Flash Powder Factory/Rewards
Within the Factory the player raises their game score by making or finding flash powder. On exiting the factory, the game score is converted to reward points called "Brian points". Brian points can be used to buy rewards including Thieving experience, Agility experience, and pieces of the Factory outfit. Each piece of the Factory outfit offers benefits within the Flash Powder Factory; in addition, wearing any three or all five pieces of the full outfit outside the game offers Herblore benefits.
Brian points[edit | edit source]
Brian points are calculated by multiplying the player's score by 0.1428 (1/7th of the score) and rounding down to the nearest whole number. For example, a score of 1,000 would award points. However, a maximum of 180 Brian points can be obtained per game. Thus, scoring above 1,260 does not improve the end reward any further. A Quick Chat phrase can be used to check your total Brian points, or they may be checked in the "minigames" section of the currency pouch.
Buying rewards[edit | edit source]
Brian points can be used to buy rewards from Brian O'Richard. The rewards that can be bought are as follows:
Reward | ![]() |
Notes |
---|---|---|
Experience | ||
![]() |
10 | A lamp that can be consumed for 1,750 Thieving experience. |
![]() |
100 | A lamp that can be consumed for 17,500 Thieving experience. |
![]() |
1,000 | A lamp that can be consumed for 175,000 Thieving experience. |
![]() |
10,000 | A lamp that can be consumed for 1,750,000 Thieving experience. |
![]() |
10 | A lamp that can be consumed for 950 Agility experience. |
![]() |
100 | A lamp that can be consumed for 9,500 Agility experience. |
![]() |
1000 | A lamp that can be consumed for 95,000 Agility experience. |
![]() |
10,000 | A lamp that can be consumed for 950,000 Agility experience. |
Factory outfit | ||
![]() |
2,000 | Increases the chance of finding useful items in fallen rubble. |
![]() |
3,000 | Gives an extra 2 minutes in the game. |
![]() |
2,500 | Gives an extra 3 catalytic powder on entering the game. |
![]() |
1,500 | Increases the chance of successfully pickpocketing players by 10%. |
![]() |
1,500 | Reduces the failure rate on obstacles by 30%. |
![]() |
35 | Multi-tool. |
Botanist's outfit | ||
![]() |
1,000 | Gives a 1% increase to Herblore experience. |
![]() |
1,000 | Gives a 1% increase to Herblore experience. |
![]() |
1,000 | Gives a 1% increase to Herblore experience. |
![]() |
500 | Gives a 1% increase to Herblore experience. |
![]() |
500 | Gives a 1% increase to Herblore experience. |
![]() |
1,000 | Gives a 5% chance to make a duplicate potion, and 150 noted vials of water a day when used on an botanist's mask to create a modified botanist's mask. |
Experience rates[edit | edit source]
The Flash Powder Factory awards moderate Agility and Thieving experience when played efficiently. Using obtained Brian points, approximately up to 70,000 Agility experience or 130,000 Thieving experience per hour can be purchased. Playing the game does not give significant amounts of experience on its own. Exchanging Brian points for experience uses up accumulated bonus experience. These experience lamps are not available to ironmen.