Enhanced gloves of passage
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Enhanced gloves of passage | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Release | 31 August 2021 (Update) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Members | Yes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Quest item | No | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Properties | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tradeable | Yes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stacks in bank | Yes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Equipable | Yes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stackable | No | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Disassembly | Yes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Noteable | Yes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Destroy | Drop | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Actions [?] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Backpack | Wear, Check charges | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Equipped | Check charges | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Values | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Value | 80,000 coins | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
High alch | 48,000 coins | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Low alch | 32,000 coins | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
On death | Reclaimable Value: 127,920,871 Reclaim: 127,920 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Weight | 0.453 kg | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Examine | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
A powerful set of gloves that will aid a melee combatant. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Grand Exchange | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Exchange | 127,920,871 coins (info) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Buy limit | 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Loading... | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Advanced data | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Item ID | 52028 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Links | MRID • recipe |
Enhanced gloves of passage are tier 90 melee power gloves that have been upgraded from gloves of passage using 1,000 Glacor remnants, 10 necronium bars, and 1 Leng artefact.
Like their base variant, they come with the enduring ruin passive effect - a successful hit from Smash or Havoc causes the next attack, inflicted within the next 6 seconds, to deal 10% additional damage, and the target also receives the corrupting wounds debuff for 10.2 seconds, causing 20% additional damage from bleeds.
Gloves of passage degrade over 60,000 charges of combat to a broken state. They can be repaired by a Repair NPC for 300,000 coins, or for cheaper on an armour stand.
Using an Enchantment of agony permanently increases the damage-boosting effect of the gloves by +6% (from 10% to 16%) and additionally increases the bleed damage debuff effect by 5% (from 20% to 25%). These effects are only active after wearing the gloves for at least 9 seconds.
Combat stats[edit | edit source]
Requirements | Degrades | ![]() | |||||||||
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90 ![]() | 60,000 charges | ||||||||||
Class | Slot | ||||||||||
![]() | ![]() | ||||||||||
Tier | Type | ||||||||||
90 | Power armour | ||||||||||
Auto | Ability | ||||||||||
Damage | - | - | |||||||||
Accuracy | - | ||||||||||
Style | - | ||||||||||
Range | - | ||||||||||
Attributes | Damage reduction | ||||||||||
![]() | 108.9 | PvM: 0% | PvP: 0% | ||||||||
![]() | 0 | Style bonuses | |||||||||
![]() | 0 | ![]() | ![]() | ![]() | |||||||
FAQ • docs |
Creation[edit | edit source]
![]() | ![]() | ![]() | ![]() | |
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5,000 XP | - | ? | 127,920,871 | |
Requirements | ||||
![]() | 90 | |||
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Materials | ||||
Item | Quantity | Price | Total | |
![]() | Glacor remnants | 1,000 | N/A | - |
![]() | Necronium bar | 10 | 8,888 | 88,880 |
![]() | Leng artefact | 1 | 54,901,507 | [r 1]54,901,507 |
![]() | Gloves of passage | 1 | 69,757,150 | 69,757,150 |
Total price | 124,747,537 | |||
Profit | 3,173,334 |
- ^ Calculated value given on the item page (generally based on GE prices of ingredients): [show/hide formula]
((Price(Enhanced nightmare gauntlets) + Price(Enhanced Kerapac's wrist wraps) + Price(Enhanced gloves of passage)) - ((Price(Nightmare gauntlets) + Price(Kerapac's wrist wraps) + Price(Gloves of passage)) + 10 × Price(Necronium bar))) / 3
.
Repair cost[edit | edit source]
This item costs at most 300,000 coins to repair completely. The repair cost is precisely calculated by the degradation percentage (e.g. with 75% charge remaining, a full repair would only cost 75,000 coins). It may be repaired through a variety of methods.
Non-player characters[edit source]
These methods cost more as they do not consider player's Smithing level for a repair discount.
- Bob—the axe seller in Lumbridge
- Tindel Marchant—the weapon and armour repairman at Port Khazard
- Dunstan—the smith in Burthorpe
- Squire—in the workshop area of the Void Knights' Outpost
Improved methods[edit source]
These methods provide a repair cost discount of 0.5% per Smithing level (including boosts):
- An armour stand in a player-owned house
- A whetstone which can be used anywhere
- The Item Repair ability of a legendary pet can be used once per hour
template = Calculator:Template/Smithing/Armour stand form = repairForm result = repairResult param = level|Smithing level (1-106)|1|int|1-106|| param = charge|Item Charge|0.0|number|0.0-100.0|| param = cost|cost|300000|hidden|||
Calculator |
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Result |
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Usage cost[edit | edit source]
Combat charges | 60,000 |
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Method | Repair NPC, armour stand, whetstone |
Item(s) consumed | 300,000 × ![]() |
Total GE Price | 300,000 |
Per hour | |
Average rate[uc 2] | 9,000 |
High rate[uc 3] | 18,000 |
Maximum rate[uc 4] | 30,000 |
Comparison with other gloves[edit | edit source]
Disassembly[edit | edit source]
Enhanced gloves of passage | |
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Disassembly category | Melee armour |
Disassembly XP | 27.0 |
Item quantity required | 1 |
Material count | 4 |
Base junk chance | 0.0% |
Special materials | |
? × ![]() | Always |
Common materials | |
![]() | 35/100 |
![]() | 30/100 |
![]() | 30/100 |
Rare materials | |
![]() | 3/100 |
![]() | 2/100 |
Update history[edit | edit source]
- update 4 July 2022 (Update):
- The Enhanced gloves of passage can be further upgraded with the Enchantment of agony, which permanently boosts the gloves' prowess.
Trivia[edit | edit source]
- On release, these gloves do not receive an armour value bonus that correlated with their new tier, making the upgrade strictly a damage increase of +1. This was patched on 6 September 2021.
- Additionally, these gloves are the only glove upgrade from the Glacor Front that require a 4th component (10 necronium bars).
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