Forum:Categorising and filtering gizmo perks

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Forums: Yew Grove > Categorising and filtering gizmo perks
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This thread was archived on 15 December 2020 by Haidro.

In my opinion, the tables of gizmo perks (Perks, Weapon gizmo, Armour gizmo, Tool gizmo) aren't particularly useful when seeing what's available to put on your weapon/whatever. The silly and bad perks clutter up the table taking up, in my opinion 25-30% on some of the pages.

I propose adding three categories:

  • Generally useful
  • Neutral
  • Generally detrimental

Perks would be assigned a category and on the perk and gizmo pages, perks could be viewed separately with tabbers but showing the whole list by default.

Robert571 (talk) 19:46, 14 December 2020 (UTC)


Oppose - Per RuneScape:Neutral point of view. The "clutter" are accurate and correct pieces of information, and should not be hidden behind a shudder tabber. That being said, if someone wanted to write a guide on perks as a separate article/subpage, it would be appropriate to comment on the relative benefits of certain perks over others there and in what situations they are useful. I definitely would not recommend adding value-judgement categories to the pages, as certain people may disagree over what is neutral, what is useful, and what is detrimental, especially because some detrimental perks can be seen as situationally useful. In summary, I see where you're going with it, it could be potentially helpful, but I do not support the mechanism/structure/method you have proposed. Smithing.pngAescopalus talkCrafting.png 23:11, 14 December 2020 (UTC)

Having thought about this and what other people have said on Discord, I agree with the points you make and will look into making a guide. Robert571 (talk) 09:34, 15 December 2020 (UTC)

Closed - User withdrawn proposal (here + on discord). HaidroH rune.pngEagle feather 3.pngCandle (blood red).png 1XqyDNM.png Crystal triskelion fragment 3.pngHazelmere's signet ring.png 09:48, 15 December 2020 (UTC)