Emerald bolts

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Not to be confused with Emerald bakriminel bolts.
Emerald bolts detail.png

Emerald bolts are mithril bolts tipped with emerald bolt tips, requiring level 50 Ranged to use.

Emerald bolts can be created through the Fletching skill. A player must first have a Fletching level of 58 and take a cut emerald and use a chisel with it to make 12 emerald bolt tips. The emerald bolt tips can then be attached to mithril bolts to make emerald bolts. Attaching 10 emerald bolt tips to 10 mithril bolts grants 55 Fletching experience.

Emerald bolts can be enchanted through the spell Enchant Crossbow Bolt (Emerald) by a player with level 27 Magic. The spell enchants 10 emerald bolts at a time, and once they are enchanted they become emerald bolts (e) and gain a special ability; Magical Poison. Upon activation of this enchantment the target is poisoned for 4% weapon damage. Abilities or auto-attacks trigger it.

Emerald and ruby bolts are tied with runite bolts as the strongest bolts in free-to-play (diamond bolts are technically stronger, but due to non-members being restricted to rune crossbow and equivalent, are capped to the same damage). However, emerald bolts tend to be cheaper and also require the lowest Fletching level to make among these functionally identical bolts in free-to-play.

Combat stats[edit | edit source]

Creation[edit | edit source]

Emerald bolts 5.png Emerald bolts ×10
Fletching-Hourglass.pngMake-X GE icon.png
55 XP-2 (1.2s) 1,100
Requirements
Fletching Fletching level58
F2P icon.png Free-to-play
Materials
ItemQuantityPriceTotal
Mithril bolts 5.pngMithril bolts1092920
Emerald bolt tips 5.pngEmerald bolt tips1017170
Total price1,090
Profit10

Products[edit | edit source]

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Disassembly[edit | edit source]

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