Summoning familiars
Summoning familiars are creatures that players may summon in order to help them with skilling, combat, and various other tasks. They are summoned by consuming a pouch of the familiar they wish to summon.
Combat experience is awarded for damage dealt to monsters, as it is for the player. The skills that benefit are those selected in Combat Settings under the Powers menu. For example, the iron titan can use magic and melee attacks. If Attack is chosen for melee experience, its melee attacks will grant Attack and Constitution experience; if Magic and Defence are chosen for magic, its magic attacks will grant Magic, Defence, and Constitution experience.
If the player dies with a familiar active, it will disappear and drop any carried items.
Familiar | Image | Level | Time (minutes) | Point cost | Familiar size | Combat level | LP | Combat style | Special move | Boosts and abilities |
---|---|---|---|---|---|---|---|---|---|---|
Spirit wolf | 1 | 16 | 10 | 2x2 | 0 | 1100 | Melee | Spirit Wolf scroll (Howl) | Fighter | |
Spirit spider | 10 | 16 | 20 | 1x1 | 0 | 2000 | Melee | Spirit Spider scroll (Egg Spawn) | Forager - Red spiders' eggs | |
Thorny snail | 13 | 16 | 20 | 1x1 | 16 | 3500 | Melee, Ranged | Thorny Snail scroll (Slime Spray) | Beast of Burden (3) | |
Spirit dagannoth | 83 | 64 | 90 | 2x2 | 99 | 9300 | Melee | Spirit Dagannoth scroll (Spike Shot) | Ferocious - chance of attacking again without delay | |
Spirit scorpion | 19 | 16 | 20 | 1x1 | 23 | 2900 | Melee | Spirit Scorpion scroll (Venom Shot) | Fighter | |
Albino rat | 23 | 16 | 30 | 2x2 | 27 | 3300 | Melee | Albino Rat scroll (Cheese Feast) | Fighter | |
Spirit kalphite | 25 | 16 | 30 | 2x2 | 29 | 9500 | Melee | Spirit Kalphite scroll (Sandstorm) | Beast of Burden (6) | |
Compost mound | 28 | 32 | 60 | 2x2 | 34 | 3800 | Melee | Compost Mound scroll (Generate Compost) | * Farming 1 + 2% level boost | |
Vampyre bat | 31 | 32 | 40 | 1x1 | 36 | 4100 | Melee | Vampyre Bat scroll (Vampyre Touch) | Fighter
Light Enhancer | |
Honey badger | 32 | 32 | 40 | 1x1 | 38 | 4200 | Melee | Honey Badger scroll (Insane Ferocity) | Fighter
Ferocious - chance of attacking again without delay | |
Beaver | 33 | 32 | 40 | 1x1 | N/A | 1 | Cannot fight | Beaver scroll (Multichop) | Woodcutting +2 (invisible) | |
Rune minotaur | 86 | 144 | 90 | 2x2 | 102 | 9600 | Melee | Rune Minotaur scroll (Rune Bull Rush) | Fighter | |
Abyssal lurker | 62 | 48 | 70 | 1x1 | 73 | 28000 | Melee | Abyssal Lurker scroll (Abyssal Stealth) | Beast of Burden (12) - Pure/Rune essence
Special - Agility/Thieving +4 (temporary) | |
Abyssal parasite | 54 | 32 | 60 | 1x1 | 64 | 24000 | Melee | Abyssal Parasite scroll (Abyssal Drain) | Slowed abyssal Prayer drain, Beasts of Burden (7) - Pure/Rune essence | |
Bronze minotaur | 36 | 32 | 90 | 2x2 | 43 | 4600 | Melee | Bronze Minotaur scroll (Bronze Bull Rush) | Fighter | |
Bull ant | 40 | 32 | 50 | 1x1 | 47 | 17000 | Melee | Bull Ant scroll (Unburden) | Beast of Burden (9) | |
Macaw | 41 | 32 | 50 | 1x1 | Non-combat | Non-combat | Non-combat | Macaw scroll (Herbcall) | Remote view
Forager - Increases the chance that a herb drop will be a more-valuable herb | |
Spirit cockatrice | 43 | 32 | 50 | 2x2 | 51 | 5300 | Magic | Spirit Cockatrice scroll (Petrifying Gaze) | Forager - cockatrice eggs
Special attack drains target's Defence -3 | |
