|Eadgar's Ruse (#60)|
|Release date||5 October 2004 (Update)|
|Main developer(s)||Chris S|
|Quality assurance||Unknown edit|
|Infobox • Talk page|
Official description[edit | edit source]
Sanfew requires a rare herb for the next part of the purifying ritual.
Travel back to the Troll Stronghold to find this herb that the trolls use as an ingredient for their favourite dish.
Overview[edit | edit source]
|Start point||Sanfew in Taverley|
|Member requirement||Members only|
|Requirements||Skill requirements are not boostable unless marked with a [B] for boostable.
|Items required||Items from the tool belt are not listed unless they do not work or are not automatically added.
|Enemies to defeat||
Get the goutweed[edit | edit source]
Start the quest by speaking to Sanfew, who lives in the building just southwest of the Summoning instructor, in Taverley. Select "Have you any more work for me, to help reclaim the circle?" and then select the top option. He will tell you he needs assistance with getting a herb called goutweed.
Enter Trollheim[edit | edit source]
You need to make your way to Trollheim using the same route as in the Troll Stronghold quest. Or you can enter the cave by using the fairy ring code ajr and walking directly north-east into the camp stronghold from the secret entrance from which you left during the quest. From there, you can climb out of the cave, and head to the top of Trollheim.
Equip your climbing boots, go north from Taverley to Burthorpe and follow the path through the dwarf's cave. Climb over the rocks and head towards the Troll arena. Follow this path and run past the thrower trolls (Using Protect from Missiles if possible, as they can cause lots of damage very quickly). If you have 47+ Agility you can avoid the thrower trolls completely by using the Agility shortcuts on the mountain.
Eadgar's Cave is on top of the mountain with the thrower trolls, the world map marks this as Trollheim. (The destination is masked by a Mini Obelisk icon on the World map.) When in the cave, ask Eadgar about goutweed. He will recommend you go see a Troll Cook.
If Eadgar isn't in his cave, you will need to rescue him like you did at the end of the Troll Stronghold quest. There is a cave called "Secret Entrance" northwest of where the dwarf's cave exits that takes you straight to the jail cells.
The troll cook[edit | edit source]
Leave Eadgar's cave, go back down the hill and head north west, following the path round into the Troll Stronghold. If possible, use Protect from Melee if the trolls attack you.
Head south once in the cave to go down the stairs. You will see four troll cooks here – one of them will be called Burntmeat. There are no aggressive trolls in this area.
Tricking the trolls[edit | edit source]
Upon returning to Eadgar, he will tell you that he needs a parrot in order to fool the Trolls into thinking you have given them a human.
Go to the zoo in Ardougne and talk to Parroty Pete at the north part of the zoo near the wolf enclosure. He will tell you that their favourite food is pineapple chunks, and that they will get drunk if you feed them vodka. Be sure to ask him both of the possible questions or else you will not be able to mix the ingredients.
Use your vodka on your pineapple chunks to make alco-chunks and then use them on the aviary hatch on the west side of the parrot cage. You will obtain a drunk parrot and will tell Parroty Pete that you will take it to the vet. If you drop the parrot it will fly away and you will need to go back and talk to Eadgar to get it back.
Take the parrot to Eadgar. He will tell you that you need to make it look like a human, taste like a human, smell like a human, and talk like a human.
First, to make it talk like a human, you'll need to hide it on the bottom floor of the troll stronghold (use the stairs in the north), under a rack north of the cells in the prison. Here it'll pick up the 'right kind' of sayings. Leave the parrot under the rack and head back to Eadgar.
Now take care of the other tasks. These tasks can be done in any order:
- To make it look like a human, give Eadgar ten lots of unnoted Wheat and one pile of logs.
- To make it taste like a human, give Eadgar five unnoted raw chickens (obtainable from Freda's house or from chickens near Taverley market, north of Sanfew).
- To make it smell like a human, go to Taverley and talk to a druid named Tegid. He is south of Sanfew washing his clothes (just east of the bridge). You need to obtain a dirty robe from him (use the option that mentions Sanfew not being happy), and give this to Eadgar.
- If you accidentally drop your parrot after speaking with Eadgar, it will return to his cage, and you will need to talk with him to get it back.
- It is not possible to obtain the dirty robe first, as you must have talked to Eadgar about it.
Truth serum[edit | edit source]
Search all the grassy areas near Eadgar's cave until you find a troll thistle growing in a patch of grass. Switching to high detail may help players spot the patch with the troll thistle. Note that it spawns in a different grass area every time it is picked. If you search and cannot find it, try logging into a different world.
Once you have found it, dry it on a fire to turn it into dried thistle (there are fires outside the Troll Stronghold, but you can also set your own fire). Then grind it in the pestle and mortar to make ground thistle. Finally, add it to your unfinished ranarr potion to make a troll potion.
Talk to Eadgar again. He will take the potion off of you and tell you that the parrot has heard enough by now, so you can get it back.
Go back to the prison cells in the Troll Stronghold and search the rack to retrieve the parrot and then give it to Eadgar. He will make the parrot into a fake man and give it to you.
Obtaining goutweed[edit | edit source]
Go back to the cooks in the stronghold and give the dummy to Burntmeat. He will give you a piece of burnt meat as a reward. He will also tell you that the goutweed is kept in the storeroom and that you can find the key by searching the kitchen drawers.
