Forinthry Frontier
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Forinthry Frontier | |
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Release date | 27 February 2023 (Update) |
End date | 14 May 2023 (Update) |
Rewards | Various (see article) |
Preceded by | The Winter Trials |
Succeeded by | N/A |
Infobox • Talk page |
Forinthry Frontier is the 14th Yak Track event which runs from 27 February 2023 until the end of 14 May 2023. Like all of its predecessors it features two prize tracks: free and premium, the latter of which gives a larger number of prizes. Players can unlock the premium track by having an active Premier Membership or by exchanging two bonds for a Premier Pass. Exchanging the two bonds for the Premier Pass will not affect a players' membership status. For the fifth time, there is a Skill and Kill option for every tier of the track.
For this Yak Track, there are 70 tiers instead of 50 tiers. After 70 tiers players can continue to Skill and Kill 60 points for Bonus XP star (medium) and Yak Coins; Ironman get 50 oddments only.
Boosted progress on the next Yak Track (50% progress for first 10 tiers) is a reward at Tier 40.
Tasks[edit | edit source]
Enter a player name below to adjust task requirements and quantities based on that player's stats. The player's RuneMetrics profile must be public. If no player name is input, the task data will be based on a maxed player's stats.
Strategies[edit | edit source]
Players can utilise a number of strategies to reduce the time needed to complete the tasks.
Skilling tasks[edit | edit source]
Skilling tasks require the player to gather or process a certain number of items or earn a certain amount of experience. Some items and buffs allow the player to gain extra items. It varies whether this counts towards gathering tasks. For example, dwarven tools are inconsistent because extra fish from the dwarven fish extractor's resource mode count towards Fishing tasks, but extra logs from the dwarven chainaxe do not count towards Woodcutting tasks unless the player is harvesting from a divine location.
For experience tasks, only the base experience awarded for a respective skill counts. Additional experience gained through modifiers such as elite skilling outfit perks, advanced pulse cores, bonus experience, auras, knowledge bombs, ancient effigies, and many other sources, do not count toward a player's task progress.
Agility
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Only base experience counts for experience tasks; bonus XP will not count. Valid sources of Agility XP include the following:
- Silverhawk boots
- Agility skill training dummies
- Balancing on serenity posts
The following methods do not contribute towards experience tasks:
- Voyages with the Tengu from the player-owned port
- Participating in Balthazar Beauregard's Big Top Bonanza
Players with 99 Agility can gain approximately 184,985 experience per hour at the Anachronia Agility Course.
Archaeology
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Only base experience counts for experience tasks; bonus XP will not count. Valid sources of Archaeology XP include the following:
- Excavating at dig sites and material caches
- Restoring artefacts
- Screening soil (either at a screening station or via the use of Sift Soil from the Lunar spells)
- Completing mysteries
- Adding pylon batteries at the Kharid-et Dig Site
- Adding rex skeleton fragments at the Orthen Dig Site
- Archaeologist's tea
Experience from the following sources do not count toward the player's progress:
- completing normal and special research expeditions
- turning in complete tomes
- using the auto-screener v1.080 to screen soil (as it does not give experience)
At level 120 Archaeology, approximately 400,000 base experience per hour can be achieved with the use of boosts such as the master archaeologist's outfit and the master archaeology cape, and the best mattock available. Activating the Flow State relic power adds a 20% precision boost but does not yield soil. Although these things do not increase the base experience, the hefty boost to a player's mattock precision allows more artefacts to be excavated per hour. Artefacts from level 60 onward take the same amount of time to excavate, so sticking with the highest level hotspot a player can access using the above mentioned boosts, and then purchasing the missing materials on the Grand Exchange that are required to restore the collected artefacts, will get a player through the task much faster. Another method is to restore a stack of stockpiled damaged artefacts. This allows Archaeology experience tasks to be completed in just a few minutes.
Construction
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Building with mahogany planks can yield approximately 600,000 experience per hour. Experience from the following sources also counts towards the player's progress:
- Using protean planks (either on build hotspots, workbenches in player-owned houses, or portable workbenches)
- Completing Construction Contracts
- Experience from constructing royal battleship kits and fighting with toy royal battleships
- Experience from trading in curved and long bones to Barlak
- Constructing the cactus patch in Menaphos (can only be done once)
- Building Fort Forinthry (all jobs are repeatable except for the fortifications built during New Foundations)
Experience from the following sources does not count towards the tasks:
- God Statues
- Voyages with the Architect from the player-owned port
You can stock up on resources for the Dream of Iaia to help complete tasks that involve this skill for free.
