This guide describes the most effective methods to train the Farming skill. Farming is a gathering skill which involves the player planting seeds in Farming patches that are found throughout RuneScape. The planted crops then grow in real time through differing numbers of growth stages.
Once the crop(s) have become fully grown the player may check its health to claim experience, and begin harvesting the crop for resources. Plants may become diseased over the course of their growth and will halt their growth until cured. To prevent crops from becoming diseased, gardeners may be paid to watch over some plants; noted items can be used to save inventory space and time. Some farming patches do not have a gardener nearby, meaning that it is up to the player themselves to take care of the plant. The player can reduce the crop's chance of dying by applying compost, supercompost or ultracompost. These three composts can also increase the yield of some crops. Most, if not all farming patches also have a tool leprechaun (or elves in the Tirannwn region) nearby, who can store some farming equipment and also note various produce for free.
As the majority of Farming experience is obtained from checking a fully grown plants' health, levelling the Farming skill is most commonly done via "farm runs". A farm run involves the player quickly visiting as many patches of a particular type as possible to check the health of fully grown crops, remove them and replant new crops in their place. Farming training typically involves farm runs of trees, fruit trees and other special trees once the ability to plant these has been unlocked.
Useful equipment[edit | edit source]
Urns[edit | edit source]
|Name||Crafting level required to add nature rune||GE price of non-runed urn||Charges gained from||Experience required to fill||Experience gained for teleporting|
|Cracked farming urn||5||1,605||Check health and gathering up to and including level 12||1,100||220|
|Fragile farming urn||18||783||Check health and gathering up to and including level 30||2,500||500|
|Plain farming urn||40||1,071||Check health and gathering up to and including level 53||4,500||900|
|Strong farming urn||58||2,144||Check health and gathering up to and including level 72||5,500||1,100|
|Decorated farming urn||84||7,973||Check health and gathering up to and including level 120||7,000||1,400|
Urns can be used to gain additional Farming experience while training. When held in the inventory, urns are filled as the player farms. Only base experience counts towards filling the urn. Full urns can be teleported away to receive additional experience. Only one urn is filled at a time, though players may own up to a total of 10 full urns. If a player owns 10 full farming urns they must teleport at least 1 away before they can fill more urns. Urns are only tradeable in their (nr), non-runed, forms. In order to use a farming urn the player must add a nature rune to it; this makes the urn untradeable.
Players who have at least level 24 Invention and who have completed Nomad's Elegy can discover how to make an urn enhancer. When in the player's inventory the urn enhancer grants 25% additional experience for teleporting a full urn. This effect costs 20 charges from the player's charge pack. Assuming the player purchases divine charges from the Grand Exchange, it would cost 460.17 coins to use the urn enhancer when teleporting an urn.
Tool leprechauns[edit | edit source]
Tool leprechauns are found at nearly every farming patch. Players can store and later withdraw watering can from them. Tool leprechauns can also be used to store a maximum of 255 empty buckets, 255 buckets of compost, 2,000 buckets of supercompost, 2,000 buckets of ultracompost, 255 plant cures, 5 scarecrows, 255 planks and 2,000 liquid patch bombs. Harvested produce may be used on a tool leprechaun to note it. Tool leprechauns (or elves in the Tirannwn region) can be paid to automatically use compost, supercompost or ultracompost on patches when the player is tending to them given that compost, supercompost or ultracompost is stored with them.
Supercompost, ultracompost, and Fertile Soil[edit | edit source]
A bucket of supercompost or ultracompost may be used on a Farming patch prior to planting a crop. This increases the amount of produce that is yielded when harvesting the fully grown plant (such as herbs), as well as reducing the chance of the planted crops becoming diseased. The chance of a plant that has been treated with supercompost dying is ~14%, while for ultracompost it is 7%. A bucket of supercompost costs 667 coins and grants 26 Farming experience when it is used to treat a Farming patch, which is 4,806 coins for ultracompost. After using a bucket of supercompost on a Farming patch the player is left with an empty bucket, worth 22 coins. Players who do not wish to receive these buckets can turn on the option "destroy empty buckets when farming" in the Miscellaneous Settings tab of the Game Settings options. Otherwise, empty buckets can be stored with the tool leprechaun for future use. Up to 2,000 supercompost and ultracompost may be stored with and later withdrawn from a tool leprechaun.
Supercompost is obtained by placing specific produce into the compost bin (refer to the page for eligible produce), while ultracompost is obtained by placing dragon manure (the waste of adolescent and older dragons) or from infernal pyroclasts in the compost bin. Because of the high price of ultracompost, it should only be used if the seed costs more than 14 buckets of ultracompost (the inverse of 7%) or 67,284; as very few seeds cost that much, supercompost is more viable for long-term training.
Players who are on the lunar spellbook can alternatively use the Fertile Soil spell to treat a targeted patch with supercompost. Casting Fertile Soil grants 18 Farming experience and 87 Magic experience.
Always compost unprotected patches; there is no point in composting protected tree, fruit tree, calquat tree, spirit tree, elder tree, bush, vine bush, and cactus patches since the disease affecting a planted crop will be cured automatically. Composting allotment, hops, herb, vine herb, and nightshade patches will increase their yield.
Magic secateurs and Magic watering can[edit | edit source]
Magic secateurs is used in place of normal secateurs, grants an increase in yield from allotment, herb and hops patches (approximately 12.5% more at 99 Farming). It can only be obtained during or after completion of the A Fairy Tale I - Growing Pains.
Rapid Growth[edit | edit source]
Those who have finished The Light Within and have unlocked the Rapid Growth spell should consider using it on all of their tree and fruit tree patches once a day, if they choose to not pay to protect it. Because it removes one chance of dying from disease, it can be worth the price of one cast if the price of protection is higher than that. E.g. a payment of 25 coconuts for a magic seed costs 215,500 coins and the runes to cast the spell cost 10,146 coins (by using 3 soul, 3 water, 3 nature, and 3 earth runes). For the costs of other ways to cast the spell, for instance by using combination runes, see Rapid Growth.