Hydra | 80 | 48 | 90 | 2x2 | 94 | 9000 | Ranged, melee | Hydra scroll (Regrowth) | Fighter | |
Iron minotaur | 46 | 32 | 90 | 2x2 | 55 | 5600 | Melee | Iron Minotaur scroll (Iron Bull Rush) | Fighter | |
Smoke devil | 61 | 48 | 70 | 1x1 | 72 | 7100 | Melee, Magic | Smoke Devil scroll (Dust Cloud) | Fighter | |
Arctic bear | 71 | 32 | 80 | 2x2 | 84 | 8100 | Melee, Magic | Arctic Bear scroll (Arctic Blast) | *Hunter +7 (invisible)
| |
Bunyip | 68 | 48 | 70 | 2x2 | 81 | 7800 | Melee | Bunyip scroll (Swallow Whole) | Healer (2% max life points every 15 seconds)
Transmute - Raw fish into water runes | |
Mithril minotaur | 66 | 64 | 90 | 2x2 | 78 | 7600 | Melee | Mithril Minotaur scroll (Mithril Bull Rush) | Fighter | |
Stranger plant | 64 | 48 | 70 | 1x1 | 94 | 9000 | Melee | Stranger Plant scroll (Poisonous Blast) | Farming 1 + 4% (of your level)
Forager - strange fruit | |
Unicorn stallion | 88 | 64 | 90 | 2x2 | 105 | 9800 | Melee | Unicorn Stallion scroll (Healing Aura) | Cures Poison
Healing Aura - heals 10% of maximum life points | |
Giant ent | 78 | 48 | 80 | 2x2 | 93 | 8800 | Melee | Giant Ent scroll (Acorn Missile) | *Forager - oak logs
| |
Granite lobster | 74 | 48 | 80 | 1x1 | 88 | 8400 | Melee | Granite Lobster scroll (Crushing Claw) | Fishing +4 (invisible)
Forager - Raw swordfish and Raw shark | |
Karam. overlord | 58 | 48 | 60 | 1x1 | 69 | 6800 | Melee, Ranged | Karamthulu Overlord scroll (Doomsphere) | Fighter | |
Barker toad | 66 | 32 | 70 | 1x1 | 78 | 7600 | Melee | Barker Toad scroll (Toad Bark) | Cannonball - Increases Ranged attack and drains target's Defence level | |
War tortoise | 67 | 48 | 70 | 2x2 | 80 | 30500 | Melee | War Tortoise scroll (Testudo) | Beast of Burden (18) | |
Spirit jelly | 55 | 48 | 60 | 1x1 | 65 | 6500 | Melee | Spirit Jelly scroll (Dissolve) | Special - Magic Attack (up to 720 damage), drains target's Attack | |
Ibis | 56 | 32 | 60 | 1x1 | Non-combatant | N/A | N/A | Ibis scroll (Fish Rain) | Forager - produces Swordfish and Tuna while summoner is fishing
Fishing +3 - invisible | |
Fruit bat | 69 | 48 | 70 | 1x1 | Non-Combatant | Non-Combatant | Non-Combatant | Fruit Bat scroll (Fruitfall) | *Forager - fruit and seeds
| |
Spirit cobra | 63 | 64 | 70 | 2x2 | 75 | 7300 | Melee | Spirit Cobra scroll (Ophidian Incubation) | Fighter | |
Spirit zamatrice | 43 | 32 | 50 | 2x2 | 51 | 5300 | Magic | Spirit Cockatrice scroll (Petrifying Gaze) | Forager - Cockatrice eggs
Special attack drains target's Strength -3 | |
Spirit vulatrice | 43 | 32 | 50 | 2x2 | 51 | 5300 | Magic | Spirit Cockatrice scroll (Petrifying Gaze) | Forager - cockatrice eggs
Special attack drains target's Ranged -3 | |
Spirit saratrice | 43 | 32 | 50 | 2x2 | 51 | 5300 | Magic | Spirit Cockatrice scroll (Petrifying Gaze) | Forager - cockatrice eggs
Special attack drains target's Prayer -3 | |
Spirit guthatrice | 43 | 32 | 50 | 2x2 | 51 | 5350 | Magic | Spirit Cockatrice scroll (Petrifying Gaze) | Forager - cockatrice eggs
Special attack drains target's Attack -3 | |
Spirit coraxatrice | 43 | 32 | 50 | 2x2 | 51 | 5300 | Melee | Spirit Cockatrice scroll (Petrifying Gaze) | Forager - Cockatrice eggs
Special attack drains target's Summoning -3 | |
Giant chinchompa | 29 | 32 | 10 | 1x1 | 35 | 3900 | Ranged | Giant Chinchompa scroll (Explode) | Explode - chance of exploding in combat, damaging nearby targets | |
