Elder energy
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Elder energy | |
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Release | 6 May 2014 (Update) |
Members | Yes |
Quest item | No |
Properties | |
Tradeable | Yes |
Equipable | No |
Stackable | Yes |
Disassembly | No |
Destroy | Drop |
Actions [?] | |
Backpack | Weave |
Values | |
Value | 40 coins |
Alchemy | Not alchemisable |
On death | Reclaimable Reclaim: 11 Sacrifice: 44 |
Weight | 0 kg |
Examine | |
A chunk of elder energy. It can be manipulated to create or transmute objects. | |
Grand Exchange | |
Exchange | 76 coins (info) |
Buy limit | 25,000 |
Loading... | |
Advanced data | |
Item ID | 31312 |
Links | MRID • recipe |
FAQ • doc |
Elder energy is the divine energy of the elder god, Mah. It can be gathered from the Elder Halls of Freneskae and divine simulacrums or obtained by killing nihils, muspah, and nightmares. Level 75 Divination and completion of Fate of the Gods are required to gather it. Each harvest gives 8.5 Divination experience and elder memories which can be converted to elder energy for 1 experience, with the exact amount of energy per memory depending on the player's Divination level. Elder energy is also the main material for creating nihil and Nightmare muspah pouches, which require 150 energy, an elder charm, and a secondary material.
One elder memory and five elder energy can be converted for 41.8 Divination experience, while one enriched elder memory and ten energy can be converted for 83.6 Divination experience.
Divination[edit | edit source]
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Divination level | ![]() |
Wisp | Elder wisp |
Experience | |
Standard XP | ![]() |
Enriched XP | ![]() |
Conversion[edit | edit source]
Boon | GE price | Normal XP | Enhanced XP | Additional XP | GP/XP |
---|---|---|---|---|---|
No | 76 | 33.5 | 41.8 | 8.3 | 45.78 |
Yes | 76 | 36.8 | 45.9 | 9.1 | 41.76 |
Products[edit | edit source]
Drop sources[edit | edit source]
Source | Level | Quantity | Rarity |
---|---|---|---|
Bladed muspah | 150 ![]() | 5 | Always |
Blood nihil | 160 ![]() | 50; 100 | Common |
Divine impling jar | N/A ![]() | 50–151 | Uncommon |
Divine impling jar | N/A ![]() | 80–121 | Always[dr 1] |
Divine impling jar | N/A ![]() | 820; 970; 1,010; 1,110; 1,262 | Very rare[dr 1] |
Divine impling | 79 ![]() | 50–151 | Uncommon |
Divine impling | 79 ![]() | 80–121 | Always[dr 1] |
Divine impling | 79 ![]() | 820; 970; 1,010; 1,110; 1,262 | Very rare[dr 1] |
Elder wisp | 75 ![]() | 1–3 | Always |
Enriched elder wisp | 75 ![]() | 1–3 | Always |
Force muspah | 150 ![]() | 5 | Always |
Ice nihil | 160 ![]() | 50; 100 | Common |
Nightmare | 128 ![]() | 15–25 | Always |
Nightmare | 128 ![]() | 75 | Uncommon |
Shadow nihil | 160 ![]() | 50; 100 | Common |
Smoke nihil | 160 ![]() | 50; 100 | Common |
Throwing muspah | 150 ![]() | 5 | Always |
Price history[edit | edit source]
- Due to the item's use in summoning, it was one of the most valuable types of energy despite its relatively low level requirements. However, from September 2021 to at least March 2022 the price crashed, making it more efficient in creating divine charges than even incandescent energy. This may be partially explained by Ancient Summoning familiars with more-direct bonuses to damage being released that year, creating a substitution effect on the use of nihil familiars and reducing the demand for elder energy as an input into nihil creation process.
Gallery[edit | edit source]
Update history[edit | edit source]
Trivia[edit | edit source]
- Elder energy is currently the only energy with products not limited to a specific range of levels.
- The colour scheme is based on the two gods who came from Freneskae, Seren's green-blue and Zaros's purple.
Divination gathering | |
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Wisps | |
Memories | |
Energy | |
Boons | |
Chronicles | |
Cores | |
Rifts / sources | |
Springs |