Divine location

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For locations of wisp colonies, see Energy rift.
Divine bronze rock detail.png

A divine location is a gathering hub that can be placed almost anywhere using the Divination skill. They are useful for six skills, with divine locations covering a range of levels within those skills. You will need the required level to harvest from them, as boosts will not work.

The creator of a divine location may receive noted resources and extra experience from that location if another player uses it. The chance of the creator receiving noted resources is usually 40%, except with Divine adamantite rock (30%), Divine box trap (30%), and Divine runite rock (20%). However, the creator can only receive contributions from up to five players at once. This feature allows players to make full use of their Divination, even if they don't have the gathering skills required to use their divine locations. Players receive normal experience for these actions even if they themselves don't have the required level to use their divine locations.

Divine locations reset each day at 00:00 UTC. Gathering from a divine location will not count towards challenges, and it will not grant item xp to the gathering tool used.

There is no official world for divine locations; however, the Burthorpe bank on worlds 2 and 48 are a popular spot for them, as is world 3 Grand Exchange for F2P.

Limitations[edit | edit source]

A player placing a divine box trap.

One divine location can be created per day. After filling the third memory storage bot in Hall of Memories the player may create up to 3 divine locations per day. This limit is shared across all divine locations. However, players can place more than one location per day.

Players may only collect a certain number of resources from divine locations per day, both through their own gathering and contributions from a created location, based on their total level and will be notified when they are close to their daily limit, reaching a maximum cap of 250 resources once level 2,500+. The maximum cap may be temporarily increased by using vis wax or the Bounty of Crondis from the Desert pantheon aura, but not both.

If a player has capped the resource and gains another 10 total levels on the same day (thus increasing the daily limit), they will not be able to gain the additional cap difference until reset. Players can check how many resources they have gathered through the quick chat phrase "I have gathered ... items from divine locations today." Alternatively, right clicking "Check limit" on a divine location in the inventory will prompt the message "You have used X% of your daily divine location gathering limit."

Calculator
Total level name=skillstat_total_level|type=int|value=0|range=35,2715|sublist=calcresourcelimit name=daily|type=output|value= gives you 0 resources per day.
variables=skillstat_total_level
calcresourcelimit|

let(level, skillstat_total_level) if (level > 2500) {

 let(cap, 250)

}{

 let(cap, floor(level/10))

} let(daily, " gives you " + cap + " resources per day.")

Some divine locations count more towards this limit:

Item type Location Resource count
Hunter Deadfall trap 2
Herbs Herb patch I 2
Logs Magic tree 2
Fish Swordfish bubble 2
Ore Adamantite rock 3
Fish Cavefish bubble 3
Herbs Herb patch II 4
Divination Simulacrum I 4
Fish Rocktail bubble 4
Divination Simulacrum II 4
Hunter Box trap 5
Herbs Herb patch III 8
Ore Runite rock 12

All divine locations remain active for approximately 30 seconds, with the exception of the Divine herb patch III (~25 seconds), the Divine magic tree (~25 seconds), and the Divine runite rock (~15 seconds).

A player can still place a divine location after they have reached their daily limit but they will not be able to collect from it and will not receive any noted resources.

Divine trees[edit | edit source]

Gathering resources from a divine maple tree.

These require a Woodcutting level to use. The owner will receive noted logs if other players use the location. The Inferno adze's and Seer's headband's special effects do not work with divine trees. However, the Lumberjack clothing bonus experience will work on divine trees.

Divination level Tree Materials Divination XP Woodcutting level Resource count XP per collection XP per resource GE price per collection GE price per resource
7 Divine tree.pngDivine tree 5 Pale energy 1000.pngPale energy
20 Logs.pngLogs
1.8 1 1 25 25 218 218
21 Divine oak tree.pngDivine oak tree 15 Bright energy 1000.pngBright energy
20 Oak logs.pngOak logs
5.1 15 1 37.5 37.5 93 93
31 Divine willow tree.pngDivine willow tree 20 Glowing energy 1000.pngGlowing energy
20 Willow logs.pngWillow logs
7.2 30 1 67.5 67.5 49 49
44 Divine maple tree.pngDivine maple tree 25 Sparkling energy 1000.pngSparkling energy
20 Maple logs.pngMaple logs
9.3 45 1 100 100 50 50
62 Divine yew tree.pngDivine yew tree 30 Vibrant energy 1000.pngVibrant energy
20 Yew logs.pngYew logs
13.2 60 1 175 175 129 129
83 Divine magic tree.pngDivine magic tree 40 Brilliant energy 1000.pngBrilliant energy
5 Magic logs.pngMagic logs
18 75 2 250 125 383 191.5

Divine rocks[edit | edit source]

Gathering resources from a divine mithril rock.

These require a Mining level to use. The owner will receive noted ore if other players use the location. The special effect of Varrock armour does not work when mining divine rocks. However, the Golden mining suit bonus experience will work on divine rocks.

Divination level Rock Materials Divination XP Mining level Resource count XP per collection XP per resource GE price per collection GE price per resource
1 Divine bronze rock.pngDivine bronze rock 20 Pale energy 1000.pngPale energy
10 Tin ore.pngTin ore
10 Copper ore.pngCopper ore
1.2 1 1 17.5 17.5 84 84
10 Divine iron rock.pngDivine iron rock 20 Flickering energy 1000.pngFlickering energy
20 Iron ore.pngIron ore
4 10 1 35 35 215 215
20 Divine coal rock.pngDivine coal rock 30 Bright energy 1000.pngBright energy
20 Coal.pngCoal
7.2 20 1 50 50 76 76
30 Divine mithril rock.pngDivine mithril rock 30 Glowing energy 1000.pngGlowing energy
20 Mithril ore.pngMithril ore
13.1 30 1 80 80 138 138
40 Divine adamantite rock.pngDivine adamantite rock 40 Sparkling energy 1000.pngSparkling energy
25 Adamantite ore.pngAdamantite ore
15.3 40 3 95 31.7 462 154
40 Divine luminite rock.pngDivine luminite rock 80 Sparkling energy 1000.pngSparkling energy
25 Luminite.pngLuminite
22 40 12 95 7.9 1,355 112.92
50 Divine runite rock.pngDivine runite rock 80 Gleaming energy 1000.pngGleaming energy
25 Runite ore.pngRunite ore
22 50 12 125 10.4 4,484 373.67

Divine fishing bubbles[edit | edit source]

Gathering resources from a divine fishing bubble.