Void spinner | 34 | 32 | 40 | 1x1 | 41 | 4400 | Melee | Void scroll (Call to Arms) | Life point regeneration | |
Void shifter | 34 | 32 | 40 | 1x1 | 41 | 4400 | Melee | Void scroll (Call to Arms) | Teleports you to Void Knights' Outpost if your life points fall under 10% | |
Void torcher | 34 | 32 | 40 | 1x1 | 41 | 4400 | Magic | Void scroll (Call to Arms) | ||
Pyrelord | 46 | 32 | 50 | 1x1 | 55 | 5600 | Melee | Pyrelord scroll (Immense Heat) | Firemaking +3 (Invisible)
Tinderbox - provides additional 10 experience/log | |
Spirit kyatt | 57 | 48 | 60 | 2x2 | 68 | 6700 | Melee | Spirit Kyatt scroll (Ambush) | Hunter +5 (invisible)
Teleporter - Piscatoris Hunter area
| |
Spirit larupia | 57 | 48 | 60 | 2x2 | 68 | 6700 | Melee | Spirit Larupia scroll (Rending) | Hunter +5 (invisible)
Teleporter - Feldip Hunter area | |
Ravenous locust | 70 | 32 | 40 | 1x1 | 82 | 8000 | Melee | Ravenous Locut scroll (Famine) | Remote view | |
Forge regent | 76 | 48 | 80 | 1x1 | 90 | 8600 | Melee, Magic | Forge Regent scroll (Inferno) | Firemaking +4 (invisible)
Tinderbox - provides additional 10 experience/log | |
Talon beast | 77 | 48 | 80 | 2x2 | 92 | 8700 | Melee | Talon Beast scroll (Deadly Claw) | Hits 3 times in one attack similar to a nail beast. | |
Fire titan | 79 | 64 | 90 | 2x2 | 94 | 8900 | Melee/Magic | Elemental Titan scroll (Titan's Constitution) | Fighter | |
Ice titan | 79 | 64 | 90 | 2x2 | 94 | 8900 | Melee | Elemental Titan scroll (Titan's Constitution) | Fighter | |
Moss titan | 79 | 64 | 90 | 2x2 | 94 | 8900 | Melee | Elemental Titan scroll (Titan's Constitution) | Fighter | |
Swamp titan | 85 | 64 | 90 | 2x2 | 101 | 9500 | Melee | Swamp Titan scroll (Swamp Plague) | Fighter | |
Geyser titan | 89 | 64 | 90 | 2x2 | 106 | 9900 | Ranged, melee | Geyser Titan scroll (Boil) | • Interact with familiar to receive a 1 + 3% Ranged level boost • Can recharge dragonstone jewellery | |
Abyssal titan | 93 | 48 | 100 | 2x2 | 110 | 43500 | Melee | Abyssal Titan scroll (Essence Shipment) | Beast of Burden (20) - Pure/Rune essence
Prayer drain - 30-40 points per hit | |
Spirit mosquito | 17 | 16 | 40 | 1x1 | 20 | 2700 | Melee | Spirit Mosquito scroll (Pester) | Fighter | |
Evil turnip (familiar) | 42 | 32 | 50 | 1x1 | 50 | 5200 | Ranged | Evil Turnip scroll (Evil Flames) | Drains target's Ranged level
Forager - Evil Turnip slices. Heals itself slightly when using ranged attacks. | |
Phoenix (familiar) | 72 | 32 | 80 | 2x2 | 85 | 8200 | Magic, Melee | Phoenix scroll (Rise From the Ashes) | Firemaking +6 (invisible) | |
Magpie | 47 | 32 | 50 | 1x1 | Non-combatant | Non-combatant | Non-combatant | Magpie scroll (Thieving Fingers) | Thieving +3 (invisible)
Forager - Jewellery | |
Meerkats | 4 | 48 | 10 | 1x1 | Non-combatant | 2000 | Non-combatant | Meerkat scroll (Fetch Casket) | Retrieve Treasure Trail caskets | |
Ghast (familiar) | 87 | 64 | 10 | 2x2 | 103 | 9700 | Ranged, Melee | Ghast scroll (Ghastly Request) | * Prevents food decay in Mort Myre Swamp
| |
Spirit prayer pig | 14 | 16 | 20 | 1x1 | 13 | 2400 | Melee | Spirit Pig scroll (Bacon Blast) | Replenishes prayer points Replenishes prayer points | |
Spirit prayer pig | 44 | 32 | 20 | 1x1 | 37 | 5500 | Melee | Spirit Pig scroll (Bacon Blast) | Replenishes prayer points Replenishes prayer points | |