Scroll of life[edit | edit source]
A scroll of life can be used to unlock the ability to recover seeds from Farming patches. It can be bought for 10,000 Dungeoneering tokens and requires level 25 Farming and Dungeoneering to use. Its effect gives the player a 10% chance of receiving seeds back when removing dead or fully grown plants from patches, with the exception of flower and special patches. The player also gains a 5% chance of getting a seed back when clearing a tree or dead tree from a tree patch. Seeds recovered from fully grown patches are the same kind as those used to grow the plant, but seeds recovered from dead plants are a random seed of the same type that can be grown in that patch. The amount of seeds returned can be up to and including the number of seeds used to plant at the patch, e.g. up to 3 for an allotment patch.
Amulet of bountiful harvest[edit | edit source]
While wearing an amulet of bountiful harvest there is a chance that the player will conserve seeds while planting in an allotment patch. The amulet has 10 charges and can be bought from the Grand Exchange for 820 coins.
(Master) farmer's outfit[edit | edit source]
|Total experience boost||6%|
Wearing components of the farmer's outfit gives a percentage increase in the amount of base experience that is earned when gaining Farming experience. There are five pieces in the set: the farmer's hat, farmer's jacket, farmer's legwear, farmer's cuffs, and farmer's boots. Components of the farmer's outfit could be won from Treasure Hunter, but now can be purchased from the Cabbage Facepunch Bonanza reward shop, or Sydekix's Shop of Balance for 10,000 Crux Eqal favour per piece.
A better version is the Master farmer outfit, which includes the effects of the Farmer's outfit, if owned. It gives a 10% increase in harvesting crops from hops, herb and allotment patches. It also gives a 10% chance to gain bonus produce from fruit trees and bushes. Herbs are auto-cleaned on harvest for Herblore experience. When training at the Manor Farm this outfit provides 7% faster growth, it gives a better chance for positive traits and gives 10% more beans upon selling animals. It also allows the player to cast Rapid Growth twice per day, instead of one.
The set also provides teleports to Manor Farm, Morytania allotment patches, Herblore Habitat and the Gnome Stronghold. This is not free however, as the player needs to complete the respective diaries for the former two, and they have to supply the teleport item itself for the latter two.
Players who obtain the farmer's hat add-on as well as a farmer's hat can combine these items to create the modified farmer's hat. In addition to granting a 1% Farming experience bonus, the modified hat gives 3 daily teleports to the Morytania allotment patch. When the modified hat is worn it also gives a 2% chance of saving seeds as they are planted.
Capes of achievement[edit | edit source]
The Farming cape at level 99 Farming. When equipped, the cape gives a chance to instantly harvest all produce when harvesting from a farming patch.
The farming master cape at level 120 Farming. In addition to the 99 cape perks, the cape also notes the harvested crops automatically, automatically treats farming patches with supercompost and allows the player to increase the health and happiness of all of their player-owned farm animals by 20% once per day.
Torstol incense sticks[edit | edit source]
Each potency level of torstol incense sticks provides a 0.5% increase to base XP gain. The potency level will increase every 10 minutes and will reach its maximum at level 4 (+2% to base XP). Overloading consumes 6 sticks but instantly provides the maximum potency.
Greenfingers auras[edit | edit source]
|Tier||Loyalty point cost||Chance of extra crop|
|2||Greater greenfingers aura||16,000||21,000||5%|
|3||Master greenfingers aura||29,000||50,000||7%|
|4||Supreme greenfingers aura||61,000||111,000||10%|
|5||Legendary greenfingers aura||119,000||230,000||15%|
Relic powers[edit | edit source]
Relic powers can be obtained through the Archaeology skill to unlock permanent passive buffs to assist in training Farming among other things. Only 3 relic powers with a combined energy cost of 650 or less can be active at one time.
|Relic power||Effect||Level||Required relic(s)||Monolith energy||Chronotes|
|Pharm Ecology||Your herb and mushroom patches no longer become diseased.||81||Queen Mab's Moonstone||150||3,000|
|Inspire Effort||You will gain 2% more XP when training gathering skills.||117||Petasos||250||5,000|
Supreme growth potions[edit | edit source]
Players who have spent a lot of time with the Player-Owned Farm may find themselves starting to amass a stockpile of Beans. These can be spent at the Farmers' Market on supreme growth potions. Also players having spare Crux Eqal favour after herb runs at above level 50 Farming can spend their favour at Sydekix's Shop of Balance on the potions. These potions, when used on a growing plant on the allotment, rapid-grows the plant to become ready for harvest. There are six different types of potions, each with different costs:
|Potion||Eligible patches||Bean cost||Crux Eqal favour cost|
|Supreme growth potion (sundry)||Mushroom, Allotment, Evil turnip, Hops||1,000||7,500|
|Supreme growth potion (leafy)||Herb, Flower, Cacti, Nightshade||1,000||7,500|
|Supreme growth potion (bushy)||Bush||1,200||9,000|
|Supreme growth potion (fruity)||Fruit, Calquat tree||2,400||18,000|
|Supreme growth potion (woody)||Normal, Elder, Spirit tree||4,000||30,000|
|Supreme growth potion (universal)||All||N/A|
The potions are only recommended to be used during a double experience event, to make the most use out of the cost. In addition, only fruity and sundry potions are worth buying for the best experience rates. The fruity potions are best used during Meilyr Voice of Seren hour in Prifddinas to truly make the best use of the cost.