These require a Fishing level to use. The owner will receive noted fish if other players use the location. The fishing outfit does provide bonus experience while harvesting divine fishing bubbles, but Shark outfit's consume ability does not work.

Divination level Bubble Materials Divination XP Fishing level Resource count XP per collection XP per resource GE price per collection GE price per resource
1 Divine crayfish bubble.pngDivine crayfish bubble 5 Pale energy 1000.pngPale energy
20 Raw crayfish.pngRaw crayfish
1 1 1 10 10 575 575
11 Divine herring bubble.pngDivine herring bubble 15 Flickering energy 1000.pngFlickering energy
20 Raw herring.pngRaw herring
3 10 1 30 30 195 195
20 Divine trout bubble.pngDivine trout bubble 15 Bright energy 1000.pngBright energy
20 Raw trout.pngRaw trout
5 20 1 50 50 186 186
30 Divine salmon bubble.pngDivine salmon bubble 45 Glowing energy 1000.pngGlowing energy
20 Raw salmon.pngRaw salmon
7 30 1 70 70 260 260
41 Divine lobster bubble.pngDivine lobster bubble 70 Sparkling energy 1000.pngSparkling energy
20 Raw lobster.pngRaw lobster
10 40 2 90 45 153 76.5
53 Divine swordfish bubble.pngDivine swordfish bubble 70 Gleaming energy 1000.pngGleaming energy
20 Raw swordfish.pngRaw swordfish
13 50 2 100 50 256 128
79 Divine shark bubble.pngDivine shark bubble 60 Lustrous energy 1000.pngLustrous energy
20 Raw shark.pngRaw shark
16 76 2 110 55 963 481.5
89 Divine cavefish bubble.pngDivine cavefish bubble 70 Radiant energy 1000.pngRadiant energy
15 Raw cavefish.pngRaw cavefish
20 85 3 300 100 1,004 334.67
91 Divine rocktail bubble.pngDivine rocktail bubble 80 Luminous energy 1000.pngLuminous energy
10 Raw rocktail.pngRaw rocktail
21 90 4 380 95 1,814 453.5

Divine herb patches[edit | edit source]

Gathering resources from a divine herb patch.

These require a Farming level to use. The owner will receive noted herbs if other players use the location. Unlike the trees and rocks, these give multiple types of rewards, depending on the Farming level of the person using it.

Divination level Patch Materials Divination XP Farming level Resource count Avg XP per collection Avg XP per resource Avg GE price per collection Avg GE price per resource
12 Divine herb patch I.pngDivine herb patch I 5 Flickering energy 1000.pngFlickering energy
10 Clean guam.pngClean guam
3.1 9 2 24.9 12.5 1,662.57 831.29
51 Divine herb patch II.pngDivine herb patch II 20 Gleaming energy 1000.pngGleaming energy
20 Clean irit.pngClean irit
11.3 44 4 67.9 17.0 2,534.6 633.65
82 Divine herb patch III.pngDivine herb patch III 10 Brilliant energy 1000.pngBrilliant energy
5 Clean cadantine.pngClean cadantine
17.5 67 8 200.7 25.1 3,558.8 444.85

Divine hunter spots[edit | edit source]

Gathering resources from a divine box trap.

These require a Hunter level to use. The owner will receive noted hunter materials if other players use the location. Unlike the trees and rocks, these give multiple types of rewards, depending on the Hunter level of the person using it. The Enhanced yaktwee stick bonus experience will work on divine hunter spots.

Divination level Trap Materials Divination XP Hunter level Resource count Avg XP per collection Avg XP per resource Avg GE price per collection Avg GE price per resource
4 Divine kebbit burrow.pngDivine kebbit burrow 25 Pale energy 1000.pngPale energy
20 Raw beast meat.pngRaw beast meat
1.3 1 1 93.1 93.1 724.83 724.83
24 Divine bird snare.pngDivine bird snare 30 Bright energy 1000.pngBright energy
20 Raw bird meat.pngRaw bird meat
5.4 1 1 69.0 69.0 398.25 398.25
34 Divine deadfall trap.pngDivine deadfall trap 45 Glowing energy 1000.pngGlowing energy
24 Kebbit claws.pngKebbit claws
7.5 23 2 180 90 509.6 254.8
64 Divine box trap.pngDivine box trap 45 Vibrant energy 1000.pngVibrant energy
20 Chinchompa.pngChinchompa
13.4 53 5 490.9 98.2 1,438.5 287.7

Divine simulacrum[edit | edit source]

These require a Divination level to use and additionally require Fate of the Gods completed to create. The owner receives divine energy and noted portents and signs if other players use the location. Unlike the trees and rocks, these give multiple types of rewards, depending on the Divination level of the person using it.

Divination level Simulacrum Materials Divination XP Divination level Resource count Avg XP per collection Avg XP per resource
75 Divine simulacrum I.pngDivine simulacrum I 100 Elder energy 1000.pngElder energy 16 65 4
92 Divine simulacrum II.pngDivine simulacrum II 100 Elder energy 1000.pngElder energy 16 86