Spirit prayer pig | 84 | 64 | 20 | 1x1 | 67 | 4080 | Melee | Spirit Pig scroll (Bacon Blast) | Replenishes prayer points Replenishes prayer points | |
Spirit pack pig | 14 | 16 | 20 | 1x1 | 13 | 4000 | Melee | Spirit Pig scroll (Bacon Blast) | Beast of Burden (4) Beast of Burden (8) | |
Spirit pack pig | 44 | 32 | 20 | 1x1 | 37 | 19000 | Melee | Spirit Pig scroll (Bacon Blast) | Beast of Burden (4) Beast of Burden (8) | |
Spirit pack pig | 84 | 64 | 20 | 1x1 | 67 | 39000 | Melee | Spirit Pig scroll (Bacon Blast) | Beast of Burden (4) Beast of Burden (8) | |
Spirit war pig | 14 | 16 | 20 | 1x1 | 15 | 825 | Melee | Spirit Pig scroll (Bacon Blast) | None None | |
Spirit war pig | 44 | 32 | 20 | 1x1 | 51 | 5500 | Melee | Spirit Pig scroll (Bacon Blast) | None None | |
Spirit war pig | 84 | 32 | 20 | 1x1 | 91 | 9500 | Melee | Spirit Pig scroll (Bacon Blast) | None None | |
Nightmare muspah | 81 | 64 | 100 | 1x1 | 96 | 9100 | Melee | Muspah scroll (Siphon Self) | Beast of Burden (32) (divine energy and divine memories)
5% chance to harvest 4 times the energy while harvesting wisps | |
Ice nihil (familiar) | 87 | 96 | 100 | 2x2 | 105 | 20000 | Magic | Nihil scroll (Annihilate) | Boosts Magic by 5% if the player is using magic equipment.
Chance to apply 5% accuracy and defence reduction on your target | |
Blood nihil (familiar) | 87 | 96 | 100 | 2x2 | 112 | 20000 | Melee | Nihil scroll (Annihilate) | Boosts Attack by 5% if the player is using melee equipment. | |
Light creature (familiar) | 88 | 64 | 100 | 1x1 | 105 | 9800 | Melee | Light Creature scroll (Enlightenment) | • 10% chance to convert divine memories into enhanced experience • Teleporter - Tears of Guthix and Ancient Guthix Temple | |
Lesser demon deacon | 82 | 32 | 80 | 1x1 | 97 | 9000 | Magic | Lesser Demon scroll (Ring of Fire) | Fighter | |
Lesser demon executioner | 82 | 32 | 80 | 1x1 | 97 | 9000 | Ranged | Lesser Demon scroll (Ring of Fire) | Fighter | |
Reborn phoenix | 84 | 32 | 80 | 2x2 | 100 | 9400 | Melee, Magic | Phoenix scroll (Rise From the Ashes) | Has a 7% chance to burn two logs at once when using bonfires. Firemaking boost (12) - invisible | |
Pack mammoth | 99 | 64 | 100 | 2x2 | 118 | 46500 | Melee | Pack Mammoth scroll (Mammoth Feast) | Beast of burden (32) | |
Steel titan | 99 | 64 | 100 | 2x2 | 118 | 10900 | Ranged | Steel Titan scroll (Steel of Legends) | Fighter | |
Lava titan | 83 | 64 | 90 | 2x2 | 99 | 9300 | Melee, Magic | Lava Titan scroll (Ebon Thunder) | *Firemaking +10 (invisible) | |
Iron titan | 95 | 64 | 100 | 2x2 | 112 | 10500 | Melee, Magic | Iron Titan scroll (Iron Within) | Fighter | |
Obsidian golem | 73 | 64 | 80 | 2x2 | 87 | 8300 | Melee | Obsidian Golem scroll (Volcanic Strength) | Fighter Mining +7 (invisible) | |
Desert wyrm | 18 | 16 | 10 | 2x2 | 22 | 2800 | Melee | Desert Wyrm scroll (Electric Lash) | Mining +1 | |
Void ravager | 34 | 32 | 40 | 1x1 | 41 | 4400 | Melee | Void scroll (Call to Arms) | Mining Boost (1) + 1 invisible, Forager (ores) acts as a spade with its dig | |
Spirit graahk | 57 | 48 | 60 | 2x2 | 68 | 6700 | Melee | Spirit Graahk scroll (Goad) | • Hunter +5 (invisible) • Teleporter - Horned graahk area/Shilo Village | |
Smoke nihil (familiar) | 87 | 96 | 100 | 2x2 | 108 | 20000 | Magic | Nihil scroll (Annihilate) | Boosts Magic by 5% if the player is using magic equipment. | |