Cooking[edit | edit source]
Extra items created by the modified sous chef's toque and portable ranges count toward the player's progress. As such, having a Brooch of the Gods equipped while cooking on portable ranges will help expedite Cooking tasks. Fish that are caught and cooked with the Bait and Switch relic power active count for this task, unless they are consumed by Furnace (perk) or the "consume all" option on any of the various shark outfits.
Cooking fish takes 2.4 seconds, or four game ticks. At most only 1,300 fish per hour can be cooked at maximum efficiency as swapping cooked fish for raw ones and interacting with a range takes time. This can be increased either through the extra fish produced from using a portable range and modified toque, or through tick manipulation at a portable range.
The following do not count for experience tasks:
- Cooking mushrooms into sliced mushrooms in The Arc
Crafting[edit | edit source]
Only base experience counts for experience tasks; bonus XP will not count. Valid sources of Crafting XP include the following:
- Looms at Clan Citadels
- Crafting protean hides
- Crafting player-owned port equipment
- Extra experience from crafting crystal flasks while the Voice of Seren is active in the Ithell Clan district
- Extra experience from portable crafters
- Crafting uncharged volatile effigies in Effigy Incubator (although collecting enriched dragonflesh does not count)
Although expensive, crafting black dragonhide shields can yield approximately 550,400 experience per hour. For free players, cutting diamonds offers similar experience rates, although this method is very expensive as well. Players with access to the player-owned port may find it useful to stockpile Koi Scales, Lacquer, and Pearls as crafting items from trade goods also yields very fast experience.
You can stock up on resources for the Dream of Iaia to help complete tasks that involve this skill for free.
Divination
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Energies obtained from conversion of memories count towards task completion and can be used for faster task completion. Using the divine-o-matic vacuum also works. However, this is not recommended due to the vacuum's caveat of destroying 50% of collected memories. Destroyed resources do not count toward a player's progress. As such, the convenience of not having to wait for memories to be converted is negated by the halved gathering rate.
Players with access to the Divine Conversion relic power can instantly convert all memories in their inventory at once. It is superior to the divine-o-matic in this case and is up to twice as efficient because it eliminates the conversion delay without the 50% penalty to harvested resources. Players who do not meet the requirements for Divine Conversion can participate in a Guthixian Cache to gain a 10% chance to convert all memories for up to 20 minutes.
Further efficiency can be achieved via the following means:
- Summoning a nightmare muspah familiar
- An energy-gathering scrimshaw
- Having turned in a completed memory-storage bot (Cres) to the Archivist
- Wearing the full elder divination outfit
Approximately 12,000 energy can be harvested per hour under ideal conditions.
Energy from the following sources do not count towards Divination tasks:
- Harvesting from a divine simulacrum I or II
- Converting cursed energy
Dungeoneering[edit | edit source]
Only base experience counts for experience tasks; bonus XP will not count. Valid sources of Dungeoneering XP include the following:
- Dungeoneering skill training dummies
- Extra experience from Dungeoneering Wildcards
- Abridged books from Fremennik Sagas
- Defeating monsters in Elite Dungeons
On experienced teams, over 1,000,000 experience per hour can be easily achieved.
The following methods do not contribute towards experience tasks:
- Experience from Sinkholes or entering a mysterious entrance for the first time
- Voyages with the Exile from the player-owned port
- Using the Dungeoneering hole at The Beach
- Trading in Dungeoneering tokens at the rewards trader
Firemaking[edit | edit source]
Using a pitch can allows a player to burn logs extremely quickly. For best results, use an action bar setup where a log is lit on one key and a Beast of Burden item is withdrawn on another. Then use an attuned crystal teleport seed or master camouflage outfit to teleport to the Trahaearn Clan district in Prifddinas and create a line of fires from there until reaching the southwest corner, and teleport back to the Trahaearn Clan. Approximately 950 logs per hour can be burned. A cheaper and less intensive, but slower, alternative is to use portable braziers.
Adding logs to a bonfire is less intensive and most are close to a bank; the bonfire in Yeti Town is available to free to play players.
The following training methods count towards Firemaking tasks:
- Logs burnt via activation of the Pyromaniac perk
- Incinerating logs using the Inferno Adze
- Burning evil tree kindling at the bonfire after killing an Evil Tree (although using them to light the tree on fire does not)
The following do not contribute to the player's progress:
- Burning protean logs
- Cremating bones
- Burning logs using the Book of Char
- Burning logs using the Superheat Form curse or the perk from the nature's sentinel outfit and any of its lesser variants.
