|Release||18 September 2017 (Update)|
|Destroy||You must manufacture another one at an Invention workbench.|
|High alch||6,000 coins|
|Low alch||4,000 coins|
|Separates an augmented item from its gizmos without dissolving either.|
|Links||MRID • recipe|
|FAQ • doc|
The equipment separator is a device available at level 115 Invention. It can be used on augmented items of equipment level 15 and above to remove the gizmos from the item, without destroying either the gizmos or items. The item will remain augmented, retaining the item level and XP present on it. The separator will be the only object destroyed in the process, unless the item in question has a level over 17 or 19, where there is a 25% and 50% chance respectively for the separator to be saved.
The use of a separator contrasts with other methods of modifying gizmos. Namely, using a separator removes all gizmos from the item intact - unlike a gizmo dissolver, which targets just one and does not return the gizmo. Additionally, low level Invention tools could either keep the gizmos (by disassembly at item level 8 or higher, or equipment dissolver); or the item itself by using an augmentation dissolver, depending on the relative value of each aspect. However, optimal PvE gear usually has both: gizmos using expensive components and expensive base items, and the equipment separator gives the player the option to keep the item as well over those two methods. Thus the equipment separator allows the player to sell the gear while upgrading (note that if the player is looking to sell the item also, an augmentation dissolver will still be required to remove the augmentation), or swap in differing gizmos tailored for different encounters without paying to recreate them.
Creation[edit | edit source]
|9,000 XP||-||3 (1.8s)||-|
|Research: Equipment separator|
|Clear parts||400||437||[r 1]174,800|
|Ethereal components||35||76,557||[r 2]2,679,495|
|Precious components||35||8,416||[r 3]294,560|
|Protective components||35||22,439||[r 4]785,365|
|Undead components||2||3,928,816||[r 5]7,857,632|
- ^ Price based on the GE value of Unpowered orb as the cheapest price per component. See RS:Material prices § Clear parts for details.
- ^ Price based on the average cost per material of several items. See RS:Material prices § Ethereal components for details.
- ^ Price based on the GE value of Ring of slaying as the cheapest price per component. See RS:Material prices § Precious components for details.
- ^ Price based on the GE value of Hard leather shield as the cheapest price per component. See RS:Material prices § Protective components for details.
- ^ Price based on the average cost per material of several items. See RS:Material prices § Undead components for details.
Price estimation[edit | edit source]
With junk reduction 9, here are some estimated prices - see calculators for more options:
- 400 clear (lantern lens): 374,010 (calc)
- 35 ethereal (portent of restoration VIII): 1,154,589 (calc)
- 35 precious (ring of slaying): 294,686 (calc)
- 35 protective (leather shield): 645,733 (calc)
- 2 undead (malevolent greaves level 9+): 1,126,714 (calc)
Total cost of a separator: 5,031,409
Thus you should use a separator if making a new gizmo with the same perk would cost more than this. Otherwise, using a gizmo dissolver and re-making the perk would be better.
Some common high-value gizmos which warrant using a separator include:
- Biting 3 (or higher)
- Scavenging 4
- Aftershock 1 (or higher)
- Furnace 3
- Caroming 3 (or higher)
- Precise 4 + Equilibrium 2 (combination gizmo) (or higher)
- Crackling 3 + Venomblood (combination gizmo) (or higher)
- Fortune 3
- Honed 6
- Planted Feet
- Relentless 5 + Crackling 4 (combination gizmo)
- Devoted 4 + Impatient 4 (combination gizmo)
- Equilibrium 4 + Ruthless 3 (combination gizmo)
- Caroming 4 + Equilibrium 2 (combination gizmo)
Disassembly[edit | edit source]
|Disassembly category||Default disassembly items|
|Item quantity required||1|
|Base junk chance||98.9%|
Update history[edit | edit source]
- patch 13 January 2020 (Update):
- Fixed a typo when using an equipment separator on a non-augmented item.