Dungeoneering/Defence

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Armour[edit | edit source]

Defence is used to wear all armour (melee, ranged, and mage) in Daemonheim. Defence also determines how often you will be hit by your opponents, just like outside of Daemonheim. Defence level can be increased in the dungeons by Defence potions. 33 Defence is one of requirements to wield the Flameburst defender. Currently no skill doors and puzzle rooms have Defence as requirement.

Tier Armour Level
Melee Ranged Magic
1 Novite platebody.png Novite Protoleather body.png Protoleather Salve robe top.png Salve equipment 1
2 Bathus platebody.png Bathus Subleather body.png Subleather Wildercress robe top.png Wildercress equipment 10
3 Marmaros platebody.png Marmaros Paraleather body.png Paraleather Blightleaf robe top.png Blightleaf equipment 20
4 Kratonite platebody.png Kratonite Archleather body.png Archleather Roseblood robe top.png Roseblood equipment 30
5 Fractite platebody.png Fractite Dromoleather body.png Dromoleather Bryll robe top.png Bryll equipment 40
6 Zephyrium platebody.png Zephyrium Spinoleather body.png Spinoleather

Duskweed robe top.png Duskweed equipment

50
7 Argonite platebody.png Argonite Gallileather body.png Gallileather Soulbell robe top.png Soulbell equipment 60
8 Katagon platebody.png Katagon Stegoleather body.png Stegoleather Ectorobe top.png Ecto equipment 70
9 Gorgonite platebody.png Gorgonite Megaleather body.png Megaleather Runic robe top.png Runic equipment 80
10 Promethium platebody.png Promethium Tyrannoleather body.png Tyrannoleather Spiritbloom robe top.png Spiritbloom equipment 90
11 Primal platebody.png Primal Sagittarian body.png Sagittarian Celestial robe top.png Celestial equipment 99