|Release date||18 April 2005 (Update)|
|Main music||Down Below|
|Dwarf multicannon allowed||Allowed|
|Quests taking place here||Desert Treasure|
|Infobox • Talk page|
The Draynor Sewers, found beneath Draynor Village, is a dungeon mainly populated by undead monsters. It has two entrances: one entrance is west of the village and the other is just west of the jail. The sewers aren't a commonly ventured place, since they only contain low level enemies. Many medium-high levelled players use the sewers to train, as the monsters here rarely deal damage.
The trapdoors to the Draynor Sewers appeared shortly before they actually became accessible, prompting speculation from players as to their purpose.
Notable Features[edit | edit source]
- This area is an important part of the Desert Treasure quest.
- The anvil can be used for Smithing, but it is rarely used due to the distance from the nearest bank.
- Used for 3 Draynor tasks of multiple difficulties. Fighting a zombie for easy, smithing a steel longsword for medium, smithing a mithril platebody for the hard task.
Getting There[edit | edit source]
The dungeon is located underneath a trapdoor north of the Draynor market, or through an entrance west of the jailhouse.
Walkthrough[edit | edit source]
The dungeon is very simple in layout: From the village entrance, it goes directly east with a small room connected, then it turns directly South and continues until it reaches the second entrance. Throughout the entire complex are sewer pipes along the walls.
At the corner junction between the southern and western exits sits idly a non-hostile Turoth who once played an important role in one of Meg's Cases,however as of the end of Mega May it now serves no purpose.
Personalities[edit | edit source]
Music[edit | edit source]
Music unlocked in the Draynor Sewers:
Update history[edit | edit source]