Summoning familiars[edit | edit source]
Summoning familiars can be used to boost your farming level or increase yield.
|Familiar||GE cost of pouch||Summoning level required||Familiar duration (minutes)||Effect|
|Compost mound||825||28||24||Farming (+1 + 2% of level)|
|Stranger plant||2,398||64||49||Farming (+1 + 4% of level)|
|Giant ent||2,407||78||49||Improves yield when harvesting cave nightshade, cactus spines, bushes, or fruit trees|
|Wolpertinger||3,827||92||64||Doubles base experience and yield when harvesting from bushes|
Active methods[edit | edit source]
Manure mound (Level 1 - 3,750 XP/Hr)[edit | edit source]
The manure mounds at the north-east corner of Granny Potterington's house at the Manor Farm and at Anachronia Dinosaur Farm can be continuously dug for 2.5 XP every 2.4 seconds. This is the fastest training method to level 15 (unlocking trees) taking 39 minutes 20 seconds to go from 1-15.
Seedicide (Level 7 - 20,000 XP/Hr | Level 74 - 175,000 XP/Hr)[edit | edit source]
Seedicide is an item which automatically destroys selected seeds dropped by monsters, in exchange for double the experience the player would gain from planting the seeds in a Farming patch. If the player does not have the level required to plant the seeds, however, no Farming experience will be awarded. It can be obtained through playing Cabbage Facepunch Bonanza, buying it from Stanley Limelight for 360 Thaler or purchasing from the Farmers' Market for 10,000 beans.
The seedicide is a good way to passively gain Farming experience without waiting for timed runs, and make some profit on the side.
There are several monsters that yield significant Farming experience gain through the use of seedicide. The most notable ones are:
- Turoths which can yield up to 130,000-175,000 Farming experience an hour at level 74 Farming and require little to no attention to kill (method).
- Aquanites which can yield up to 160,000 experience an hour at level 91 Farming.
- Vyrelords which are able to drop seeds worth approximately 90,000 to 120,000 experience an hour at level 74 Farming.
Foraging rumberry bushes (Level 86 - 30,000 XP/Hr)[edit | edit source]
There are several rumberry bushes on the south-western part of Tuai Leit in The Arc. The Arc can be accessed after completing the Impressing the Locals quest. Rumberry bushes can be harvested at level 86 Farming and give around 30,000 experience an hour. While harvesting from them players will gain rumberries and, on rare occasions, a rumberry seed. Players can be pricked by a thorn while foraging from the bushes: this interrupts the harvesting and causes the players to have to re-click the bushes.
Foraging mushroom clusters (Level 94 - 50,000 XP/Hr)[edit | edit source]
Mushroom clusters are a Farming resource that can be found in The Arc region after completing the Impressing the Locals quest:
- The Islands That Once Were Turtles and Goshima:
- at level 90 Farming, 30,000 experience an hour
- at level 99 Farming with 700 chimes an hour. Yields 25-30 every 4-5 minutes with 1 minute replenish wait time.
- Randomly on some Uncharted Isles:
- at level 94 Farming, 50,000 experience an hour
- at level 99 Farming with 1200 chimes an hour. Limit is 100 a day for each cluster.
Completion of the Flag Fall miniquest allows the player to claim an uncharted isle and return to it; is also required to hunt clusters effectively. To find mushroom clusters on Uncharted Isles, the player must first gain some chimes from skilling in The Arc so that they can purchase the supplies required to voyage to Uncharted Isles. Supplies can be purchased from Rosie. When the player finds an Uncharted Isle with mushroom clusters then they can claim the island using a claim island flag. Once an uncharted isle is claimed the player may return to it for the price of 3 supplies per voyage: 5 supplies per day can be claimed for free from the box next to Rosie, capped at 10 days' worth of missed claims.
The mushroom clusters on Uncharted Isles can be harvested at level 94 Farming and yield 100 mushrooms before depleting. While harvesting the clusters players may be pricked by a thorn which deals damage and interrupts their foraging. Having a higher Farming level and using level boosts may reduce the chance of this occurring. At level 99 harvesting mushrooms grants an experience rate equivalent to 50,000 experience an hour. The harvested mushrooms can be sliced into sliced mushrooms and sold for more chimes, or be used as food for player-owned farm zygomites, and players have a 1/400 rate of finding zygomites while picking the clusters. The experience from harvesting mushroom clusters can further be bolstered by completing contracts given by Sojobo (contracts) on Waiko or via a Contract contact on an uncharted isle. Players may complete up to 3 contracts daily, and may purchase upgrades from Boni for a maximum of 7 daily contracts. Doing contracts, however, requires chimes to be able to reroll contracts until satisfactory Farming ones are assigned.
Tombshrooms (Level 109)[edit | edit source]
At level 109 Farming players can begin planting Tombshrooms. All Tombshrooms are harvested in one tick and are stackable, hence not much inventory space is required. With harvesting all at once, the base experience received is 9,032.4 regardless of how many are harvested since it is not received per item like other farming methods.
Steps to take
- Rake patch to remove weeds if weeds are present.
- Overload on Torstol incense sticks , activate the Brassica primer and activate your best Greenfingers aura.
- Use spore on the patch.
- Apply Sundry potion and pick the tombshroom
- Repeat immediately steps 3 and 4 until boosts run out.
- Master farmer's outfit - Benefits listed above.
- Decorated farming urns + Urn enhancer - Extra 1750 xp per 7000 base xp gained.
|Boosts||Value per bean|
|Uncapped Potential (tier 1)||48.07|
|Uncapped Potential (tier 2)||49.43|
|Elite Morytania achievements completed||90.42|
|Elite Morytania achievements completed||96.79|
|Elite Morytania achievements completed||99.53|
|With above and gloomshroom zygomites chance||104.45|
|With above and harmony moss via perfect plus potion||104.91|
|With above and Tirannwn quiver 3 or 4||104.96|
Supreme growth potions (Level 107+)[edit | edit source]
To level up quickly from level 107 to level 120, players can use supreme growth potion (fruity) or supreme growth potion (woody) to instantly grow trees for experience. This method is particularly useful on Double XP Live.