Here you must sneak past the guards to get to a crate with the goutweed. If one of them sees you, he will knock you out, dealing a small amount of damage, and you will wake up just outside of the storeroom. You can follow right behind the trolls or right next to them and you will not get hit. Sometimes while running through guards, if you are one square or so away, they will not notice you, especially at the door. The only way for them to kick you out is if they face you. If you can avoid doing this you will be able to get the goutweed. It is also recommended to gather two while you are here if you plan on completing Dream Mentor afterwards.
A tip to getting past the trolls is to go to the far west corner, and if timed correctly, use the Surge ability whilst facing south, skipping a large portion of the troll guards.
Alternatively, you must hide in safespots and wait for the guards to pass. The safespots are U-shaped areas with boxes on three sides.
Run to the first safe spot, which is the middle safespot in the third row of boxes from the entrance, after the trolls patrolling the first row and the eastern second row just pass you. At the first safespot, watch the two trolls patrolling the easternmost column of boxes. Wait for the troll which travels north on the western side to make the turn to the east, then run to the safespot on the southern side of the third row.
Wait until the troll guard approaching you from the south has turned the west, then run to the crate with the goutweed. Make sure that you are standing to the side of the crate or you will get caught.
Search the crate and you will obtain some goutweed, after which you will get caught. It is possible to click the crate opposite the crate guard and then you can just stand there. If you do not wish to take damage after getting the goutweed you can flash protect from range when you get the message that you got the goutweed. This will block the damage.
Alternatively, if you're finding it hard to figure out how to dodge the guards, you can click directly on "search goutweed" inside the storeroom, and each time the guards throw you out you will walk back in by yourself, without clicking search again. You will keep doing this until you finally get the goutweed. You will have to keep a lookout for health points and run energy but if you're a high enough level you won't need to.
Another way to quick reach the goutweed is to run along the northern wall after the guard turns the northeast corner. Once at the northwest corner, use the Surge ability to go south past the guard walking along the western wall.
Yet another method is to wait for the two guards that touch the west side of the wall just south of you to pass, then run south, around the corner hugging the wall for another safespot (make sure you step in 1 tile further so the southeastern guards can't see you). Once there, wait for the two guards south of you to walk along the eastern wall, and run or surge south on the west side of the boxes.
Give the goutweed to Sanfew to finish the quest.
Congratulations, quest complete!
Reward[edit | edit source]
- 1 quest point
- 11,000 experience
- Ability to grow and steal goutweed, which can be traded for herbs
- Ability to use the Trollheim Teleport spell
- Burnt meat
- 2 Treasure Hunter keys and 2 Hearts of Ice
- Music unlocked
- Mad Eadgar (Unlocked upon entry of his cave)
Achievements[edit | edit source]
- Eadgar's Ruse ( 0) – Complete this Experienced quest.
Required for completing[edit | edit source]
Eadgar's Ruse is directly required for the following quests/miniquests:
- Birthright of the Dwarves
- Blood Runs Deep
- Children of Mah
- Full completion of Curse of the Black Stone
- Full completion of Desperate Times
- Dishonour among Thieves
- Fate of the Gods
- Full completion of Heart of Stone
- Kindred Spirits
- King of the Dwarves
- Koschei's Troubles
- Mahjarrat Memories
- Full completion of Missing, Presumed Death
- Full completion of Nadir
- Nomad's Elegy
- One of a Kind
- Rebuilding Edgeville
- Ritual of the Mahjarrat
- Sliske's Endgame
- Tales of Nomad
- The Light Within
- The Mighty Fall
- Full completion of The World Wakes
- While Guthix Sleeps
Transcript[edit | edit source]
Update history[edit | edit source]
- patch 4 June 2018 (Update):
- It is now possible to start Eadgar's Ruse with only the pre-rework variant of Druidic Ritual completed.
- patch 22 May 2012 (Update):
- The quest start icon for Eadgar's Ruse has been added back into the game.
- patch 28 February 2012 (Update):
- The warning about needing to complete the new version of Druidic Ritual to continue One Small Favour and Eadgar's Ruse is no longer displayed if the player has already completed the reworked Druidic Ritual.
- patch 6 May 2009 (Update):
- Updated some code in the Eadgar's Ruse, no visible functionality changes.
- patch 8 April 2009 (Update):
- Stopped parrots being stored in seemingly random cages other than the one in Taverley Dungeon while on the Eadgar's Ruse quest.
Trivia[edit | edit source]
- You can also hide the parrot under the rack in the Kinshra hideout in Taverley Dungeon.
- When asking Mad Eadgar how to make the parrot "Taste like a human," he uses the common catchphrase "Everything tastes like chicken!". This reference can also be found in the text that follows from eating a stuffed snake in the Recipe for Disaster subquest.
- After the update, when the start hint is turned on the arrow will be placed under the watermill (an inaccessible spot) which is assumed to be the original starting place of the quest. This has yet to be fixed.
- After completing the quest, if you talk to Juna, your character will say, "...Eadgar's ruse was absurd, but it worked! The trolls ate a fake human, and I got the herb for the druids' ritual."
- During the part when you sneak around the Troll Storeroom for the Goutweed, the trolls say "!" when they spot you which may be a reference to the Metal Gear Solid series when a guard spots Snake.
- If you had completed the Druidic Ritual quest before the update, you will get a warning when trying to give the goutweed to Sanfew, instead of before starting the quest. This bug is yet to be fixed.
|Part 2 of the Druid's Circles quest series • Part 3 of the Troll quest series|