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Forums: Yew Grove > Calculators
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This thread was archived on 11 April 2010 by Calebchiam.

Just added another little calculator Calculators/Runecrafting guild tokens - not a complex one, but we were wrongly stating that members were best off buying pure essence with their tokens, and it highlighted that. I was inspired because I wanted to see when people would switch to Chaos talismans which are being heavily ramped right now - (the answer is over 15k incidentally, well above the proclaimed "dumping point" - I had a couple in bank, I sold them).

Anyone want any other calcs? They are quite fun to write.

Rich Farmbrough, 22:38 26 February 2010 (GMT).


Can you do a Fishing calculator? Fishing.png NnK Oliver (600613) talk 22:47, February 26, 2010 (UTC)

yes seems like a good candiate. Rich Farmbrough, 01:47 27 February 2010 (GMT).
Here. Rich Farmbrough, 03:43 27 February 2010 (GMT).

I have been meaning to make one that shows what can be looted from imp-jars and compares it to the cost to buy the jar from the GE, though I have never got around to it since I have not been in a calculator-making mood for a while. You can make it if you want. Unicorn horn dust.png Evil Yanks talk 00:25, February 27, 2010 (UTC)

I'll look at that one too. I also started Calculators/POH goods, anyone can add to this. Rich Farmbrough, 01:47 27 February 2010 (GMT).
OK for hat you need the probabilities, as we have done with Crystal Chests and is being done, I think with clue-scrolls. Rich Farmbrough, 03:47 27 February 2010 (GMT).

The Summoning training article is a real mess. I think that could certainly use some cleaning up, especially with the calcs. I've been working on it as well. I'm a regular user and I approve this message.  TLUL Talk - Contribs 23:52, February 28, 2010 (UTC) 

Java calc

I am working on making a java calculator for multiple skills and items. I'm only making one right now, the rest can/may/will be made later. Which skill should I do? Please keep it reasonable, don't ask me to make a melee/ranged/magic calc, I want the first one to stay (somewhat) simple. INXBucket detail.pngrwojy 01:57, March 7, 2010 (UTC)

Try Fishing. C.ChiamTalk 01:58, March 7, 2010 (UTC)
Okay, I have made a basic calc at User:Rwojy/Sandbox/test. I plan to add more fish (somewhat) soon. FAPQWBucket detail.pngrwojy 04:36, March 7, 2010 (UTC)
The thing looks like it works. One thing is problematic though; the calculator tells you to fish 0.1 shrimps to level from 1 to 2 xp, you could use the ceilling option to round it down to the right number. Also, if you need a guideline to help you make your calculator try visiting the calculators located at RuneScape:WikiGuilds/Calculators. --Quest point cape.pngTalk Newbie856 edit count Nomad guideMusic icon.png 17:12, March 7, 2010 (UTC)
Can you insert Java Applets with MediaWiki? if so, I could make a few Calcs... Or only JS?~~Signed,Bulbear4444Slayer's respite.png~~ 19:31, March 13, 2010 (UTC)
No, we don't have java enabled. All the calculation is done via normal wikicode anyway, the JS is just the form. Quest.png Gaz Lloyd 7:^]Events!99s 19:45, March 13, 2010 (UTC)

It's done. User:Rwojy/Sandbox. Anyone have any suggestions before I move it to the mainspace? CQOEZKBucket detail.pngrwojy 16:31, April 1, 2010 (UTC)

Runecrafting proft (loss) per trip

I made this (slightly clunky) calc ages ago Calculators/Runes_profit_per_trip I just added another table for familiars. But the interesting thing is you don't start making a profit until level 19 even then it is miniscule, and from crafting waters. If you compare this table with runecrafting training the advice there is outdated - for example you don't start making profit from Cosmics until level 59 by which time Laws are more XP and more profit.

Does anyone fancy re-factoring the runecrafting training article? Rich Farmbrough, 18:13 7 March 2010 (GMT).

Comment - I agree, Calcs are fun to write. Unfortunately, I can't find the time to make them anymore... How about a Calc that finds how much exp you need to a level and how much <insert ___ here, I.E. Oak larders> you need to catch for your next level... That'd be pretty complex, though, just warning you. --

Water Wave icon.png
Captain Sciz
TalkEditsHiscores File:Runecrafter hat.png|link=

18:19, March 11, 2010 (UTC)

Well, you could make it connect to IRC and ask RuneScript about it. Then you wouldn't need to write the formulas to calculate it (only joking). I'm a regular user and I approve this message.  TLUL Talk - Contribs 18:57, March 11, 2010 (UTC) 
Shove {{XP level to level|start level|end level}} into an #expr: and divide it by the experience per item - pretty tame compared to some, and the basis of most skill-calculators. Check out RuneScape:WikiGuilds/Calculators and its talk page for more discussion and helpful links and templates. Quest.png Gaz Lloyd 7:^]Events!99s 20:07, March 11, 2010 (UTC)

Closed - Going ahead and closing this as it seems activity has died down and nothing is being proposed here anyway. C.ChiamTalk 13:32, April 11, 2010 (UTC)