Dreadfowl | 4 | 16 | 10 | 1x1 | 0 | 1400 | Magic | Dreadfowl scroll (Dreadfowl Strike) | Farming Boost +1 | |
Wolpertinger | 92 | 64 | 100 | 1x1 | 109 | 10200 | Melee | Wolpertinger scroll (Magic Focus) | Hunter +5 (invisible)
Gives double experience and yield when harvesting from bushes | |
Pack yak | 96 | 64 | 100 | 2x2 | 114 | 45000 | Melee | Pack Yak scroll (Winter Storage) | Beast of burden (30) | |
Granite crab | 16 | 16 | 20 | 1x1 | 19 | 2600 | Melee | Granite Crab scroll (Stony Shell) | Forager
Fishing boost +1 | |
Steel minotaur | 56 | 48 | 90 | 2x2 | 66 | 6600 | Melee | Steel Minotaur scroll (Steel Bull Rush) | Fighter | |
Praying mantis | 75 | 64 | 80 | 1x1 | 89 | 8500 | Melee | Praying Mantis scroll (Mantis Strike) | Fighter | |
Adamant minotaur | 76 | 64 | 90 | 2x2 | 90 | 8600 | Melee | Adamant Minotaur scroll (Adamant Bull Rush) | Fighter | |
Spirit terrorbird | 52 | 32 | 60 | 2x2 | 62 | 23000 | Melee | Spirit Terrorbird scroll (Tireless Run) | Beast of Burden (12) | |
Bloated leech | 49 | 32 | 50 | 1x1 | 59 | 5900 | Melee | Bloated Leech scroll (Blood Drain) | Fighter | |
Spirit pengatrice | 43 | 36 | 50 | 2x2 | 51 | 5300 | Magic | Spirit Cockatrice scroll (Petrifying Gaze) | Forager - cockatrice eggs
Special attack drains target's Magic -3 | |
Spirit Tz-Kih | 22 | 16 | 30 | 1x1 | 26 | 3200 | Magic | Spirit Tz-Kih scroll (Fireball Assault) | Drains target's prayer (PvP) | |
Shadow nihil (familiar) | 87 | 96 | 100 | 2x2 | 112 | 20000 | Ranged | Nihil scroll (Annihilate) | Boosts Ranged accuracy by 5% if the player is using ranged equipment. | |
Lesser demon brawler | 82 | 32 | 80 | 1x1 | 97 | 9000 | Melee | Lesser Demon scroll (Ring of Fire) | Fighter
Aggression - Finds and attacks new enemies of the type you are currently fighting | |
Waterfiend (familiar) | 50 | 64 | 6 | 1x1 | 107 | 6000 | Magic | Waterfiend scroll (Straight Flush) | Grants a 5% chance while training Mining, Fishing, Woodcutting, Divination or Archaeology to duplicate the gained resource and store it within itself. | |
Ripper Demon (familiar) | 96 | 64 | 100 | 2x2 | 131 | 11000 | Melee | Ripper Demon scroll (Death From Above) | Deal more damage to the target according to how much missing health it has | |
Kal'gerion demon (familiar) | 90 | 64 | 110 | 2x2 | 133 | 15000 | Magic | Kal'gerion Demon scroll (Crit-i-Kal) | Fighter | |
Abyssal demon (familiar) | 85 | 64 | 10 | 1x1 | 105 | 9500 | Slash | Abyssal Demon scroll (Abyssal Block) | The summoning familiar will automatically teleport to the target and deal damage when it teleports | |
Gargoyle (familiar) | 75 | 64 | 100 | 2x2 | 91 | 8500 | Melee | Gargoyle scroll (Hammer Rock) | Grants an invisible +12 Mining level boost. | |
Blood reaver (familiar) | 73 | 64 | 100 | 2x2 | 101 | 20000 | Magic/Melee | Blood Reaver scroll (Blood Siphon) | Deals 33% of your healing done as damage to its target. | |
Hellhound (familiar) | 45 | 64 | 100 | 2x2 | 98 | 20000 | Melee | Hellhound scroll (Soul Food) | Absorbs 20% of any damage dealt to you by taking the hit itself. | |
Holy scarab | 80 | 64 | 80 | 1x1 | Non-combatant | N/A | N/A | Holy scarab scroll (Bone Conjure) | Slows Prayer drain by 50% |
See also[edit | edit source]
Update history[edit | edit source]
- patch 13 September 2021 (Update):
- The familiar renewal message is no longer duplicated when the familiar is renewed with an active Totem of Summoning.
