Elder Gods

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Clockwise, from left to right: Ful, Jas, Wen and Bik.

The Elder Gods, also known as the The Elder Choir[1] and Creators,[2] are legendary and divine entities responsible for creating the planets and life in the universe. They occupy the highest tier of godhood. There are five of form:[3] Jas, Ful, Wen, Bik, and Mah. Jas is the oldest[4] while Mah is the youngest.[5] According to Zaros, there is also a sixth which he describes as not being of form, but rather "something else".[3]

Currently, the next generation consists of three Elder Gods;[6] the reincarnations of Ful, Wen and Bik.

Nature and abilities[edit | edit source]

Name Alignment Element Symbol Tier Avatars Colours Adjective Status Notes
Jas Progression Sand and air Jas symbol.png 1 Echo of Jas, Voice of Jas White and cream None Battlelocked with a Shadow leviathan in Erebus Oldest and strongest Elder God
Ful Constancy Fire Ful symbol.png 1 None Red None Newly hatched on Iaia None
Wen Inversion Ice Wen symbol.png 1 None Cyan, blue None Newly hatched on Iaia None
Bik Alteration Earth Bik symbol.png 1 None Brown and green None Newly hatched on Iaia None
Mah Potential Light and darkness Circle 1 None Purple and black None Deceased None
Sixth Elder God Unknown Unknown Unknown Unknown Unknown Unknown Unknown Unknown Only mentioned once by Zaros.

The Elder Gods are powerful beings, moreso than most, if not all known life in the universe. They can create planets and even stars.[7]

They have the ability to atomise their enemies[8] and are capable of breaching barriers of shadow anima, despite it being harmful to them. They can also bind beings to their artefacts and prevent them from dying if they choose to. Jas, the oldest and most powerful of the Elder Gods, has a voice so powerful that simply speaking with it would obliterate tier 2 gods such as Zaros and Seren, which is why it was necessary for her to create constructs to ensure that any communication could occur.[9] Their destructive power is to the point where they could even destroy their own eggs, which have been compared to the durability of tier 4 gods such as Zamorak[10] if they were careless enough to do so. Eggs brimming with plenty of anima were also dangerous to gods who did not have the experience to drain anima. Initially, Armadyl had difficulty handling the energy, while Saradomin and Zamorak were able to do so, although as time passed, the strain of absorbing their anima began to significantly increase.[11] Azzanadra, being a newly ascended god, would have only been able to withstand it for a few seconds before burning to a crisp. Even then, despite the efforts of three ascended gods and one divine creation, they were only able to slow the rate in which the eggs grew,[12][13] and even then, if they all worked together - a tier 2 god, a tier 3 god, and two tier 4 gods - they would still be unable to destroy one of the eggs.[14]

While killable, it takes an immense amount of power; Mah, the only known Elder God to die, was only killed by Seren because she had been significantly weakened, and Zamorak believes that he and the other gods, including Seren, are incapable of killing a healthy Elder God. They may also die from a lack of anima due to insufficient experience in creating worlds when they hatch, but this had not occurred until the current cycle.[source needed]

Being pure divine beings, the Elder Gods work far differently than that of the younger gods - they have to reproduce for reasons unknown, but the primary goal is to gain more and more anima for their offspring. In order to do this, they create a wide plethora of worlds in their attempts to do so; the first few or so planets are of a lower tier. As they continue to build more worlds, they become more experienced, eventually culminating in the "perfect" world of that cycle. When this is achieved, they lay their eggs in the world's Elder Halls, where they begin to absorb anima.

At this point, the Elder Gods simply wait for their eggs to absorb enough anima before proceeding to the next step. However, they will intervene if they discover a threat to their or their young's existence and eradicate the threat. When the eggs have obtained enough anima, the adults must touch the eggs to pass down their knowledge and identities, killing them after the process is complete.[15][16]

The young, now with their identities and memories, proceed to emerge from the Elder Halls, ravenous for anima. They proceed to suck the world's anima dry to a husk, killing the entire planet within minutes of emerging. Afterwards, they begin The Great Revision - they proceed to destroy all of the planets except the one they were on, tossing the "mistakes" into the Abyss. As they destroy the planets, they obtain knowledge, which they then use to create the perfect world once more, repeating the process.[17]