Fishing[edit | edit source]
The following methods count for Fishing tasks:
- The dwarven fish extractor set to resource mode
- Consuming fish with any variant of the shark outfit
- Extra fish caught by any variant of the shark outfit while it's set to catch
- Extra fish caught with fishing cape
- Catching fish from divine locations without having Shared Knowledge buff from Memorial to Guthix active (noted fish from other players harvesting from the divine location do not count)
- Catching fish with Bait and Switch relic power harnessed
- Catching additional fish with Deep Sea Fishing boosts
The following methods do not count for Fishing tasks:
- Extra fish gained from any variant of the shark outfit's extra-catch chance while it's set to consume
- Catching fish from divine locations with having Shared Knowledge buff from Memorial to Guthix active
- Fish consumed by the activation of the Furnace perk
- Fish duplicated by a waterfiend familiar
- Fish duplicated by the Fortune perk
Players with tier 7 overall reputation in Menaphos should consider the VIP skilling area as it is likely faster and far less effort than catching sharks if the task includes any of the fish there, despite the chance of also catching fish that are not counted.
Around 360 fish can be fished per hour at high-level fishing spots. Divine fishing locations without Shared Knowledge can yield fish even quicker until the daily limit has been reached. Using a dwarven fish extractor set to resource mode does double fish from divine locations.
Fletching[edit | edit source]
For experience tasks, fletching dragon darts can yield approximately 1,500,000 experience per hour. Free players can gain around 1,100,000 experience per hour with rune darts. However, both methods are very expensive.
It is also possible to fletch protean logs, although this method is slower.
You can stock up on resources for the Dream of Iaia to help complete tasks that involve this skill for free.
Herblore
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For experience tasks, participating in Herby Werby counts. Assuming a player already has the ingredients, mixing extreme prayers can yield 3,300,000 base experience per hour. For a potion with tradable ingredients, spirit attraction potions can yield 3,025,000 experience per hour. Weapon poison+++ is also a fast alternative for players who have not unlocked the spirit attraction recipe, although this method typically results in a loss.
Voyages with the Biologist from the player-owned port do not count towards the player's progress.
Hunter
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Only base experience counts for tasks. Valid sources of Hunter XP include the following:
- Hunter skill training dummies
- Using protean traps
- Big Chinchompa (excludes lamps bought from the reward shop)
- Big Game Hunter
- Hunting ornate tortles on the Uncharted Isles (can yield approximately 361,215 experience per hour)
- Charming moths also yield fast experience, but be aware that they are located in the Wilderness
- Gathering from decaying Varrock guards and decaying Lumbridge guards in the south-eastern part of the Croesus Front yields fast experience, possibly even faster than ornate tortles. Fungal spores can be used for mushy mush or sold on the Grand Exchange. This is low-effort activity that can yield a small profit if using magic notepaper.
- Gathering from divine bird snares, deadfalls and box traps
The following do not count for experience tasks:
- Completing the Butterfly Swarm event in Wilderness Flash Events (although the token experience from catching magical butterflies counts)
- Voyages with the Trapper from the player-owned port
You can stock up on resources for the Dream of Iaia to help complete tasks that involve this skill for free and AFK.
Mining[edit | edit source]
Additional ores gathered by having the relevant bottled stone spirit in the inventory count towards the completion of the task, as do other double-ore bonuses e.g. those from the Varrock armour. Using the highest tier ore box available reduces the number of bank trips needed.
Coal and Gold (note: gold ores mined from concentrated gold rocks do not count towards the task) can be mined 10 at a time using stone spirits at the Living Rock Caverns from concentrated coal deposit and concentrated gold deposits. Use of the magic golem outfit (or fury shark outfit) is recommended as it makes creatures in the caverns become passive. To avoid banking, use of signs of the porter and optionally a grace of the elves necklace is recommended. Perfect juju mining potions or perfect plus potions in conjunction with stone spirits can be used to keep stamina up. Varrock armour 1, awarded for completion of the easy Varrock achievements, can be worn for a chance to double mined ores; if the easy New Varrock achievements have also been completed, the armour does not need to be worn for this benefit. Completion of the medium New Varrock achievements will further improve the chance of doubling ore. Premier Club members can make use of the sign of the porter boost from the premier artefact to send half of all gathered materials straight to the metal bank.
Up to approximately 400 ore per hour can be mined. Divine mining locations without Shared Knowledge (noted ore from other players harvesting from the divine location do not count) can yield ore even quicker until the daily limit has been reached.
