Dharok the Wretched's equipment

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For other variants of this item, see golden, lucky.
A male player wearing a full set of Dharok's equipment
A female player wearing a full set of Dharok's equipment

Dharok the Wretched's equipment is obtainable from Barrows. Note that regardless of how many Barrows brothers have been killed at a time, there is not a guarantee of receiving a Barrows item. Like all Barrows equipment, Dharok's requires level 70 Defence to wear, while the greataxe requires level 70 Attack and Strength to wield. Note that over a period of time like all Barrows items, the armour will degrade, making it untradeable when it is at 100% and below. It is only tradeable when fully repaired or fully degraded.

Set effect[edit | edit source]

Dharok's Might: Melee attacks have a chance of dealing additional damage based on the percentage of health the user has remaining. The damage increase maxes out at one life point and the effect has been strengthened and made more comparable to the pre-EoC effect (which doubled damage at 1 life point) since the Legacy update; unless the user is wearing an Amulet of the forsaken, the effect now only activates from half health or below (instead of from any amount of life points lost from full health). This effect always stacks with auto attacks, regardless if the player is in legacy or EOC. Every damaging ability has a 25% chance to activate Dharoks Might. Basic abilities benefit from the full effects of Dharoks Might, while threshold abilities only benefit from 40% of Dharoks Might, and ultimate abilities 10-20% respectively.

Percent auto attack basic ability damage increased by Dharok's Might
9 LP 2475 LP 4950 LP 7425 LP 9900 LP
No amulet 100% 50% 0% 0% 0%
Amulet of the forsaken 100% 75% 50% 25% 0%
Percent threshold ability damage increased by Dharok's Might
9 LP 2475 LP 4950 LP 7425 LP 9900 LP
No amulet 40% 20% 0% 0% 0%
Amulet of the forsaken 40% 30% 20% 10% 0%

Dharoks Might is not affected by life point bonuses. For instance, if one were to use the Powerburst of vitality, ending up at 2475 LP with no amulet of the forsaken, then their damage would be increased by 50%. This is because the damage increase only starts after the user is under 4950 LP (9900 with amulet of the forsaken), and does not take any life point bonuses into account. As the user's life points decrease, the variability in damage increases. Even setting a Combat dummy to max hit gives varied results on the same life points.

Since Dharok's set effect requires players to remain at low life points, the risk of dying is very high. Many players only use Dharok's for playing safe minigames such as Pest Control, when training on monsters with a low max hit such as Experiments, or against monsters where all damage can be nullified, like Revenants. Alternatively, some players utilise the set effect while using the Protect from Melee prayer or Deflect Melee curse. However, protection prayers no longer mitigate 100% of damage received, so the risk of using Dharoks at low life points is still very high.

A player activating Dharok's set effect, Wretched Strength.

Many players using Dharok's intentionally lower their life points to take advantage of the set effect, colloquially referred to as "Dharoking". Common methods of lowering life points are:

  • Using the Lunar spells Heal Other or Heal Group, both of which hit for 75% of the player's life points.
  • Drinking Zamorak brews, which remove 12% of remaining life points.
  • Attacking Splatters at Pest Control, which explode upon death, damaging all nearby players. Dharok's set is commonly used in Pest Control, as it is a safe minigame and the dangerous nature of Dharok's set makes death more likely.
  • Using the fire traps in Oubliette rapidly removes 200-400 life points per tick.
  • Picking nettles without gloves on, which deals 60 points of damage per attempt.
  • Drinking Poison chalices, which can lower up to 600 life points (or heal up to 490).
  • Attempting to eat a Dwarven rock cake, which deals 10 damage per bite.
  • The Blood Tendrils ability lowers a player's life points over time upon activation.
  • Using the ultimate ability Balanced Strike on a monster with drastically lower life point percentage than the player's life point percentage.
  • Attempting to obtain the Holy Cithara if the player does not meet the conditions to obtain it will instantly lower the player's life points to 1.