From visions Ariane had, it is suggested that the adult (or possibly the young) form of all Elder God consists of a long, worm or snakelike body ending with a flower-like head. Ful matches this description, as does possibly Jas, whose head is only seen. If Jas has the same body design, the rest of her body was hidden from the World Guardian's view.[18] This body shape was confirmed to be shared by all Elder Gods in Extinction. If an Elder God is born stunted due to insufficient anima, their body deforms into a humanoid shape. This was seen with Mah.[19]

It can be deduced that the Elder Gods then spend their time and energy trying to create the next perfect world to produce the maximum amount of anima so that their offspring can be nourished. Zaros claims that the Elder Gods could die or be stillborn during the process, which could result in the universe ceasing to exist.[source needed]

History[edit | edit source]

The origins of the Elder Gods are unknown. Nothing is currently known about the Elder Gods' history before the previous cycle. They were not aware that the creation of the planets also created sentient life, and as such, they believed themselves to be the only living beings.[source needed]

Previous cycle[edit | edit source]

The Elder Gods draining all life from Freneskae.

In the previous revision, one of these planets housed the dragonkin, who were somehow aware of the existence of the Elder Gods and the Great Revision. An unknown amount of dragonkin fled into the deepest parts of the Abyss to escape the Elder Gods. In this previous cycle, the planet Freneskae was considered to be the perfect world.

Unfortunately, this cycle was also the first in which the Elder Gods faced their own mortality; four of these "eggs" - Jas, Ful, Wen and Bik emerged, but Mah did not. As the Elder Gods needed to work together to create the perfect world, they lost an immense amount of knowledge that Mah should have retained. As the four Elder Gods drained Freneskae of anima within minutes, they were not aware that Mah had survived stillborn, corrupted by an icy streak by someone close to her; this was initially believed to have been Wen, but Azzanadra later confirmed that it was of something else.

With one Elder God assumed dead, the remaining four created Elder Artefacts in an attempt to replace the knowledge and power that was lost.[20] Jas sacrificed her egg for the next cycle to create the Stone of Jas, meaning that she gave up her existence at the start of the next cycle.[21] Using the Elder Artefacts, they tirelessly worked to create the perfect world, learning with each creation.[22] This eventually culminated with the creation of Gielinor, and the Elder Gods seemingly vanished after its creation.

Current cycle[edit | edit source]

The Elder Gods briefly woke after sensing that a toxic substance was being fed into Gielinor's animasphere. The dragonkin Kerapac had created a device which could generate shadow anima, harmful to the Elder Gods. This was the first time they saw sentient life other than themselves, referring to them as "mortal". They destroyed Orthen and the other dragonkin settlements. Jas bound the dragonkin to the Catalyst, linking their pain receptors to its usage to drive them to protect it from being used. The Elder Gods soon returned to an idle state.

The Elder Gods still reside on Gielinor, and rest beneath the locations where the elder chronicles are found, next to their mouthpieces.[4] Jas is under the Kharidian Desert, Ful is under Karamja Volcano, Bik is under Entrana, and Wen is under Ice Mountain and White Wolf Mountain. A fifth mouthpiece chamber is found beneath Lumbridge, but is empty. Azzanadra dismisses the possibility that this chamber is for Mah, and speculates it is for something else which he chooses not to reveal.[23]

Guthix appeared frequently to us back in those days... It seems that he had not created this world, and spoke of 'elder gods' that existed in a time before he could remember; of this he said little.
Laura during Meeting History

While the Elder Gods were known to the early human settlers of Gielinor, little knowledge of them has survived to the present day, and outside the Gods, Dragonkin, TokHaar and Mahjarrat, most know nothing of them. The Elder Gods are spoken of by TokHaar-Hok; they are the "masters" that created the TokHaar using the Elder Kiln to create and shape the mountains of the world.

In addition there is also hidden lore about the Elder Gods from the point of view of the TzHaar. This lore is found in a bookcase next to the Fight Cauldron, and can be translated with the aid of TzHaar-Ga'al-Kot.

Sixth Age[edit | edit source]

The following takes place during Heart of Stone.
The chamber of JasKra mouthpiece.

With the death of Guthix, the gods returned to Gielinor. It is unknown if the Elder Gods were affected by Guthix's edicts, seeing that they surpassed him in power. Guthix, who was aware of the Elder Gods and the Great Revision, had slowed the flow of anima to the eggs to prevent them from hatchling early. The Elder Gods did not appear to be aware of this and took no action.