Hallvar in the Jatizso dungeon mine can note banite ore if you have fremennik sea boots 4.
Prayer[edit | edit source]
The bonecrusher counts for tasks that require bones to be buried. To save money, a player can therefore kill skeletons in Lumbridge Catacombs, blue dragons in the Taverley Dungeon, or similar. Players who use super antifire potions will not be hurt by steel dragons at range, as they only use dragonfire outside of melee distance. They can be found in the Brimhaven Dungeon and Brimhaven Dungeon resource dungeon.
Another way to collect dragon bones is by killing Vindicta in the Heart of Gielinor. This boss commonly drops 150–250 noted dragon bones, however the bones must first be banked and then withdrawn to be buried individually in order for this to work. Cremation and offering bones or ashes at the Ectofuntus, gilded altar, or the Chaos Temple in the Wilderness, all count towards the task progression. Scattering the ashes using an attuned ectoplasmator or consuming the ashes using an infernal urn doesn't work.
The fastest way to complete this task is to stand at a bank, fill an inventory with the desired bones, and save that to a bank preset. Drag the bones to an action bar and select a key binding. Simply spam the key bind and when finished, quick withdraw from the bank using the bone preset. Auto sanctifiers can be used to gain increased experience using the above method. The dragon rider amulet is another alternative for dragon bones, though it does not stack with the auto sanctifier.
Around 4,000 bones can be crushed per hour with the bonecrusher under the right conditions.
Runecrafting[edit | edit source]
Only base experience counts for experience tasks. Valid sources of Runecrafting XP include the following:
- Unstable essence
- Handing in runes to the yellow wizard in the Runespan
- Handing in rune dust to the runesphere
- Experience gained from crafting seasinger's equipment; players with access to the player-owned port may find it helpful to stockpile chi in preparation
- Protean essence
- Touching the soul obelisks in Menaphos
- Crafting uncharged erratic effigies in Effigy Incubator
Players with level 99 Runecrafting can gain around 93,000 experience per hour in the Runespan. It is possible to further increase this by using the focused siphoning aura or above.
The following do not contribute towards experience tasks:
- Teleporting runecrafting urns
- Voyages with the Occultist from the player-owned port
- Collecting enriched anima nuggets in Effigy Incubator
Slayer
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Only base experience counts for experience tasks. Valid sources of Slayer XP include the following:
- Slayer skill training dummies can provide lots of experience quickly
- Corrupted Scarabs in Menaphos have no combat requirements, provide easy Slayer experience and can be found fairly easily if using dedicated Friends Chats
- Experience gained from Reaper tasks
- Bonus experience from slayer masks
- Defeating Bork
At high combat levels, players can achieve around 547,200 experience per hour, but this is largely dependent on the Slayer tasks that are randomly assigned.
The following methods do not count towards the player's progress:
- Voyages with the Assassin from the player-owned port
- Experience gained from the skeletal horror
- Experience from killing fanatics in God Statues
- Adding souls to the chest of souls
Smithing[edit | edit source]
Only base experience counts for experience tasks. Valid sources of Smithing XP include the following:
- protean bars
- Furnaces in Clan Citadels
- Experience gained from repairing burst pipes in the Artisans' Workshop
- Experience gained from smelting corrupted ores
- Folding alloy bars; however, this is extremely slow and not recommended
- Smithing ceremonial swords in the Artisans' Workshop
- Smithing Tetsu equipment in the player-owned port (requires plate)
- Crafting uncharged explosive effigies in Effigy Incubator (although collecting enriched scrap metal does not count)
At high Smithing levels, members can achieve over 1,000,000 experience per hour by smithing burial armour. Free players can gain up to around 170,000 experience per hour. However, this method is very expensive.
Teleporting smelting urns does not count towards experience tasks.
Summoning
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For experience tasks, making talon beast pouches can yield approximately 2,741,040 experience per hour. However, this requires a steady supply of untradeable talon beast charms, which may not be easily obtainable due to the rarity of the talon beast event during the Temple Trekking minigame.
If using tradeable tertiary ingredients, geyser titan pouches (which require a water talisman) can yield over 2,000,000 experience per hour.
Players with access to Prifddinas can make pouches while the Voice of Seren effect is active in the Amlodd district to get a 20% experience bonus.
