||25 January 2016 (Update)
|Slice, Piercing Shot and Wrack deal 20% less damage, but generate 0.6 additional adrenaline per rank.
|Infobox • Talk page
Energising is an Invention perk that diminishes the ability damage of Slice, Piercing Shot, and Wrack (and Wrack and Ruin) in return for increased adrenaline production. It can be created in weapon and armour gizmos.
When installed in a gizmo, energising reduces the damage of Slice and Piercing Shot to 80% of their original ability damage — e.g., Slice now deals 24–96% ability damage, instead of its original 30–120%.
Despite the in-game description, Wrack's (and Wrack and Ruin's) ability damage is not affected.
The Fury of the Small relic power works with the abilities affected by the Energising perk.
Furthermore, these abilities are unaffected by Impatient perk. It does not matter if Energising is or is not on the player's gear.
||Total adrenaline gained
|Without Fury of the Small
||With Fury of the Small
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