The Elder Gods slowly began to wake during the Sixth Age, when Xenia attempted to dump Gielinor's anima into the Abyss to prevent them from waking. The World Guardian encountered a prehistoric abyssal that informed them that dumping of the planet's anima had caused them to slowly wake up.

The following takes place during Kindred Spirits.

The Mahjarrat Sliske was soon able to make contact with Jas through unknown means. The Elder Gods saw many mortal lifeforms; curious, Jas appointed Sliske as her agent, requesting that he bring the lesser gods to her with the Catalyst.

The following takes place during Children of Mah.
Seren kills Mah.

Sometime after the 18th Ritual of Rejuvenation, the Mahjarrat on Gielinor soon noticed that their powers were draining at an alarming rate, despite having undergone the ritual a few years ago. An emergency meeting was held, where Zaros appeared and requested they head to Freneskae to be permanently empowered. Zamorak appeared after Zaros left and tried to convince his brethren not to go, believing it to be a trap, but his words fell on deaf ears. It is revealed during the quest that Mah's awakening since the World Guardian's last visit to the planet compelled her to recall all of her divine energy. Zaros and the rest of the Mahjarrat reversed the ritual to draw from Mah. Seren, who had also arrived to the planet, tasked the adventurer with quelling Mah's nightmares, only to learn from them that "someone close to her" willed a streak of corruption that caused Mah to be stillborn. Seren proceeded to mercy kill Mah to end her suffering, making her the first Elder God to be killed.

The following takes place during Sliske's Endgame.

Sliske brought the lesser gods and a few other participants to his Endgame, where a massive labyrinth was constructed. Jas' innate powers slowly stripped all of the gods of their divinity. At the end of the game, Kerapac appeared and destroyed the Catalyst with the Mirror. An enraged Sliske then decided to kill the World Guardian for good, but he was eventually slain by their hands, but not before transferring some of his essence to them. The World Guardian soon arrived at a massive chamber with Zaros and Seren, where they were speaking to Jas. Zaros requested that they make him an Elder God with the death of Mah, showing her core as proof of her demise, but Jas refused his request, stating that he had to make life from nothing. Zaros and Seren soon left the chamber, upon which Jas took notice of the World Guardian.

Jas believed mortal life to be unexpected and dangerous after hearing a variety of responses from them, but she found herself particularly interested in them and proposed an experiment. She told the World Guardian that if they could prove to her and her sisters that mortal life deserved to exist, they would leave the current cycle alone. She was not particularly helpful in explaining how, simply stating that it would need to be proven with actions.

The following takes place during Desperate Measures.
Ful appears on Anachronia.

Despite being free of the curse, Kerapac still desired revenge against the Elder Gods for the pain that they had put his kind through. After obtaining the Needle with the World Guardian and Charos' help during Desperate Times, Kerapac flew to Orthen to begin the final steps in his plan. With his device, he created a barrier of shadow anima that would protect him from the Elder Gods. The World Guardian, seeking to stop Kerapac, met with Jas after she granted them an audience, who revealed that they were aware of his attempt to kill them. Although they could intervene, they chose not to for the World Guardian's benefit for the time being, but would do so should they fail to act in time. Jas gave the World Guardian a device that would allow her to regain control of the Needle from Kerapac before she teleported them away.

The World Guardian infiltrated Kerapac's laboratory on Orthen and killed the black stone dragon inside. This dissipated the barrier of shadow anima around the laboratory. Kerapac refused to listen to reason, forcing the World Guardian to use the Eye of Jas. Jas immediately reclaimed the Needle and bound Kerapac and his sleeping Nodon to her. Ful was particularly unhappy with Kerapac's assassination attempt and emerged from the Anachronia volcano, destroying it and the laboratory. With the situation under control, the Elder Gods returned to their observing state.

The following takes place during Kerapac Track.

Kerapac's tampering of the anima caused the eggs to shake slightly, with Seren realising that a second, more powerful tampering would cause them to emerge prematurely. She also sensed her three "cousins" - the Elder Gods of the upcoming cycle.

The following takes place during Azzanadra's Quest.

The three eggs were later discovered by the World Guardian, Azzanadra and Ariane underneath the Heart of Gielinor in relatively good condition. Azzanadra warned them to not destroy an elder artefact or kill a god in the halls, lest the eggs begin moving once more.

