Divine energy

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Divine energy is the main resource used in the Divination skill. It is primarily obtained from wisps and may also be converted from memories at an energy rift.

Types[edit | edit source]

The cost of the energy shown is the Grand Exchange price of one energy. Keep in mind that converting one divine memory requires 5 divine energies and each enriched memory requires 10 divine energy. This is the reason why the cost/XP ratio of using divine energy along with memories for extra experience is so high.

Level Type Price Cost per XP
1 Cursed energy.png: RS3 Inventory image of Cursed energyCursed energy N/A N/A
1 Pale energy.png: RS3 Inventory image of Pale energyPale energy 188 1,343
10 Flickering energy.png: RS3 Inventory image of Flickering energyFlickering energy 177 885
20 Bright energy.png: RS3 Inventory image of Bright energyBright energy 206 831
30 Glowing energy.png: RS3 Inventory image of Glowing energyGlowing energy 170 489
40 Sparkling energy.png: RS3 Inventory image of Sparkling energySparkling energy 266 443
50 Gleaming energy.png: RS3 Inventory image of Gleaming energyGleaming energy 139 147
60 Vibrant energy.png: RS3 Inventory image of Vibrant energyVibrant energy 286 229
70 Lustrous energy.png: RS3 Inventory image of Lustrous energyLustrous energy 205 128
75 Mah energy.png: RS3 Inventory image of Mah energyMah energy N/A N/A
75 Elder energy.png: RS3 Inventory image of Elder energyElder energy 221 130
80 Brilliant energy.png: RS3 Inventory image of Brilliant energyBrilliant energy 241 138
85 Radiant energy.png: RS3 Inventory image of Radiant energyRadiant energy 301 158
90 Luminous energy.png: RS3 Inventory image of Luminous energyLuminous energy 209 100
90 Positive energy.png: RS3 Inventory image of Positive energyPositive energy N/A N/A
90 Negative energy.png: RS3 Inventory image of Negative energyNegative energy N/A N/A
95 Incandescent energy.png: RS3 Inventory image of Incandescent energyIncandescent energy 311 138
95 Ancestral energy.png: RS3 Inventory image of Ancestral energyAncestral energy N/A N/A

Uses[edit | edit source]

It is used to make signs, automatically-activating pocket-slot items with a variety of uses, such as warding off killing blows or protecting extra items on death, or portents, automatically-used inventory items with effects such as healing players who fall below a certain amount of health.

After the release of Invention, most of Divine energy types can be combined with 20 Simple parts to create a Divine charge, used to recharge the Charge pack.

Level Type Amount Cost Cost
(Per energy)
Energy
per limit
1 Pale energy.png: RS3 Inventory image of Pale energyPale 2,000 376,000 188 12.5
10 Flickering energy.png: RS3 Inventory image of Flickering energyFlickering 1,000 177,000 177 25
20 Bright energy.png: RS3 Inventory image of Bright energyBright 900 185,400 206 27.8
30 Glowing energy.png: RS3 Inventory image of Glowing energyGlowing 850 144,500 170 29.4
40 Sparkling energy.png: RS3 Inventory image of Sparkling energySparkling 800 212,800 266 31.3
50 Gleaming energy.png: RS3 Inventory image of Gleaming energyGleaming 700 97,300 139 35.7
60 Vibrant energy.png: RS3 Inventory image of Vibrant energyVibrant 650 185,900 286 38.5
70 Lustrous energy.png: RS3 Inventory image of Lustrous energyLustrous 550 112,750 205 45.5
75 Elder energy.png: RS3 Inventory image of Elder energyElder 500 110,500 221 50
80 Brilliant energy.png: RS3 Inventory image of Brilliant energyBrilliant 450 108,450 241 55.6
85 Radiant energy.png: RS3 Inventory image of Radiant energyRadiant 400 120,400 301 62.5
90 Luminous energy.png: RS3 Inventory image of Luminous energyLuminous 350 73,150 209 71.4
95 Incandescent energy.png: RS3 Inventory image of Incandescent energyIncandescent 225 69,975 311 111.1
95 Ancestral energy.png: RS3 Inventory image of Ancestral energyAncestral 100 N/A

Harvesting[edit | edit source]

The amount of energies gained when harvesting a spring changes based on level. Energy is harvested from springs regardless of whether the player successfully gets a memory. From levels 1 to 54, the player will only harvest 1 energy at a time. At levels 55 through 74, this is increased to 2 energies per harvest. At levels 75 and beyond, the player will gain 3 energies every harvest.

Update history[edit | edit source]

The update history project is a work-in-progress – not all updates to this topic may be covered below. See here for how to help out!
  • patch 9 September 2019 (Update):
    • Weaving different divination energies will now go to the correct item category.
  • ninja 14 March 2016 (Update):
    • Increased the buy limit of Divination energies from 5,000 to 25,000.
  • patch 10 September 2013 (Update):
    • The Grand Exchange limit for all tiers of divine energy has been increased to 5000.