The candidate fruit trees used for this method is guarana trees and carambola trees, as they are the second highest and highest level fruit tree, grant plenty of experience and their seeds cost 5,291 coins and 11,218 coins respectively.
Steps to take, carambola trees as an example:
- Purchase Supreme growth potion (fruity) from the Farmer's market using Beans.
- Prepare Carambola seedling (w) from Carambola seeds which can be purchased off the Grand Exchange.
- Wear a charged Grace of the elves or carry Magic notepaper for the produce.
- Go to the fruit tree patch in Prifddinas when the Voice of Seren is in the Meilyr District, and plant the sapling, use the supergrowth potion on the tree, and harvest it.
- Repeat this step as many times as needed.
- Compost of any tier is not required because trees grown with supergrowths can never get diseased.
Patches[edit | edit source]
How to farm a patch:
- Rake patch to remove weeds, if weeds are present, OR, if seeds have been planted previously, remove dead/check health and harvest from fully grown plant. Harvested crops may be used on tool leprechauns to note them, to free up inventory space. Weeds can be automatically removed by the nearby gardener if the player has completed A Fairy Tale III - Battle at Ork's Rift and has opted for the feature.
- Treat empty patch with supercompost (optional but highly recommended).
- Use seeds or sapling on the patch
- Pay farmer to watch crops (only for a few crops)
Allotments[edit | edit source]
There are four main allotments that contain two allotment patches, as well as a flower patch and herb patch. An additional single allotment patch is located at Taverley, that can only be used to grow potatoes. Head Farmer Jones will always protect this patch and potatoes to always recover from disease. Three seeds are required for each allotment patch. In addition to having the option of paying gardeners to look after them, allotment patches may be protected from disease if specific fully grown flowers are planted at nearby flower patches.
|Level||Seed||Growth time||GP per patch||XP per patch||Protection||GP/XP|
|1||Potato seed||40 minutes
(4 x 10 minutes)
|−301 x 3||98
(8 for planting and 9 x 10 for harvesting)
2 buckets of compost
|5||Onion seed||40 minutes
(4 x 10 minutes)
|−328 x 3||114.5
(9.5 for planting and 10.5 x 10 for harvesting)
Sack of potatoes
|7||Cabbage seed||40 minutes
(4 x 10 minutes)
|−323 x 3||125
(10 for planting and 11.5 x 10 for harvesting)
Sack of onions
|12||Tomato seed||40 minutes
(4 x 10 minutes)
|−259 x 3||152.5
(12.5 for planting and 14 x 10 for harvesting)
2 sacks of cabbages
|20||Sweetcorn seed||50 minutes
|−235 x 3||207
(17 for planting and 19 x 10 for harvesting)
|Scarecrow||10 x Jute fibres
|31||Strawberry seed||60 minutes
|−317 x 3||316
(26 for planting and 29 x 10 for harvesting)
|None||1 x Apples (5)
|47||Watermelon seed||70 minutes
|−936 x 3||593.5
(48.5 for planting and 54.5 x 10 for harvesting)
|Nasturtiums||10 x Curry leaves
|80||Snape grass seed||200 minutes
|−1,900 x 3||975
(175 for planting and 80 x 10 for harvesting)
|None||15 x Dwellberries
|87||Sunchoke seed||200 minutes
|−368 x 3||303
(208 for planting and 95 x 1 for harvesting)
|None||15 x Yanillian hops
|93||Fly trap seed||200 minutes
|−406 x 3||275
(225 for planting and 50 x 1 for harvesting)
|None||15 x Cadava berries
|Experience gain and cost values are based on:
||Monetary gain and cost values are based on:
- Patch locations
|Falador, south of Falador and north of Port Sarim||West of Port Phasmatys||North of Catherby||North of Ardougne||Taverley - single patch (potatoes only)|
|Elstan||Lyra||Dantaera||Kragen||Head Farmer Jones|
Trees[edit | edit source]
Tree seeds cannot be directly planted into a tree patch. Instead, they must be added to a plant pot to create a seedling. The seedling can then be watered using a watering can or magic watering can. After approximately five minutes, the seedling will become a sapling which can be planted in a tree patch. After planting a sapling the player will be left with an empty plant pot. Players who do not wish to receive these plant pots can turn on the option "destroy empty plant pots when farming" in the Inventory tab of the Interfaces options. Seedlings and saplings are untradeable. Players wishing to reclaim tree seeds that have been put into plant pots can do so using the right-click "salvage seed" option on a tree sapling, though this has only approximately 75% chance of returning the seed.
|Level||Tree||Growth time||GP per seed||XP per seed||Payment||GP/XP
|15||160 minutes (4 x 40 minutes)||828||481.3
(14 for planting; 467.3 for checking health)
1 basket of tomatoes
|30||240 minutes (6 x 40 minutes)||225||1,481.5
(25 for planting; 1456.5 for checking health)
1 basket of apples
|45||320 minutes (8 x 40 minutes)||1,497||3,448.4
(45 for planting; 3403.4 for checking health)
1 basket of oranges
|60||400 minutes (10 x 40 minutes)||3,059||7,150.9
(81 for planting; 7069.9 for checking health)
10 cactus spines
|75||480 minutes (12 x 40 minutes)||32,018||13,913.8
(145.5 for planting; 13,768.3 for checking health)
|119||2560 minutes (4 x 640 minutes)||N/A||61,000
(1,000 for planting; 60,000 for checking health)
Experience gain and cost values are based on:
- Using buckets of supercompost to fertilise patches
- Patch locations
|Lumbridge, north-east of Lumbridge Castle||Varrock, Varrock Palace courtyard||Falador, within Falador Park||Taverley, north of the lodestone||Tree Gnome Stronghold, west of Gnome Stronghold Agility Course||Trahaearn Clan district of Prifddinas|
|N/A||N/A||N/A||N/A||N/A||Plague's End quest|
Fruit trees[edit | edit source]
At level 27 Farming players can begin to plant fruit trees. There are seven fruit tree patches, but two are quest locked.