- patch 5 July 2021 (Update):
- Improved messaging when attempting to perform an erroneous action with a familiar's special attack.
- Fixed an issue where certain familiars' special attacks couldn't be used via the Action Bar.
- ninja 14 June 2021 (Update):
- Behaviour
- Familiars will now return to players faster when stuck against terrain.
- Familiars that previously only fought in self-defence, such as Bunyips or Unicorn Stallions, can now be ordered to attack (they still won't attack by default).
- A new 'Combat Mode' Summoning setting will set your Familiar to always attack your current target, attack only in self-defence, or never attack unless specifically commanded to.
- The duration of all Familiars has been standardised to increments of 16 minutes - 16, 32, 48, 64 and so on.
- Some outliers have been rebalanced and had their duration increased or decreased where appropriate.
- Dungeoneering and Stealing Creation Familiars will all last for 64 minutes and 32 minutes respectively.
- The Anachronia Totem of Summoning now increases all Familiar durations by 16 minutes instead of by 10%.
- All Familiars except Spirit Pack and Prayer Pigs may now store their respective scrolls.
- The following Familiars can now auto-fire their scrolls:
- Some Familiars can no longer have their auto-fire set. Previously, these Familiars could set a rate but would never actually fire.
- Legendary pets with the Beast of Burden ability can now be turned into Beasts of Burden by left-clicking or tapping the pouch.
- Behaviour
- UI
- The 'Follower Details' interface has been updated:
- Various icons have been replaced with new graphics.
- The familiar special points bar is now green, the same colour as its action bar variant.
- Added a button to set the special attack auto-fire rate and removed the right-click option to do the same thing on the special points bar.
- Added a new button to directly access Familiar Settings from the Settings interface.
- Added a new button to store or take scrolls with four different options: 'store max', 'take all', 'store x' and 'take x'.
- Added a new information panel which, when expanded, displays all information regarding the Familiar which could usually be found on the Pouch.
- Added hover/tap tooltips to various interface components.
- The indicator for scrolls remaining in the Backpack and held by the Familiar has been made more prominent.
- Interface components will now auto-adjust when resizing the interface.
- These changes also apply to the Beast of Burden Inventory view, where you'll find a new collapsible panel for the relevant buttons.
- Added two new settings to automatically close and open the Follower Details interface when a Familiar spawns or despawns.
- On Mobile, the Beast of Burden Inventory now has bigger slots for better visibility.
- With few exceptions, despawning familiars will no longer automatically close open interfaces.
- Follower interaction settings can now be found in the main Settings menu, under both Combat and Skilling options.
- The 'Follower Details' interface has been updated:
- UI
- General QoL
- Tooltips for Summoning Pouches now display:
- Summoning level required
- Familiar duration
- Type of Familiar, i.e. Beast of Burden or Skill Booster
- Familiar abilities, if applicable
- Relevant scroll and effect
- Which Combat Mode is enabled by default
- Highlighted keywording
- Familiar scrolls have had a similar tooltip touch-up and now display the Familiar they belong to and how many special move points they'll consume.
- Familiar scrolls are now also named after their respective Familiars. For example, 'Death from Above' is now 'Ripper Demon Scroll (Death From Above)'.
- Dungeoneering and Stealing Creation Familiars have also had their scroll and Pouch information updated.
- Those same Familiars can also hold their own scrolls now.
- They'll also be affected by the Anachronia Summoning Totem.
- Various Familiar buttons can now be dragged to the action bar, including:
- Give to Beast of Burden
- Take from Beast of Burden
- Dismiss Familiar
- Call Familiar
- Use Scroll
- Attack
- Renew
- When a Familiar despawns, any scrolls it was holding will now be sent to the Backpack. If space is not available, they will go to the Bank. If the Bank is also full, they'll be dropped.
- Added info-box messages for various erroneous actions, such as casting scrolls for a Familiar when there are none available.
- The term 'Summoning special points' has been changed to 'Familiar special points'.
- Abyssal familiars now use the bank note terminology rather than certs.
- Tooltips for Summoning Pouches now display:
- General QoL
- patch 23 November 2020 (Update):
- You can now enter the Mage Training Arena from the basement with a pet or familiar that you have already summoned.
- ninja 21 September 2020 (Update):
- The Spiritual Healing spell can now extend familiar timers beyond the initial max time.
