Farming reputation

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The Farming Guild interface

The Farming reputation system has a maximum of 2,500,000 Farming reputation and has seven ranks. While at Manor Farm, players can see an interface in the top left corner of the screen that can be hovered over to see a player's reputation amount and rank. Players can click on the Farming icon to open up a screen similar to the one at the Heart of Gielinor showing one's progress as well as most of the rewards (the title not being shown at the final rank). There is also a button to access Farming Guild requests.

Completing easy Farming Guild requests award 2,750 reputation. Medium requests award 5,500 reputation, and hard requests award 13,750 reputation. Consuming a small, medium, or large Farming reputation boon will grant 1,000, 5,000, and unknown Farming reputation, respectively.

Any time certain Farming-related actions are done, Farming reputation is gained. The actions producing reputation give 0.1 reputation per 1, 2, or 5 experience points depending on the action.

Reputation Action
0.1 for every 1 experience
  • Planting in fruit tree, calquat, tree, allotment, herb, flower, bush, hops, mushroom, belladonna, evil turnip, and cactus patches
  • Health checking bush and cactus patches
  • Picking from allotment, herb, flower, hops, mushroom, and cactus patches
0.1 for every 2 experience
0.1 for every 5 experience
These modifiers increase reputation These modifiers do not increase reputation

The farming actions listed below will not grant Farming reputation:

Obtaining Farming experience outside of Farming actions like experience lamps will not grant Farming reputation either.

Ranks and rewards[edit | edit source]

The Farming Reputation Unlocks screen
Rank Reputation Rewards
Beginner Farmer 0 N/A
Apprentice Farmer 4,000
  • Ability to plant a fourth spirit tree with level 114 Farming (boostable).
Practiced Farmer 10,000
  • Hard farming requests become available.
  • Limpwurt root yield is doubled.
Competent Farmer 25,000
Expert Farmer 75,000
  • Animals have less chance of becoming diseased.
  • Small animal buyers will buy twice as many animals.
Master Farmer 225,000
  • Ability to grow bloodwood trees at the Farming Guild.
  • Medium animal buyers will buy twice as many animals.
Senior Master Farmer 1,100,000
  • 5% increased chance of a shiny animal being born.
  • Large animal buyers will buy twice as many animals.
Grandmaster Farmer 2,500,000