Enchanted bolts

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Enchanted bolts are ranged ammunition tipped with gems and then enchanted through enchantment spells to obtain a secondary effect. All enchanted bolts can be traded, with the exception of enchanted jade bolts.

While players can only add certain gem bolt tips to specific metal bolts, bakriminel bolts can have any type of gem bolt tips added to them.

These effects can be triggered with auto attacks and abilities, with abilities consuming one bolt per activation. In order for it to activate with abilities, one must equip a main-hand crossbow weapon although it is not required to equip a crossbow off-hand weapon. On the other hand, a non-crossbow weapon + off-hand crossbow would not work with abilities. The chance of the special effect occurring is increased by 2% additively [source needed] upon the completion of the elite Seers' Village achievements, as well as by the Ranged cape perk, which increases your chance by 20% multiplicatively [source needed].

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!
  • patch 21 April 2009 (Update):
    • Improved the Enchant Bolt interface.