaunyMy contributions 11:52, 30 January 2020 (UTC)


Support - Love love love this. I've definitely held back from making certain edits in the past due to the lack of interactive maps, so this will be a welcome addition to the wiki. No questions/edge cases for now Guthix balance flask (4).pngAikhana TalkQuest.png 21:29, 30 January 2020 (UTC)

Support - It works very well on the OSRS wiki, and if it's possible to do, then let us do it. Exaldin (talk) 19:47, 31 January 2020 (UTC)

Support - great to see this up and running! I think the manual work with mapping the coords off surface, writing the descriptions and updating the pages could be a good OSWF task if you and Cook want to run it. Future proofing wise - the current maps are categorised by type/location which makes it easy to identify ones to update if say there's an update in Lumbridge and the NPCs get shifted around - is there an equivalent here? Magic logs detail.pngIsobelJTalk page 20:42, 6 February 2020 (UTC)

Support - have been doing some testing and improvements to the templates/module for maps, you can check them out at User:Elessar2/Maps. Seers headband 2 chathead.png Elessar2 (talk) 22:48, 6 February 2020 (UTC)

Closed - big supports all round, the project is now being implemented through OSWF. Magic logs detail.pngIsobelJTalk page 21:23, 26 February 2020 (UTC)