The following takes place during Battle of the Monolith (miniquest).
The eggs moved to the Cathedral of Azzanadra.

Zaros eventually deemed that Gielinor was a lost cause and chose to head to Erebus to negotiate with its rulers. Opening the Codex, a massive quantity of shadow anima leaked into Gielinor. While the Codex was eventually sealed by Azzanadra, who accidentally ascended to godhood in the process, too much had seeped into the planet, and the Elders, sensing this, appeared to deem mortal life unworthy. The flow of shadow anima had also caused the eggs to begin hatching.

The following takes place during City of Senntisten.

Azzanadra, knowing they could not let the eggs hatch, chose to take the eggs away to Senntisten and have the younger gods drain the eggs of anima to stall the Great Revision while tasking the World Guardian with finding a solution. This enraged the Elder Gods, who decided to send their forces to the former Zarosian capital in their stead, as personal intervention could potentially destroy their eggs. Jas was the first to arrive, sending Kerapac and the Nodon dragonkin. Wen would be the second, who sent a large group of glacors and an Arch-Glacor from Leng. Bik would be the third, who revived the ancient bioweapon Croesus from beneath Senntisten's graveyard. Ful would be the last, having sent TzKal-Zuk and the TokHaar, who had reforged into TzekHaar after their failure at the Battle of the Monolith.

The following takes place during Extinction.

After several long months of a standstill, Zamorak abandoned his post, putting the Elders on the brink of victory. After Zuk tried to breach the cathedral, Seren teleported the eggs away before the other gods could destroy them, seeing they saw no other choice. Seren brought the eggs to Freneskae, where she was caught up to by the World Guardian, Moia, Adrasteia, Hannibus and Vicendithas. Jas was coming for the eggs due to Kerapac following them, but they had convinced him to defy her. Kerapac used the Needle to rewind time to prevent Jas from arriving, during which the World Guardian entered Erebus numerous times through the Shadow Breach and was able to lure a Shadow leviathan. With Kerapac's intervention, Jas was banished into Erebus.

Seren, seeing the horrors of a creature from Erebus overcoming Jas, a broken Needle and a rampant Shadow Breach, came to the conclusion that in order for the rest of the universe to live, the Elders had to die. After Hannibus spoke of Iaia to grant the eggs a merciful death, she moved them there, not to die but to hatch. The group quickly realised her intentions and evacuated as much Ilujanka as possible before the Elders arrived, upon which they imparted their knowledge and memories to the eggs, killing the adults. For reasons unknown, they did not appear to notice or care that Jas was missing and they were going to hatch the eggs on an imperfect world. The newborns consumed all of the anima on Iaia, sparing Seren due to recognising her. The World Guardian was also spared, but only due to their powers acquired from Erebus, which caused them to recoil from the taste of shadow anima. While the planet had enough anima to reincarnate them, it was not the perfect world, causing them to be severely weakened.

With all of the experiences she had, Seren promised to the World Guardian that she would keep the Elders on Iaia despite their concern that they would outgrow their home, as they were severely weakened and she was fully convinced the universe wanted them dead and the threat of Erebus looming close by.

Mentioned[edit | edit source]

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Transcripts Elder Gods is mentioned in:

Gallery[edit | edit source]

Trivia[edit | edit source]

  • Unlike the other gods of the RuneScape pantheon, the elder gods all have monosyllabic names consisting of only three letters each. This has caused speculation amongst the playerbase about whether Xau-Tak, Mur, and Vos, which have similar or identical naming conventions, are elder gods or have ties to the elder gods.

See also[edit | edit source]

References[edit | edit source]

