Forum:Min and Max Prices pages
Howdy, strangers! Yeah, I haven't been here half as much as I used to, and my access to RS stinks, so that's (one of) my excuse(s). But things are still changing at RS, so I propose that we use the GEMW Max and Min Price pages in a new way, such as tracking items that run far above or far below their store prices. If technically possible, I'd like to see all the items listed in a table by a bot, and then they could be sorted by raw coin amounts (e.g. +100gp) or by percentage (112% store price). Good stuff like that. These pages could democratize merching, making prices more stable, or make me rich if no-one else uses them. Whatever. Whatcha think? Oh, BTW, I made millions merching Marble blocks and Gold leaf the other day. Yay for me! W00T!-- TheLastWordSword 21:59, February 3, 2011 (UTC)
Comment - First: the relative prices can easily be calculated using a formula. There is no need for a bot here. Second: ALL tradeable items in ONE table? I don't think that would be useful. Third: How would that democratize the marked more? There will never be people changing their prices because of the RSWiki max/min price. They just base it on if it sells or not. Fourth: How would this make you rich? Fifth: Could you leave "yay for me" messages out of the proposal space please? JOEYTJE50TALK pull my finger 22:10, February 3, 2011 (UTC)
Question - How on earth do you merch marble blocks and gold leaves? The store (which happens to be a short mine cart ride away from the GE) sells a large quantity at a fixed price. I can't imagine someone with a construction level high enough to use those materials being stupid enough to buy them for more than they're sold for in stores, nor can I imagine anyone selling them at a low enough price to make making reselling with millions of profit feasible. --LiquidTalk 03:54, February 4, 2011 (UTC)
- I've found that people willing to pay over the odds for something they can get cheaply and easily at a shop, because they can't be bothered, make up a significant part of the RS population. A prime example would be dragon scimitars - for ages the GE price was at its cap of 100,200 coins and people were paying well over that in trades despite Jagex adding a seller but a minute's run from the GE. Oh, and there'll be people who haven't started the Giant Dwarf to gain access to Keldagrim in the first place. 13:31, February 4, 2011 (UTC)
- He wants a table of items that have a higher market price than shop price. ʞooɔ 23:05, February 4, 2011 (UTC)
Support - But wouldn't these pages be deleted and the new ones have different names?
Comment - Joey, you're right about the "Yay for me" comment, sorry. Second, the proposal is (I think) for two tables, one for items over store value (I believe I've mentioned the 100gp "fetch fee", and yes, it happens that power-training Construction, for example, requires lots of building materials as quickly as possible), and one for items under store price, as who wants to make the trip just to spend more rather than less? Third, I merched Marble blocks, Gold leaf and Dragon Daggers, as they were all listed on the former page as bumping up against the price ceiling, and for a very long time as well, when you look at the graphs, either here or at RS. That's what made me the money, and was in fact part of the power of my proposal (which, yes, could have been made better, and clearer as well). Fourth, as I continue to point out, other than resources which are truly scarce, (mostly our own labor), RW should always make an effort to be the best fansite and resource available. Thanks. —The preceding unsigned comment was added by TheLastWordSword (talk).
Comment - I'm assuming that this table is mainly intended for players who want to make a profit from buying items from a shop and selling them to the Grand Exchange. If so, it might help if we added the shop stocks of the items in the table(s).19:33, February 7, 2011 (UTC)
Comment - While this could potentially be a useful addition to the wiki, there has been very little input and no discussion for over a month. Unless the table can be feasibly implemented, I will close this thread. (Oh, and I just realized that my suggestion above would probably wouldn't work because some items are sold in multiple shops, and they don't all have the same stock for the item.)15:04, March 19, 2011 (UTC)
Closed - Overall support for proposal, but lack of discussion on whether it is possible and how it would work. The table will not be implemented at the present time.20:19, March 25, 2011 (UTC)