Enhanced fleeting boots

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For the regular version, see Fleeting boots.

Enhanced fleeting boots are tier 90 ranged power boots, made by upgrading fleeting boots with a shadow spike. The process is irreversible, and the upgraded boots cannot be traded. They retain the passive effect of the base boots - the Rapid Fire ability can be used while moving while worn, and gives a 10% increased hit chance while the ability is active.

The boots degrade to a broken state over 60,000 charges of combat, and can be repaired by a Repair NPC for 750,000 coins, or for cheaper on an armour stand.

Combat stats[edit | edit source]

Creation[edit | edit source]

Enhanced fleeting boots.png Enhanced fleeting boots
--Hourglass.pngMake-X GE icon.png
P2P icon.png Members only
Fleeting boots.pngFleeting boots135,897,51635,897,516
Shadow spike.pngShadow spike1239,461,022239,461,022
Total price275,358,538

Repair cost[edit | edit source]

The Enhanced fleeting boots at most, costs 750,000 coins to repair completely. The repair cost is precisely calculated by the degradation percentage (i.e. with 75% charge remaining, a full repair would only cost 187,500 coins). It may be repaired through a variety of methods.

With an NPC[edit source]

These less preferred methods cost more as they do not consider one's Smithing level for a repair discount.

Alternate methods[edit source]

These preferred methods provide a repair cost discount of 0.5% per Smithing level (including boosts).

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Usage cost[edit | edit source]

Combat charges60,000
MethodRepair NPC, armour stand, whetstone
Item(s) consumed750,000 × Coins 10000.png Coins[uc 1]
Total GE Price750,000
Per hour
Average rate[uc 2]22,500
High rate[uc 3]45,000
Maximum rate[uc 4]75,000
  1. ^ Cost at armour stand and whetstone is reduced by 0.5% per Smithing level; 50% at 100 Smithing.
  2. ^ 1,800 charges per hour.
  3. ^ 3,600 charges per hour.
  4. ^ 6,000 charges per hour.

Disassembly[edit | edit source]

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!

References[edit | edit source]

  1. ^ Jagex. RuneScape's Twitter account. 8 December 2020. (Archived from the original on 9 December 2020.) RuneScape: "#RSHotfix: Enhanced Laceration, Blast diffusion and Fleeting boots will no longer lose their enhanced nature when repaired."