Although the Anachronia fruit tree seeds grow significantly faster than the typical fruit tree seed (one cycle less), it is highly recommended to start with guarana seeds (requiring 107 Farming), as ciku seeds are extremely expensive due to their very few drop sources. Carambola seeds are even cheaper but require 113 Farming.
|Level||Tree||Growth time||GP per seed||XP per seed||Payment||GP/XP
|27||Apple tree||16 hours (6 x 160 minutes)||437||1,272.5
(22 for planting, 1,199.5 for checking health, and 8.5 x 6 for harvesting)
|33||Banana tree||16 hours (6 x 160 minutes)||392||1,841.5
(28 for planting, 1750.5 for checking health, and 10.5 x 6 for harvesting)
|4 baskets of apples
|39||Orange tree||16 hours (6 x 160 minutes)||319||2,586
(35 for planting, 2,470 for checking health, and 13.5 x 6 for harvesting)
|3 baskets of strawberries
|42||Curry tree||16 hours (6 x 160 minutes )||282||3,037
(40 for planting, 2,907 for checking health, and 15 x 6 for harvesting)
|5 baskets of bananas
|51||Pineapple plant||16 hours (6 x 160 minutes)||408||4,791.7
(57 for planting, 4,605.7 for checking health, and 21.5 x 6 for harvesting)
|57||Papaya tree||16 hours (6 x 160 minutes)||242||6,380.4
(72 for planting, 6146.4 for checking health, and 27 x 6 for harvesting)
|68||Palm tree||16 hours (6 x 160 minutes)||2,814||10,509.6
(110.5 for planting, 10150.1 for checking health, and 41.5 x 6 for harvesting)
|15 papaya fruit
|101||Ciku tree||13 hours and 20 minutes (5 x 160 minutes)||276,486||25,664.1
(471 for planting, 22,047 for checking health, and 1,048.7 x 3 for harvesting)
|6 Zygomite fruit
|107||Guarana tree||13 hours and 20 minutes (5 x 160 minutes)||5,291||32,767.01
(590.6 for planting, 28,157 for checking health, and 1,339.8 x 3 for harvesting)
|113||Carambola tree||13 hours and 20 minutes (5 x 160 minutes)||11,218||41,254.1
(811.4 for planting, 35,057.7 for checking health, and 1,795 x 3 for harvesting)
Experience gain and cost values are based on:
- Farming 7 fruit tree patches
- Using buckets of supercompost to fertilise patches
Note: Planting Pineapple can be a self sufficient method to easily obtaining supercompost whilst still earning XP. The supercompost sells for more than the pineapple itself, and makes 6 buckets for every successful plant - thus an extreme surplus which can be sold whilst training.
- Patch locations
|Tree Gnome Stronghold, north of Gnome Stronghold Agility Course||None||Bolongo|
|West of Tree Gnome Village maze||None||Gileth|
|Catherby, east of fishing spots||None||Ellena|
|North of Brimhaven||None||Garth|
|Lletya||Started Mourning's End Part I or after completing part of The Prisoner of Glouphrie||Amaethwr|
|Herblore Habitat||None||Zombie farmer|
|Meilyr Clan district of Prifddinas||Plague's End quest||Alfon|
Other trees[edit | edit source]
|Level||Tree||Growth time||GP per seed||XP per seed||Payment||GP/XP
|21 hours 20 minutes
(8 x 160 minutes)
(129.5 for planting, 12,096 for checking health, and 48.5 x 6 for harvesting)
8 poison ivy berries
|58 hours 40 minutes
(11 x 320 minutes)
(199.5 for planting and 19,301.8 for checking health)
|5 Monkey nuts, 1 Monkey bar, 1 Ground tooth||−0.03||See below|
(321 for planting and 23,142 for checking health)
25 morchella mushrooms
|94||Instant||Not Tradable||50,000 for planting, 15,000 daily||N/A||N/A||N/A|
Experience gain and cost values are based on:
- Farming 1 calquat tree patch
- Using buckets of supercompost to fertilise patches
At level 72 Farming players can begin planting calquat trees. The single calquat tree patch is found north of Tai Bwo Wannai. Players can get to the patch using a Tai Bwo Wannai Teleport or via the Karamja lodestone teleport and running south-east. Imiago the gardener can be paid to look after the calquat tree patch.
At level 83 Farming players can begin planting spirit trees. Spirit trees are grown from rare, untradeable spirit seeds that may be obtained from Managing Miscellania, bird's nests, the Motherlode Maw, or as a drop from ganodermic beasts. At level 83 players can plant one spirit tree at a time; at level 86 players can plant two spirit trees at a time; at level 89 players can plant three spirit trees at a time; at level 114 players can plant four spirit trees at a time. The ability to plant three spirit trees at once is unlocked by talking to Glouron in the Crwys Clan district of Prifddinas after completion of the Plague's End and Prisoner of Glouphrie quests. The ability to plant four spirit trees at once also requires Apprentice Farmer rank (or higher) to be reached at the Farming Guild.
At level 90 Farming players can begin planting elder trees. The single elder tree patch is located in the Crwys Clan district of Prifddinas - completion of the Plague's End quest is required in order to access the area. When the Voice of Seren is active in the Crwys district an elder tree growing in the elder tree patch has a chance of skipping growth stages and 20% more base experience is awarded for planting or checking the health of an elder tree. Players can get to the elder tree patch using a crystal teleport seed, the Prifddinas lodestone teleport, or the Spirit tree located in Prifddinas. Sior the gardener can be paid to look after the elder tree patch. Note that elder tree seeds cost significant money and gathering the seeds themselves can be significantly troublesome due to its scarce drop sources.
