Fortune

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This article is about the Invention perk. For other uses, see Fortune (disambiguation).

Fortune is an Ancient Invention perk that causes a tool to have a chance of doubling and banking resources. The doubled resource does not generate any experience. It can be created in ancient tool gizmos with classic or timeworn components.

In addition to the base resource output, Fortune will also double additional resources provided by other items and effects such as stone spirits, the Fishing cape and Mining cape perks, juju potions, the Honed perk (when mining) and the Resourceful aura (when mining red/crystal-flecked sandstone). For example, if the perk activates while mining with stone spirits, it will double both the base ore and the extra ore provided by the stone spirit, resulting in a total of 4 times the ore.

An unusual side effect of fortune is with the polishing perk, despite the perk transmuting the item to a higher quality you are still given an increased resource yield of the previous item.

The perk yields a higher chance of receiving double resources (also works on artefacts gathered with Archaeology) on gathering skills when compared to production skills. This will also grant double experience upon activation for Archaeology materials. It does not affect the chance of obtaining materials from screening soil.

Following an update on 26 May 2020, the perk prioritises sending doubled Archaeology materials to the material storage container over the bank. Similarly, extra mined ores will be sent to the metal bank.

When activated, this message will appear: Your Fortune perk has doubled the following item and sent it to your bank: <amount> x Item.

Double material chance[1]
Rank Gathering Chance Production Chance
1 0.5% (0.55%) 0.1% (0.11%)
2 1.0% (1.1%) 0.2% (0.22%)
3 1.5% (1.65%) 0.3% (0.33%)
  1. ^ All numbers in parentheses refer to gear with item level 20.

Sources[edit | edit source]

MaterialRarityPerk ranks with X materials
Standard gizmoAncient gizmo
12345123456789
Timeworn components.png
Timeworn componentsAncient0000011–21–22–32–32–3333
Vintage components.png
Vintage componentsAncient0000011–21–22–32–32–3333
Classic components.png
Classic componentsAncient00000011–21–21–31–31–31–31–3

Suggested gizmos[edit | edit source]

Gizmo layout Possible perks
Timeworn components.pngTimeworn components.pngTimeworn components.png
Timeworn components.pngTimeworn components.pngTimeworn components.png
Timeworn components.png
Chance increases with Extreme invention.png: RS3 Inventory image of Extreme invention and level 120.
Chance for Fortune 3, Prosper is 76.29% or 1/1.31. Only 7 timeworn components are needed for highest chance.
Note that with only 6 timeworn components it is a 75.95% chance for Fortune 3, Prosper.
Vintage components.pngVintage components.pngVintage components.png
Vintage components.pngVintage components.pngVintage components.png
Vintage components.png
Chance increases with Extreme invention.png: RS3 Inventory image of Extreme invention and level 120.
Chance for Furnace 4, Fortune 3 is 5.207% or 1/19.2. Only 7 vintage components are needed.
Timeworn components.pngTimeworn components.pngHistoric components.png
Timeworn components.pngTimeworn components.pngTimeworn components.png
Historic components.pngTimeworn components.pngHistoric components.png
Historic components.pngTimeworn components.pngHistoric components.png
Timeworn components.pngTimeworn components.pngTimeworn components.png
Historic components.pngTimeworn components.pngHistoric components.png
Fungal components.pngVintage components.pngFungal components.png
Vintage components.pngVintage components.pngVintage components.png
Fungal components.pngVintage components.pngFungal components.png
Chance increases with Extreme invention.png: RS3 Inventory image of Extreme invention and level 120.
Chance for Fortune 3, Tinker 2 is 15.71% or 1/6.36.
Oceanic components.pngOceanic components.pngOceanic components.png
Timeworn components.pngOceanic components.pngTimeworn components.png
Timeworn components.pngTimeworn components.pngTimeworn components.png
Classic components.pngClassic components.pngClassic components.png
Classic components.pngClassic components.pngClassic components.png
Classic components.pngClassic components.pngClassic components.png
This combination is more likely to give Furnace 4, Efficient 4 rather than Fortune 3, but can pair Fortune 3, Efficient 4 together.
  • Other possible perks:
Timeworn components.pngTimeworn components.pngTimeworn components.png
Timeworn components.pngZamorak components.pngZamorak components.png
Timeworn components.pngZamorak components.pngTimeworn components.png
  • Other possible perks:
Zamorak components.pngZamorak components.pngTimeworn components.png
Zamorak components.pngZamorak components.pngZamorak components.png
Timeworn components.pngZamorak components.pngTimeworn components.png

Update history[edit | edit source]

The update history project is a work-in-progress – not all updates to this topic may be covered below. See here for how to help out!