- Fixed an issue where the interface did not update to show that a familiars lifepoints were healed.
- The Spiritual Healing spell can now extend familiar timers beyond the initial max time.
- patch 1 September 2020 (Update):
- Modifier values are now recalculated when familiars are summoned and dismissed.
- patch 27 April 2020 (Update):
- The message from all item-producing familiars (including the new waterfiend) now states which item they produced.
- patch 14 October 2019 (Update):
- Gregorovic's Memory cutscene at The Heart of Gielinor is no longer cut short if you have a familiar summoned.
- patch 5 November 2018 (Update):
- Attempting to use a target familiar scroll on the game world will no longer cause a disconnection.
- ninja 26 June 2017 (Update):
- Summoning familiars will now be force-called to areas when teleporting, provided they have room to enter.
- patch 12 December 2016 (Update):
- Held familiar scrolls are no longer lootable by Ironmen when an enemy is killed.
- ninja 17 October 2016 (Update):
- A keybind slot is now available for familiar details.
- Familiar details are now available from the Powers dropdown menu on the Ribbon.
- patch 12 September 2016 (Update):
- Summoning familiars no longer state an outdated XP type next to their name in the Summoning skill guide.
- patch 22 August 2016 (Update):
- Familiars will no longer attempt to retaliate to players who are not in combat with you in PvP situations.
- Summoning familiars now follow the player's XP settings in PvP combat.
- Summoning familiars can no longer be summoned at the Barrows sister's tomb in the Barrows.
- patch 15 August 2016 (Update):
- Familiars no longer berate their owner when they fail to pickpocket a rogue.
- ninja 16 May 2016 (Update):
- The message stating that familiars are too large to fit into the current area is now less prone to spam.
- patch 9 May 2016 (Update):
- Hiding familiar options now also hides options for Toy royal battleships and Champion banner carriers.
- patch 21 March 2016 (Update):
- Melee familiars will now stay next to their targets instead of constantly running back to the owner.
- patch 9 November 2015 (Update):
- Applying damage-over-time effects to familiars will now correctly skull the attacker.
- patch 12 October 2015 (Update):
- Familiars' life points are restored from a small obelisk when the player already has maximum summoning points.
- Familiar timers will no longer pause when hidden inside the Grand Exchange to prevent the use of permanent beasts of burden.
- patch 28 September 2015 (Update):
- Familiars will no longer become attackable inside Yakamaru's arena.
- ninja 7 September 2015 (Update):
- The following will now restore familiar's lifepoints:
- All prayer altars that restore summoning points as well.
- The Throne of Fame.
- Player-owned House obelisks.
- The following will now restore familiar's lifepoints:
- patch 1 September 2015 (Update):
- Familiar options will now work correctly if triggered by a keybind on the action bar.
- patch 3 August 2015 (Update):
- Calling or dismissing a pet via the Familiar Options button on the action bar now updates the right-click menu correctly.
- Other players' followers will no longer have any left-click options.
- patch 5 May 2015 (Update):
- Fixed an issue which occasionally caused followers to despawn before they were meant to.
- patch 7 April 2015 (Update):
- Familiars can no longer practice agility on the Hefin serenity posts. Clan avatars still can, because they need the exercise.
- patch 2 February 2015 (Update):
- Familiar right-click options no longer display if they are set not to show.
- patch 29 September 2014 (Update):
- Familiars will no longer recall when the player is stunned by a celestial dragon.
- patch 6 May 2014 (Update):
- The summoned familiar icon now disappears correctly when a familiar despawns inside an instanced area.
- ninja 31 March 2014 (Update):
- The familiar buff icon no longer counts down in places where a familiar's timer is stalled, such as the Grand Exchange.
- ninja 24 March 2014 (Update):
- The familiar buff timer now updates after renewing a familiar, instead of waiting until the original one had expired.
- ninja 17 March 2014 (Update):
- A familiar timer has been added to the list of active buffs when the player has a familiar summoned.
- patch 21 January 2014 (Update):
- Players can no longer take followers into Tears of Guthix.
- Updated familiar damage values to add a bit more randomness to the damage they deal.
- patch 13 August 2013 (Update):
- Players with a pet or familiar out are now prevented from going downstairs in Varrock museum.
- patch 5 February 2013 (Update):
- The miss-hit hits plats have been stopped from displaying over familiars, when their special attacks miss hitting on a target NPC.
- patch 28 November 2012 (Update):
- Familiars intelligence has been improved to allow them to attack and “tag” monsters for you with their primary attack.
