For other variants of this item, see non-elite
|Release||25 June 2018 (Update)|
|Stacks in bank||Yes|
|High alch||360,000 coins|
|Low alch||240,000 coins|
|A powerful robe from the depths, further imbued with greater power.|
|Exchange||208,903,783 coins (info)|
|Links||MRID • recipe|
|FAQ • doc|
The elite tectonic robe top is tier 92 Magic power armour made at level 93 Runecrafting, using 420 draconic energies, 3 stones of binding, 5 praesulic essence (magic) along with a tectonic robe top and chaotic remnant. It is part of the elite tectonic armour set.
The elite tectonic robe top lasts for 100,000 charges of combat before degrading to nothing. Once equipped, it instantly becomes untradeable, even if it has not been used in combat. It can be repaired by using six elite tectonic repair patches on it. Each elite tectonic repair patch used will repair 16.66% durability. When used inside elite dungeons no charges are used.
It can be augmented at an invention workbench using an augmentor and 36 divine charges, making an augmented elite tectonic robe top. The robe top can be dyed using barrows, shadow, Third-Age, blood, or ice dye to create the barrows, shadow, Third Age, blood or ice variants, respectively. Dyed armour will not crumble to dust when it fully degrades, but still needs to be repaired with elite tectonic repair patches to stay usable.
Elite tectonic robe top
| Runecrafting level||93|
| Members only|
|Tectonic robe top||1||68,460,143||68,460,143|
|Stone of binding||3||452,863||1,358,589|
|Praesulic essence (magic)||5||14,005,644||70,028,220|
|Profit||1,005,911|The update history project is a work-in-progress – not all updates to this topic may be covered below. See here for how to help out!