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This repeatable content has a soft reset.
The next period's content will become available only once a player has logged out and in.

Fixate is an Archaeology spell found under skilling spells on all the spellbooks. The ability will only appear on the interface if a Fixate charge token has been redeemed or the full master archaeologist's outfit is worn, which requires having earned the guildmaster qualification and, by extension, level 99 Archaeology.

Fixate can be activated on any excavation hotspot to guarantee the discovery of a chosen artefact the next time the player completely fills their progress bar. After choosing the artefact, the spell can be hovered over to show the currently fixated artefact. The fixation persists even after logging out and back in.

The spell can only be cast if the player has the energy for it, which is shown in the spell's tooltip. If the player owns the master archaeologist's outfit, the energy is topped up to three upon each daily reset - this is a soft reset that will be applied upon logging in. More energy can be gained with the tokens.

Fixate's effect can be cleared by right-clicking the ability's icon; however, this does not refund the charge.

Fixate cannot be cast on material caches.

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!
  • hidden 17 January 2022 (Update):
    • Updated the icon for the Fixate.
  • patch 4 May 2020 (Update):
    • Added to game.
      • The Master Archaeologist's outfit will now grant access to the 'Fixate' ability. You can activate this from the skilling section of the magic spell book.
      • Fixate can be activated on Archaeology excavations to guarantee the type of artefact that will be gathered from that spot.
      • Fixate can be activated 3 times per day.