Thieving
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Only base experience counts for experience tasks. Valid sources of Thieving XP include the following:
- Experience gained from safecracking counts, and players with high Thieving levels can gain around 950,000 experience per hour by cracking the hidden safes
- Using thieving skill training dummies
The following methods do not count for experience tasks:
- Experience voyages with the Convict from the player-owned port
- Participating in Balthazar Beauregard's Big Top Bonanza
- Experience from turning the spoils in to Chief Thief Robin
Woodcutting[edit | edit source]
Only base experience counts for experience tasks. Valid sources of Woodcutting XP include the following:
- Using Superheat Form; this can be useful when cutting lower level trees as it automatically burns the logs and removes the need for banking
- Gathering from divine locations while the Shared Knowledge buff from Memorial to Guthix is inactive (noted logs from other players harvesting from the divine location do not count).
- Out of the high-level trees, chopping bamboo on Waiko is much faster than chopping magic logs, elder logs, or golden bamboo.
The following methods do not count for Woodcutting tasks:
- Extra logs and bamboo from the dwarven chainaxe's resource mode.
- Gathering from divine locations while the Shared Knowledge buff from Memorial to Guthix is active.
- Logs downgraded with Cheapskate even if either log type would count
Players with a high Woodcutting level can cut around 360 bamboo per hour. Divine woodcutting locations without Shared Knowledge can yield logs even quicker until the daily limit has been reached.
Other tasks[edit | edit source]
Yakstory[edit | edit source]
Talk to Royal Representative of Misthalin in the Yak Track area in Burthorpe, just south-west of Challenge Mistress Fara. Exiting the dialogue after asking "What brings you to Burthorpe?" will complete the task.
Clue Scrolls
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Clue scroll tasks are completed by doing Treasure Trails. Players receive progress based on the level of the trail that is completed. Easy trails provide 1 progress, medium trails provide 2 progress, hard trails provide 3 progress, elite trails provide 4 progress, and master trails provide 5 progress. An entire trail must be completed before any progress is rewarded, and progress is given per trail despite the task's description.
Caskets obtained from Penguin Hide and Seek do not count.
Skill and Kill[edit | edit source]
For Skill and Kill tasks a point of progress is rewarded for the first skilling action performed or monster killed in three-minute intervals of the clock's game time, disregarding seconds. Some monsters, such as rats, do not award progress when killed. Once a point of progress is rewarded, the next point of progress will be rewarded once the clock has passed three minutes. For example, if a point of progress is rewarded anywhere on :03, the next point of progress will be rewarded starting from :06:00.
Gaining experience is not required for progress; activities such as failing a Woodcutting roll for logs yields progress even though experience is not gained. From monsters, however, progress is given when the monster dies and experience is gained.
Various actions may not award points, such as creating signs of the porter, cooking rocktail or sailfish soup, collecting cave nightshade, spinning flax with Spin Flax, or collecting from divine locations.
Capping at the citadel awards progress on all skilling plots except the obelisk (summoning).
When Discovering at an Invention workbench, a point is only recorded when you close the window after completing a discovery. This means that discovering multiple items will only count as a single point, if you do not close the window between discoveries.
A maximum of 20 points per hour can be gained.
Completing the first 70 Skill and Kill tasks requires gaining a total of 4,630 points which takes at least 231.5 hours. Having completed task 40 on the previous Yak Track and using the two free skips on tasks that require 100 points reduces this to 209 hours. In nearly all situations task A can be done far quicker than the Skill and Kill task.
Store[edit | edit source]
Players can purchase the access to premier rewards and Yak Track task skip from the event interface using bonds.
Package | ![]() |
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Premier Pass | 2 |
Task Skip Tokens x 4 | 1 |
Task Skip Tokens x 10 | 2 |
Rewards[edit | edit source]
Players receive cosmetics and items for progressing through each of the 70 tasks in order. Ironman accounts will receive only the cosmetic rewards. Free players will not receive members rewards, such as large prismatic lamps or silverhawk feathers. However, players who later become members will be able to claim any missed rewards. Likewise, if tasks are completed without a premier pass and the player later gains a premier pass, all of the previous premier rewards will automatically unlock.
Ironman Mode players without a premier pass can obtain a total of 3,500 oddments by completing all the non-repeatable tiers of the Yak Track. Ironman Mode players with a premier pass receive further 18,200 oddments for a total of 21,700.
All weapons and armour received are cosmetic overrides.
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Transcript[edit | edit source]
Gallery[edit | edit source]
Titles[edit | edit source]
Cosmetic rewards[edit | edit source]
Pets[edit | edit source]
Art[edit | edit source]
Update history[edit | edit source]
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2020 | |
2021 | |
2022 | |
2023 | |
Related |
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Rewards |
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