Elder chronicle (Freneskae)

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This article is about the elder chronicles found in Freneskae. For elder chronicles found throughout Gielinor, see Elder chronicle.
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Elder chronicle (Freneskae) detail.png

Elder chronicles are memory fragments gathered by harvesting from elder wisps within Freneskae. They are akin to chronicle fragments in that they may spawn randomly from an elder spring and grant Hunter experience based on the player's level when collected. They may be offered to May Stormbrewer near Draynor Village, or Guthix's resting place. Using the latter location grants 33% more experience but also requires completion of The World Wakes to access. Alternatively, the chronicle may be used on the energy rift to charge it, eventually spawning an enriched elder wisp and temporarily granting the Memory Overflow buff. If the chronicle is gathered quickly, an enhanced elder chronicle is granted instead. Elder chronicles can only be used to empower the energy rift in Freneskae.

When offered or used to charge the rift, they grant an amount of experience in a chosen skill. Bonus experience does affect the experience received. For every 10 offered, there is a small piece of lore relating to the Elder Gods. These lore fragments may be re-read at any time at the same locations where the fragments may be handed in. Obtaining all 10 pieces of elder god lore from the chronicles, which equates to offering 100 chronicles, is a trimmed completionist cape and master quest cape requirement.

If the player wishes to complete the achievement as fast as possible, the pontifex observation ring (or its upgrade) is strongly recommended for its increased chronicle fragment spawn rate. Additionally, the elder divination outfit is heavily recommended for its 7% chance to double elder chronicles. Finally, using the Chronicle Attraction curse or a spirit attraction potion allows the player to catch the chronicle without interaction. Please note that the chronicles must be offered to May, Guthix's resting place, or from the inventory to count progress towards the lore pieces and the achievement; handing them into the energy rift will not count.

When an elder chronicle spawns, it will prompt the message An elder chronicle escapes from the spring!. It will be temporarily instanced so that only the player for whom it spawned may see it. After a short while, other players will be able to catch it.

Prior to completion of the Memorial to Guthix tutorial, a maximum of 30 elder chronicle may be possessed at once. Once players reach the limit, they will need to offer chronicles to either May Stormbrewer, Eilwynn, or Guthix's resting place in exchange for Divination experience before gathering more. This limit is removed after Memorial to Guthix, at which point players are able to possess an unlimited amount of chronicles before turning them in. Harmony of Naragun does not affect elder chronicles.

Achievement[edit | edit source]

Experience table[edit | edit source]

The following table shows the experience gained from 10 chronicle fragments at various levels. The experience gained from May Stormbrewer and Eilwynn is 75% of that gained from Guthix's shrine, and serves as a good alternative for those who haven't completed The World Wakes.

Level Experience Level Experience
Guthix's shrine May Stormbrewer / Eilwynn Guthix's shrine May Stormbrewer / Eilwynn
1 516 387 50 2,948 2,211
2 528 396 51 3,016 2,262
3 536 402 52 3,088 2,316
4 548 411 53 3,152 2,364
5 556 417 54 3,220 2,415
6 568 426 55 3,284 2,463
7 576 432 56 3,344 2,508
8 584 438 57 3,408 2,556
9 596 447 58 3,464 2,598
10 696 522 59 3,520 2,640
11 712 534 60 4,012 3,009
12 728 546 61 4,112 3,084
13 744 558 62 4,212 3,159
14 760 570 63 4,308 3,231
15 776 582 64 4,400 3,300
16 792 594 65 4,488 3,366
17 808 606 66 4,576 3,432
18 824 618 67 4,660 3,495
19 840 630 68 4,744 3,558
20 936 702 69 4,820 3,615
21 956 717 70 5,448 4,086
22 976 717 71 5,576 4,182
23 1,000 750 72 5,696 4,272
24 1,020 765 73 5,816 4,362
25 1,040 780 74 5,928 4,446
26 1,060 795 75 6,036 4,527
27 1,080 810 76 6,140 4,605
28 1,104 828 77 6,240 4,680
29 1,120 840 78 6,332 4,749
30 1,404 1,053 79 6,416 4,812
31 1,440 1,080 80 6,956 5,217
32 1,472 1,104 81 7,132 5,349
33 1,504 1,128 82 7,272 5,454
34 1,536 1,152 83 7,380 5,535
35 1,564 1,173 84 7,452 5,589
36 1,596 1,197 85 7,876 5,907
37 1,628 1,221 86 8,052 6,039
38 1,656 1,242 87 8,192 6,144
39 1,684 1,263 88 8,292 6,219
40 2,112 1,584 89 8,356 6,267
41 2,164 1,623 90 8,916 6,687
42 2,212 1,659 91 9,104 6,828
43 2,260 1,695 92 9,248 6,936
44 2,308 1,731 93 9,348 7,011
45 2,356 1,767 94 9,400 7,050
46 2,400 1,800 95 9,640 7,230
47 2,448 1,836 96 9,856 7,392
48 2,492 1,869 97 10,012 7,509
49 2,532 1,899 98 10,104 7,578
99 10,128 7,596

Transcript[edit | edit source]

The following text is transcluded from Transcript:Elder chronicle (item).

Entry:

  1. From darkness is born light, the spark of life. The child is full of wonder, imagination, and innocence. Thus came Edda-Mah.
  2. From Mah, the light by which to see, the dark in which to hide. The potential for all life, and a place for all things.
  3. From matter is born shape, ever growing and changing. The youth increases in knowledge and power. Thus came Edda-Bik.
  4. From Bik, the clay to shape, to build and destroy. Form and reform. The changing of states, of forms, of function.
  5. From the cold is born fear, shrinking and death. The corpse lies still and lifeless. Thus came Edda-Wen.
  6. From Wen, the cold to harden and freeze, to brittle and fracture the clay. The ending of things, to break apart. To reflect on the past.
  7. From the heat is born passion, growth and life. The maiden feels love and joy. Thus came Edda-Ful.
  8. From Ful, the heat to soften and burn, to work and fire the clay. The beginning of things, to start anew. To experience the now.
  9. From life is born experience, wisdom and intelligence. The matron is nurturing and caring. Thus came Edda-Jas.
  10. From Jas, the thought to lead them all. The preparation, the plan, the execution. To look to the future.

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!
  • update 4 May 2021 (Update):
    • Chronicle fragments will now spawn next to you and remain immobile. If you're paying attention and grab the Chronicle Fragment within six seconds, you'll get an Enriched Chronicle worth a little bit more XP - and a lot more progress towards Overloaded Energy Rifts.