Divine herb patch III
|Divine herb patch III|
|Release||20 August 2013 (Update)|
|Destroy||You will have to create another to get this object back. Divine locations can only be created once per day.|
|High alch||402 coins|
|Low alch||268 coins|
|On death||Always lost|
|Place this to gather herbs (from cadantine to fellstalk). Others may use your patch, and have a chance to give you herbs in noted form when they do. Gathering requires a minimum Farming level of 67.|
|Links||MRID • recipe|
|FAQ • doc|
The divine herb patch III is a herb patch that can be created at level 82 Divination, using 10 brilliant energy and 5 clean cadantine. If anyone other than the owner uses it then the owner will be randomly given noted herbs.
The rewards from the patch depend on the user's Farming level; grimy cadantine at level 67, grimy lantadyme at level 73, grimy dwarf weed at level 79, grimy torstol at level 85, and grimy fellstalk at level 91. Players will receive a selection of herbs from those they have the level to harvest. Divine herb patch IIIs last for approximately 25 seconds after a player first interacts with it.
Just like every other divine location, players can only craft one of these per day, increasing to three per day after completion of the Juna storage bot in the Hall of Memories. Boosts cannot be used to harvest from a divine location.
Rewards[edit | edit source]
|level||Reward||Usage||XP per collection||XP per resource||GE price||Price per resource|
|79||Grimy dwarf weed||192||24||11,542||1,442.75|
Disassembly[edit | edit source]
|Disassembly category||Signs, portents, and divine locations|
|Item quantity required||1|
|Base junk chance||1.7%|
Update history[edit | edit source]
- patch 27 August 2019 (Update):
- ninja 23 April 2019 (Update):
- Corrected Divine herb patch XP drops with the master farmer outfit equipped.