At level 94 a Crystal Tree can be grown. The acorn is an extremely rare drop from crystal implings, elven workers and fighters. One crystal acorn is obtained when entering the Max Guild and speaking to Challenge Mistress Heriau for the first time. The crystal tree patch is at the Tower of Voices in Prifddinas. This can be accessed by the Prifddinas lodestone teleport. Planting the crystal acorn instantly grants the player 50,000 Farming experience and creates a fully grown crystal tree. After this the player can check the crystal tree's health daily to harvest a crystal tree blossom and 15,000 Farming experience. This resets at 00:00 UTC. Because of the acorn's rarity, the player should never remove a crystal tree unless they have extra acorns on hand.
- Spirit Tree Patch locations
|On south-east side of Etceteria||None||Yulf Squecks|
|Port Sarim||None||Frizzy Skernip|
|Manor Farm||Apprentice Farming Rank (or higher) at Farming Guild||Wilfred Butternut|
Player-owned farms[edit | edit source]
Player-owned farms are a very easy way to obtain Farming experience. Albeit slower than conventional farming, raising animals is always guaranteed to provide experience unlike crops, as they will never die. Animals raised on the farm also provide valuable materials for Herblore and some provide perks worthwhile for specific encounters.
Both the Manor and Anachronia Dinosaur Farms provide players with some animals, such as chicken, sheep, cows, frogs, and salamanders. The other animals will need to be obtained from killing, gathering, or Adam Antite, although Adam is very unreliable for high-levelled animals. It is important to get at least one breeding pair (a male and female) to raise animals. (Although similar gendered animals have a chance of adopting, breeding is faster and more consistent.) Non-ironmen players can also trade with others or use the Grand Exchange, but be warned that unchecked animals always come with only one trait.
|Animal||Level||Pen size||Location||Eats||Produce||How to obtain unchecked animals|
|Rabbits||17||Small||Manor Farm||Flowers||Rabbit teeth|
|Frogs||42||Small||Anachronia Dinosaur Farm||Insects||Poison slime|
|Spiders||64||Medium||Manor Farm||Seeds||Spider silk|
|Jadinkos||76||Medium||Anachronia Dinosaur Farm||Seeds||Withered vine|
|Zygomites||81||Medium||Manor Farm||Mushrooms||Mort myre fungi|
|Dragons||92||Large||Manor Farm||Raw meat||Green dragonhide|
|Varanasaurs||97||Medium||Anachronia Dinosaur Farm||Raw meat||Dinosaur claws|
|Arcane apoterrasaurs||98||Large||Anachronia Dinosaur Farm||Raw meat||Beak snot|
|Brutish dinosaurs||100||Large||Anachronia Dinosaur Farm||Raw meat||Spark chitin|
|Salamanders||102||Small||Anachronia Dinosaur Farm||Flowers||Swamp tar|
|Scimitops||104||Large||Anachronia Dinosaur Farm||Raw meat||Spark chitin|
|Bagrada rex||106||Large||Anachronia Dinosaur Farm||Raw meat||Bottled dinosaur roar|
|Spicati apoterrasaurs||108||Large||Anachronia Dinosaur Farm||Raw meat||Beak snot|
|Asciatops||110||Large||Anachronia Dinosaur Farm||Raw meat||Spark chitin|
|Corbicula rex||112||Large||Anachronia Dinosaur Farm||Raw meat||Bottled dinosaur roar|
|Oculi apoterrasaurs||115||Large||Anachronia Dinosaur Farm||Raw meat||Beak snot|
|Malletops||117||Large||Anachronia Dinosaur Farm||Raw meat||Spark chitin|
|Pavosaurus rex||118||Large||Anachronia Dinosaur Farm||Raw meat||Bottled dinosaur roar|
Feeding[edit | edit source]
Before starting the farm up, make sure to have an ample supply of food for the animals being raised on the farm. Keeping animals fed is important for preventing disease and keeping them happy and healthy, which is important for maximizing experience when gathering resources from them. Each animal will only eat specific kinds of food and will not accept other foods they will not like. As the sections below assume the player is raising the best animals possible for each pen size, meat, fish, mushrooms, and seed stocks will need to be maintained consistently. Most food items are tradeable and can be bought from the Grand Exchange, however ironmen will have to seek out other sources for feeding animals.
Animals are fed by depositing the food items into troughs located in the animal pens, which each hold up to 1,000 food items maximum at a time. Be warned that deposited food will be converted mush, which can only be used as animal food thereafter, so be careful when filling up the troughs.
|Mush||Food type||Recommended source(s)||Note(s)|
|Seedy mush||Farming seeds||Pickpocketing Master Farmers for various seeds|
|Veggie mush||Vegetables||Farming Allotments, picking potatoes, cabbages, or onions||
|Fruity mush||Fruits||Killing kurasks for bananas, picking banana trees at Musa point||
|Flowery mush||Flowers||Buying woad leaves from Wyson the gardener|
|Mushy mush||Mushrooms||Collecting mort myre fungus, catching fungal spores or fungal algae, farming tombshrooms||
|Meaty mush||Raw meats||Buying meat packs from the Fresh Meat shop in Oo'glog, killing pigs for raw bacon|
|Fishy mush||Raw fish||Menaphos fishing, Managing Miscellania|
|Variety mush||Any valid food item||Buying woad leaves from Wyson the gardener||
|Buggy mush||Insects||Buying flies and beetle bits from pet shops, farming stinkshrooms for stinkflies||
Meat can be obtained quickly from the Fresh Meat shop in Oo'glog, requiring completion of As a First Resort... in order to access. This shop should cover all of the player's meat needs at both farms. Meat is used to feed dragons and dinosaurs. Dragons can also eat fish, but very few shops have ample supplies of fish on hand. Mushrooms can be gathered cheaply from the Eastern Lands with at least level 90 Farming; gorajian mushrooms are a faster, but more expensive alternative. These are used to feed zygomites. Seeds are usually gathered en masse from thieving, which should be used to feed salamanders. Chinchompas should be given the most cheapest food mixed with one of another food source to create the right food for them. Animals treat all food of that category as the same, so use the cheapest sources when feeding them.