- patch 13 June 2012 (Update):
- It is no longer possible to make a non-aggressive follower attack other players.
- patch 6 March 2012 (Update):
- Familiars no longer deform when fighting Tarn Razorlor.
- patch 7 February 2012 (Update):
- Summoning and dismissing familiars no longer causes the familiar to reappear.
- patch 31 January 2012 (Update):
- Familiars will no longer stop being able to see their target from certain angles.
- patch 12 October 2011 (Update):
- Beaver familiars no longer get stuck trying to chop trees if the tree gets cut down unexpectedly.
- update 17 August 2011 (Update):
- Familiars no longer need to be dismissed when entering the Grand Exchange. Instead, they will be hidden until you leave the area. The familiar's timer will also pause while you're in the area.
- patch 28 June 2011 (Update):
- Teleporting in certain circumstances will no longer cause a familiar's timer to stop.
- patch 3 May 2011 (Update):
- Familiars can no longer attack Slayer creatures if the player's Slayer level has been drained.
- patch 28 March 2011 (Update):
- It is no longer possible to interact with a familiar during cutscenes.
- patch 1 February 2011 (Update):
- Familiars will no longer change target when using Summoning scrolls.
- Familiars will no longer perform long-range melee attacks.
- patch 17 January 2011 (Update):
- Players affected by stuns will no longer be able to use any Summoning familiar special attacks (during the stun period).
- patch 5 July 2010 (Update):
- Removed an unnecessary error message from the familiar/follower/pet code.
- Players can no longer prevent their familiars from despawning by clicking the Renew button at the right moment.
- patch 1 February 2010 (Update):
- Familiars are no longer allowed in building mode in your POH.
- patch 3 December 2009 (Update):
- Rewrote the code that checks to see if familiars can attack Slayer creatures.
- patch 13 October 2009 (Update):
- Fixed a bug whereby a selection of Summoning familiars wouldn't actually 'stun' their target due to faulty logic.
- patch 7 October 2009 (Update):
- Improved the logic dealing with the value of items you can store in a familiar's inventory.
- patch 18 August 2009 (Update):
- Fixed an issue with familiars whose timers are about to run out when using their special abilities.
- patch 28 July 2009 (Update):
- You can no longer attack other players’ familiars if they're out of your combat range.
- patch 9 June 2009 (Update):
- Improved the combat code for familiars, due to a timing issue.
- The code dealing with familiars that produce items has changed, so they do not interrupt the new rest feature.
- patch 1 April 2009 (Update):
- Updated code to better handle your familiars when you log-in to various places like cutscenes.
- patch 17 March 2009 (Update):
- The Party Room is now a familiar-free area.
- You can no longer have a familiar near the Grand Exchange.
- The god familiars (Zamorak hawk, etc) will now provide the same protection as god-related items while in God Wars.
- An issue has been fixed with trying to summon a familiar if you don't have one.
- You should now gain Crafting xp when the pyrelord familiar crafts gold bars into jewellery.
- patch 25 February 2009 (Update):
- You will no longer see an incorrect chathead on your pet/familiar side interface when suffering from lag.
- You will now receive a warning about your familiar disappearing before entering the Well of Voyage room.
- You will now receive a warning about your familiar being dismissed when you enter one of the caves during the Path of Glouphrie quest.
- All familiars will now disappear properly when their timers run out.
Trivia[edit | edit source]
- A familiar's attack command can be used on all NPCs including non-combat ones to see their life points and weakness. This method shows how almost all non-combat NPCs have 1 life point and a weakness to crush, although there are exceptions such as Dreadnips (4500 life points and weak to Earth) and the Wise Old Man (30,000 life points, no weakness).
- While it is not possible for most familiars to attack a target without the player being in combat, it is possible to use an ability that does not require a target, such as Anticipation, to enter combat stance and order the familiar to attack. However, combat special moves cannot be used this way. The scroll will be used, but the move will only be unleashed upon actually attacking a target.
- Previous, some summoning familiars have options that allow them to do a different special attack, separate from their special moves. After an update, these have either turned into part of its basic attack pattern (e.g. Smoke devil), a different version of the special move, activated by using a scroll in a different manner (e.g. Phoenix), or even replaced its special move (e.g. Barker toad).
- There is currently a bug where when a player comes from a PvP area such as the Wilderness, their Familiar's combat level may still display, even in non-PvP areas.
- The duration of the Pack Yak familiar was extended by 6 minutes on an update on the 26th of November 2018.
NPCs | |
Summoning shops | |
Scenery | |
Familiar abilities | |
Miscellaneous |