  1. ^ The Elder Choir, "Sliske's Endgame", RuneScape. "[The Elder Choir]: We hear"
  2. ^ Mysterious Statue, "One of a Kind", RuneScape. "My siblings and I were built by the TokHaar, on the orders of the Creators of the Universe - those you insult by calling 'Elder Gods', as if any younger beings were gods."
  3. ^ a b Zaros, "The Light Within", RuneScape. "It was easy enough to find the memories when you look carefully enough. Six of them, five of form and one of ... something else."
  4. ^ a b Mod Rowley, Fate of the Gods - FAQ 25 March 2014. Recent Game Updates.
  5. ^ Zaros, "Fate of the Gods", RuneScape. "She is an elder god. The youngest of five."
  6. ^ Seren, "Kerapac Track", RuneScape. "No. Not exactly. I can feel them, though. My three cousins."
  7. ^ Armadyl, "Nodon Front", RuneScape.
    • Player: You're absorbing anima from the eggs?
    • Armadyl: I must admit, it is...exhilarating. This is old anima. From the beginning. I have some notion now of how it must have felt to shape planets. To form stars. It changes one's perspective somewhat.
  8. ^ "Desperate Measures", RuneScape. "You shiver, as you remember an alternative life where you were shattered into atoms by the fury of one of the creators of the universe."
  9. ^ From the examine text of a Voice of Jas: "An entity created to speak for the elder god Jas as her voice would obliterate us."
  10. ^ Azzanadra, "Azzanadra's Quest", RuneScape.
    • Player: Can we do anything with them? Destroy them?
    • Azzanadra: Not with anything we have with us. The inside of these spheres is a thick soup of anima, more concentrated than anything I've ever felt before. The divine flesh of false gods such as Zamorak is so resilient that only a handful of things in this universe can damage them. It feels like... we should check another.
  11. ^ Armadyl, "Elder God Wars Dungeon", RuneScape. "The eggs grow in strength. Soon... we will no longer be able to contain them."
  12. ^ Zamorak, "Elder God Wars Dungeon", RuneScape. "But we've been here long enough to know that's not an option. Seren was right from the off."
  13. ^ Armadyl, "Elder God Wars Dungeon", RuneScape. "Despite our efforts, the eggs are gradually growing in strength. At this time, draining them is still the only thing preventing our destruction."
  14. ^ Seren, "Elder God Wars Dungeon", RuneScape.
    • Armadyl: We lack the power to destroy the Elder God eggs, yes?
    • Seren: Yes. Even with our combined strength, we could not destroy even one. Even if we could, we would be fully occupied with just one egg. The others would be free to hatch.
  15. ^ Ariane, "Azzanadra's Quest", RuneScape. "Ariane: In the past the elders touched the eggs.
    Azzanadra: If we could stop the adults from touching their eggs, that could prevent them from hatching."
  16. ^ Player character, "Azzanadra's Quest", RuneScape. "Finding the eggs is the first step to finding a true solution. The elder gods need to touch the eggs in order to hatch them. So if we can somehow intervene before then, we can prevent them waking."
  17. ^ Ariane, "Azzanadra's Quest", RuneScape. "This world was lush, once. Green and flourishing. A perfect womb for the sleeping gods. Within their shells, they slumbered in a yolk of incredible power. The currents of magic drove more and more energy into the eggs, until they reached bursting point. Sensing the impending birth of their young, the adults pressed in close. With a touch they imparted their identities and their memories. The eggs burst open, and the hatchlings within emerged, ravenous. Their mere presence drained all life from the cavern around them. Within moments every other living thing nearby was dead, drained of all life. Nothing could stop them. The world was doomed. Further and further their reach expanded, blanketing everything. Minutes later, Freneskae was a desolate husk. The sated hatchlings travelled out into the universe to remake it."
  18. ^ Ariane, "Azzanadra's Quest", RuneScape. "Ariane: The visions I mentioned. I saw the adults... I think. Perhaps the young? It's unclear. They shared a form. A sinuous body, endless in length, bursting into a flower at the head.
    Player: That sounds a bit like Ful. She appeared briefly over Anachronia.
    Ariane: Oh yes, I heard about that. Is it possible you only saw Jas's head?
    Player: Maybe. I suppose she could have had a body somewhere back there."
  19. ^ Ariane, "Azzanadra's Quest", RuneScape. "Player: What about Mah, though?
    Azzanadra: Mah was deformed. It is why her sisters abandoned her here.
    Player: Deformed into a humanoid?"
  20. ^ RuneScape Lore Q&A (from RuneFest 2016). (Archived from the original on 2 June 2021.)
  21. ^ Mod Crow. "Campfire - Answers." 27 June 2013. General Forums.
  22. ^ Jagex. Motion comic: Origins of Gielinor. 28 February 2013. (Archived from the original on 2 June 2021.)
  23. ^ Azzanadra, RuneScape. "Perhaps it is the chamber of Mah, which makes little sense seeing as she never arrived here. But then again it could be for...no, enough speculation."