Flames of Zamorak

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The Flames of Zamorak spell was removed after an update.
The contents of this page no longer exist in RuneScape, and this article is kept for historical purposes.

Flames of Zamorak was a spell requiring 60 Magic to cast and could do a maximum of 300 life points per spell in combination with a charge spell (requiring a Zamorak cape). This spell, along with the other god spells, was replaced by Divine Storm.

Flames of Zamorak lowered the target's Magic level by 5 after a successful cast. Players had to complete the Mage Arena activity and be wielding a Zamorak staff to use this spell. One can get the Zamorak cape free in the Mage Arena if they choose to pray to Zamorak. Contrary to popular belief, Flames of Zamorak did not hit any harder than the other god spells. However, it was one of the highest hitting spells in the regular spellbook. Since this spell required a god staff, players could not use another staff that gave unlimited amounts of runes.

The maximum damage started at 200 and increased to 300 life points with the Charge spell in effect, a tie with Ice Barrage without a staff. If using an extreme magic potion, the maximum damage increased to 360 life points (with Charge) or 280 (without Charge).

With the introduction of Legacy Mode, this spell was reworked and returned as the special attack for the Zamorak staff. It lowers the opponent's magic level by 5% and requires no runes, instead using adrenaline.

Cost[edit | edit source]

1Air rune.png4Fire rune.png2Blood rune.png3,028
Combo runes
4Fire rune.png2Blood rune.png1Dust rune.png4,393
1Air rune.png2Blood rune.png4Lava rune.png6,572
2Blood rune.png4Smoke rune.png5,972
1Air rune.png2Blood rune.png4Steam rune.png8,532
4Fire rune.png2Blood rune.png1Mist rune.png4,386
4Fire rune.png2Blood rune.pngStaff of air.png2,980
1Air rune.png2Blood rune.pngStaff of fire.png2,544
1Air rune.png2Blood rune.pngSteam battlestaff.png2,544
4Fire rune.png2Blood rune.pngArmadyl battlestaff.png2,980
2Blood rune.pngElemental battlestaff.png2,496
1Air rune.png2Blood rune.pngMystical staff (75).png2,544
1Air rune.png2Blood rune.pngLava battlestaff.png2,544
4Fire rune.png2Blood rune.pngAvernic wand.pngTome of frost.png2,980

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!
  • update 10 January 2007 (Update):
    • The effect of the Flames of Zamorak spell is to temporarily reduce its victim's magic level. This was not working against players who'd boosted their magic levels (such as by drinking a potion). We have now fixed the spell to make it drain its victim's magic level, even if that level had been boosted. A corresponding bug has been fixed with the Claws of Guthix.

Trivia[edit | edit source]

  • During Wanted!, the mad-mage Solus Dellagar can hit up to 960 life points with this spell (depending on the player's maximum health), but can never kill the player as Savant uses her powers to defend the player. Prayer does not affect the damage from the spell.
  • When trying to bare handedly steal the wine of Zamorak, the spell will be used on, and will slightly damage the player; it is believed that the spell is used by the monks, or Zamorak himself.
  • Distance was not a factor in the delay when casting this spell. The damage would be applied almost instantly, so when cast at the same time from a distance as an enemy casting a spell like Ice Barrage, Flames of Zamorak would hit first.
  • Before the 10 December 2007 updates, Flames of Zamorak was quite popular while staking in the Duel Arena in Magic-only duels, as it could lower the opponents Magic level by 5. This would disable the opponents ability to cast spells that are less than 5 levels below their normal Magic level, thus sometimes handing the duel over to the person casting Flames of Zamorak.