Smithing is used in Dungeoneering to make armour, weapons, and other metal equipment, and also to open skill doors. Free players require level 59 Smithing to smith all equipment and members require level 99 Smithing to smith all equipment in respective worlds.
Smithing during Dungeoneering was not affected by the Mining and Smithing rework and retained the old system. Major differences this causes with the surface smithing system include: Dungeoneering Smithing is much faster, smelting bars give more experience than the surface, and equipment requires a varied and slightly higher Smithing level to create compared to the level required to smelt the bar, instead of all being exactly the same level if they are the same tier.
For the equipment that is made using the bars, see Dungeoneering/Smithing tables.
Opening Doors[edit | edit source]
Smithing in Dungeoneering allows players to repair a broken key on certain doors in order to unlock them, that cannot be unlocked with the coloured shapes found throughout the dungeons. The greatest level required to open a door is level 105. All doors in the main path are unlockable by at least one player in team. Failure to repair the key on doors will cause player to hit him/herself with the hammer instead and be dealt large damage. It's possible to die while attempting this puzzle, but it is rare.
Puzzle rooms[edit | edit source]
Smithing is required to smith battleaxes for Fremennik camp puzzle room. A hammer is available on your tool belt, or alternatively can be bought from the smuggler, or obtained from the scout by going through a conversation.
Smithing is also required to repair grapple hooks for the chasm room.
Bar types[edit | edit source]
|Tier||Product||Level||Smelting XP||Smithing XP||Smelting + Smithing XP||Cost/XP (Smelting)||Cost/XP (Smelting+Smithing)|
|1||Novite bar||1||7||10 to 14.5||17 to 21.5||−75||−24.4 to −30.9|
|2||Bathus bar||10||13.3||19 to 23.5||32.3 to 36.8||−127.8||−46.2 to −52.6|
|3||Marmaros bar||20||19.6||28 to 32.5||47.6 to 52.1||−204.1||−76.8 to −84|
|4||Kratonite bar||30||25.9||37 to 41.5||62.9 to 67.4||−254.8||−97.9 to −104.9|
|5||Fractite bar||40||32.2||46 to 50.5||78.2 to 82.7||−378.9||−147.5 to −156|
|6||Zephyrium bar||50||38.5||55 to 59.5||93.5 to 98||−461||−181 to −189.9|
|7||Argonite bar||60||44.8||64 to 68.5||108.8 to 113.3||−596||−235.7 to −245.4|
|8||Katagon bar||70||51.1||73 to 77.5||124.1 to 129.6||−691.8||−272.8 to −284.9|
|9||Gorgonite bar||80||57.4||82 to 86.5||139.4 to 143.9||−1,001.7||−399.6 to −412.5|
|10||Promethium bar||90||63.7||91 to 95.5||154.7 to 159.2||−1,601.3||−640.7 to −659.3|
Temporary boosts[edit | edit source]
|Weak artisan's potion||27||Valerian||Red moss||68.5||Boosts Smithing, Crafting, Fletching, Construction, and Firemaking by 3 + 2% of levels|
|Artisan's potion||60||Magebane||Red moss||131||Boosts Smithing, Crafting, Fletching, Construction, and Firemaking by 4 + 4% of levels|
|Strong artisan's potion||93||Lycopus||Red moss||253||Boosts Smithing, Crafting, Fletching, Construction, and Firemaking by 6 + 6% of levels|
- Note: Effect formula always rounds down to nearest whole number
Update history[edit | edit source]