There are four or five stages for animals; Egg > Child > Adolescent > Adult > Elder. The first stage of the animal never gives any experience, but the remaining ones do. At these stages, the player can check on the animal to collect experience and a few produce from them. Experience gained from animals are based on their happiness and health; the lower these two are, the less experience is obtained. Since the experience is gained upon collecting produce, the player may also opt to give the animal both delicious and medicinal honeycombs before collecting produce from the animal. The player can collect at any time, so there is no need to continually check on the animals after every growth stage.
Assuming the player is raising the specific animals listed below, only the zygomites and chinchompas do not have any egg form. The remaining animals do. Likewise, the "Old at Heart" trait is very beneficial as it increases the animal's aging rate, while the "Young at Heart" is a negative trait because it slows the animal's aging rate. Sullen is also negative as it reduces the animal's happiness at times, reducing experience gained. Giver and Taker are fairly mixed traits, as the experience gain/loss is relatively minimal for smaller animals.
The usage of decorated farming urns and urn enhancer is highly recommended for an additional +25% Farming experience. This is increased further depending on how often players check and cure their animals. Checking on animals also consumes any available bonus experience + other boosts (master farmer outfit, Wise 4%, clan avatar 6%, XP-boosting Aura, etc.) when curing.
Players can also muck animal waste for extra experience as they are raised. Dragon waste should be the only one mucked, as green provides 120 experience per action, and dragon provides 500. Mammal (chinchompa) waste only gives 20 experience per action and is considered to be negligible at higher levels. The waste does not affect animal stats. Dragon manure (the waste left behind by adolescent and older dragons) should be collected in a bucket, as it is an item used to create ultracompost.
While raising animals, it may prove to be useful to unlock the breeding capability for the small and medium Manor Farm pens and the Anachronia Dinosaur Farm's medium pen. Although this is far slower than normal breeding, it is cheaper than continually buying animals from the Grand Exchange or other players, especially when all of the animals are grown in the same time frame. This also allows the player to focus on large animals in the breeding pen for greater experience rates. In order for animals to raise children, they must be adults or elders.
- 2 Large Pens + Breeding Pen: 10 Dragons * 100,000 XP each * 1.25 = 1,250,000 XP/week
- 2 Medium Pens: 8 Zygomites * 40,000 XP each * 1.25 * 2x/week = 800,000 XP/week
- 2 Small Pens: 12 Chinchompas * 15,000 XP each * 1.25 * 4x/week = 900,000 XP/week
1,250,000 + 800,000 + 900,000 = 2,950,000 Farming XP per week from POF (maximum efficiency)
Players with level 42 Farming and 45 Construction may expand into the Anachronia Dinosaur Farm. To maximise experience returns however, players need at least 119 Farming and 90 Construction. Note that animals on this farm grow significantly slower than those at the Manor Farm. Regardless, they still provide additional experience and generally better products to account for the slower raising and breeding time.
The small pen can be easily maintained at 102 Farming when raising salamanders. The salamanders will net more beans than the price required to purchase them, even as elders, so they should always be bought from Prehistoric Potterington unless the player desires other salamander breeds. These salamanders are always green salamanders with one trait.
- 2 Large Pens + Breeding Pen: 10 Pavosaurus rexes
- 1 Medium Pen: 4 Varanusaurs (any work)
- 1 Small Pen: 6 Salamanders
Alternative methods of gaining experience[edit | edit source]
Completing quests[edit | edit source]
|Bringing Home the Bacon||350||14|
|Perils of Ice Mountain||500||5|
|Recipe for Disaster: Freeing the Goblin Generals||1,000||-|
|Tortle Combat (miniquest)||1,000||17|
|Spirit of Summer||2,000||26|
|A Fairy Tale I - Growing Pains||3,500||-|
|Dimension of Disaster: Curse of Arrav||4,000||25|
|Forgettable Tale of a Drunken Dwarf||5,000||17|
|Garden of Tranquillity||5,000||25|
|My Arm's Big Adventure||5,000||29|
|A Fairy Tale III - Battle at Ork's Rift||11,000||54|
|The Branches of Darkmeyer||20,000||63|
|Rebuilding Edgeville (miniquest)||20,000||65|
|Back to my Roots||24,000||53|
Wilderness Warbands[edit | edit source]
Wilderness Warbands is a dangerous Distraction and Diversion that takes place in the Wilderness. The aim of the Distraction and Diversion is to infiltrate a camp occupied by god-following NPCs and loot supplies, which can then be exchanged with Quercus for experience. Players can gain Farming experience if they obtain and hand in Farming supplies. Players can gain between 49.5 at level 1, and 4,851.5 at level 99, Farming experience per supply that they exchange. Players can loot up to 25 Farming supplies while playing Wilderness Warbands, which grant between 1,237.5 and 121,287.5 Farming experience in total when given to Quercus. Players can calculate the exact amount of experience that they will receive, based on their Farming level and the number of supplies obtained, using the calculator on the Wilderness Warbands article.
Wilderness Warbands takes place every seven hours. The Distraction and Diversion begins with a camp appearing in the Wilderness in one of three possible locations. A server-wide announcement will notify players of the camp's location when it spawns. Players can also find out the camp's location by talking to Quercus, who is located north-west of the Varrock Grand Exchange. Players must travel to the camp, avoid the sentries posted around its perimeter and sabotage the camp's god's beam, which is found in the centre of the camp. Successfully sabotaging the beam will result in NPCs allied to the invading players teleporting to the area to fight the NPCs guarding the camp. Players can also intervene in the fight if they wish. After all enemy NPCs have been killed, players can loot the tents in the camp to gain supplies. Each Wilderness Warband has three tents which contain supplies that grant experience in three of five possible skills (Farming, Mining, Construction, Herblore, and Smithing). Players may loot up to 25 supplies from tents in the camp. Players may gain additional supplies by killing other players and taking any supplies that defeated players may have looted, as supplies are dropped upon death. Participating in looting tents will skull the player and cause them to become attackable by any other player, regardless of combat levels. Players cannot teleport out of the Wilderness while they have supplies in their inventory, and logging out while inside the Wilderness causes all supplies to be destroyed. Therefore, players must escape from the Wilderness by running out of the area. To avoid being killed by others while participating in Wilderness Warbands players are advised to join one of the dedicated Friends Chats for the Distraction and Diversion.
|02:00 UTC||06:00 UTC||03:00 UTC||00:00 UTC||04:00 UTC||01:00 UTC||05:00 UTC|
|09:00 UTC||13:00 UTC||10:00 UTC||07:00 UTC||11:00 UTC||08:00 UTC||12:00 UTC|
|16:00 UTC||20:00 UTC||17:00 UTC||14:00 UTC||18:00 UTC||15:00 UTC||19:00 UTC|
|23:00 UTC||N/A||N/A||21:00 UTC||N/A||22:00 UTC||N/A|
Giant Oyster[edit | edit source]
Giant Oyster is a monthly Distraction and Diversion that can be completed by players who have finished the Beneath Cursed Tides quest. Players can return to Tutorial Island by speaking to Wizard Myrtle near the Wizards' Tower. Once in the area, harvest from the tasty looking seaweed to obtain delicious seaweed. While attempting to harvest the delicious seaweed the player will gain Farming experience, dependent on their Farming level, 30 times. Players can gain up to 2,322 experience per attempt, at level 99 Farming, giving a total of up to 69,660 experience for harvesting the Tasty looking seaweed 30 times. This activity can be completed in approximately 1–2 minutes.
Supply runs[edit | edit source]
Supply runs are a safe activity that take place on Mazcab every 12 hours (at midnight and noon game time). The activity begins with goebie supplies spawning at the supply rock near to Querci in Kanatah and is available until 25 minutes past the hour. Players may take up to 10 goebie supplies per day from the supply rock. Upon taking goebie supplies players become flagged for safe PvP and can be attacked by other players, with death resulting in the loss of all goebie supplies that the players are carrying. After obtaining goebie supplies players must travel north-west through the Nemi Forest to Otot, where the supplies may be exchanged for experience with Quercy. The player will be given a choice between two skills in which to gain experience: Agility or Crafting, Farming or Herblore and Hunter or Woodcutting. Different skills are offered on different worlds, so players may change worlds to find a world where the skill in which they wish to gain experience is offered.
Between 495, with level 1, and 48,515, with level 99, experience can be gained from exchanging 10 goebie supplies. Assuming the activity is completed in 5 minutes, experience is awarded at a rate equivalent to between 5,940, with level 1, and 582,180, with level 99, experience per hour.
Money-making using the Farming skill[edit | edit source]
Recurring methods[edit | edit source]
|Method||Profit||Time||Effective profit||Recurrence time||Experience|
|Farming lantadyme||298,000||5||3,573,000||80 minutes||6,238|
|Farming torstol||183,000||5||2,192,000||80 minutes||9,475|
|Farming avantoe||27,000||5||324,000||80 minutes||2,533|
|Farming fellstalk||78,000||5||939,000||80 minutes||12,723|
|Farming dwarf weed||349,000||5||4,187,000||80 minutes||7,909|
|Farming kwuarm||147,000||5||1,762,000||80 minutes||3359|
|Farming cadantine||109,000||5||1,304,000||80 minutes||4,945|
|Farming snapdragon||50,000||5||601,000||80 minutes||4,073|
|Farming irit||12,000||5||149,000||80 minutes||1,795|
|Farming toadflax||239,000||5||2,864,000||80 minutes||2,887|
|Farming wergali||152,000||5||1,820,000||80 minutes||2,204|
|Farming ranarr||177,000||5||2,121,000||80 minutes||1,253|
|Farming spirit weed||238,000||5||2,852,000||100 minutes||1,483|
|Picking cactus spines||46,000||2.5||1,092,000||75 minutes||None|
|Picking coconuts||538,000||5||6,451,000||270 minutes||1,494|
|Picking papayas||249,000||4||3,739,000||270 minutes||972|
|Farming morchella mushrooms||416,000||2||12,489,000||240 minutes||1,718|
|Picking a divine herb patch III||44,000||00:40||3,972,000||24 hours||3,010.8|
|Farming grapevines||583,000||4||8,749,000||80 minutes||14,780|
|Farming marigolds||39,000||3||775,000||20 minutes||222|
|Farming bloodweed||75,000||1||4,484,000||80 minutes||891.9|
|Farming arbuck||217,000||5||2,604,000||80 minutes||2,887|
|Raising frogs||48,000||1||2,851,000||12 Hours||500|
|Picking primal fruit||410,000||6||4,095,000||360 minutes (fruit and cactus regrow every 120 minutes)||Up to 86,227.4 at 116.|
|Raising rex dinosaurs||1,478,000||2||44,327,000||24 hours||120,407.4 from pavosaurus rex, see table below|
|Raising black dragons to adolescent||135,000||1||8,080,000||42 hours||150,000|