Calculations[edit | edit source]

Input your current hp to get the percent increase in damage. If your constitution level is not 99, then replace every instance of 9900 with your max health points (unboosted) and each instance of 4950 with your max health points (unboosted) divided by two.

Basic abilities and auto attacks

Without forsaken amulet

With forsaken amulet

Threshold abilities

Without forsaken amulet

With forsaken amulet

Price[edit | edit source]

Dharok's Grand Exchange cost
Dharok's helm.pngDharok's helm403,897 [graph]
Dharok's platebody.pngDharok's platebody1,106,071 [graph]
Dharok's platelegs.pngDharok's platelegs567,763 [graph]
Dharok's greataxe.pngDharok's greataxe549,589 [graph]
Total price2,627,320
[view] [talk]
Dharok's Equipment (broken) Grand Exchange cost
Dharok's helm (broken).pngDharok's helm (broken)122,965 [graph]
Dharok's platebody (broken).pngDharok's platebody (broken)2,541,123 [graph]
Dharok's platelegs (broken).pngDharok's platelegs (broken)692,169 [graph]
Dharok's greataxe (broken).pngDharok's greataxe (broken)288,305 [graph]
Total price3,644,562
[view] [talk]

Components and bonuses[edit | edit source]

Main-hand Off-hand Attributes Style bonus
Style Dmg Acc Style Dmg Acc Defence Constitution Prayer Attack-icon.png Ranged-icon.png Magic-icon.png
Dharok's helm.png Dharok's helm - - - - - - 297 0 0 - - -
Dharok's platebody.png Dharok's platebody - - - - - - 341 0 0 - - -
Dharok's platelegs.png Dharok's platelegs - - - - - - 326 0 0 - - -
Dharok's greataxe.png Dharok's greataxe Slash 1564 1486 - - - 0 0 0 - - -
Totals Slash 1564 1486 - - - 964 0 0 - - -

Repair[edit | edit source]

Barrows equipment degrades as it is used. Equipment received from the Barrows minigame is fully repaired and can be used for 100,000 charges of combat until it degrades completely and requires repair before it can be used again; it does not suffer in performance as it degrades from fully repaired to fully degraded. The remaining charges of Barrows equipment can be checked by right-clicking it and selecting 'check-charge'. Additionally, Barrows equipment may only be traded if fully repaired or fully degraded. Items lose 20% charge if reclaimed from a gravestone after dying.

There are two ways to repair Barrows armour. Players can talk to any of the NPCs listed below and they will repair the items for a price, or repair the pieces themselves using an armour stand in any player-owned house for a reduced cost based on their Smithing level. The equipment can be repaired at any stage, and the cost will be adjusted according to how much it has degraded. The repair costs below are as if the equipment has fully degraded.

The following NPCs can repair the armour:

Costs to repair
barrows equipment
NPC POH armour stand
Level 1 Smithing Level 99 Smithing
Helm 180,000 179,100 90,900
Body 270,000 268,650 136,350
Legs 240,000 238,800 121,200
Weapon 300,000 298,500 151,500
Total 990,000 985,050 499,950
The price is exactly 50% when operating a Smithing cape.
Templates used
Barrows repair/calc
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Update history[edit | edit source]

The update history project is a work-in-progress – not all updates to this topic may be covered below. See here for how to help out!
  • patch 2 November 2015 (Update):
    • Wearing Dharok's armour will no longer cause all AoE damage to hit one target.
  • patch 23 March 2010 (Update):
    • Optimised some of the code dealing with repairing Barrows items.
  • ninja 10 June 2019 (Update):.
    • Various combat equipment sets now have set effects listed in tooltips.

Trivia[edit | edit source]

  • The armour received an update on 24 January 2012
  • For a while after the release of the Evolution of Combat, the set effects of Dharok's equipment could be stacked with the use of abilities. In addition, the set effect appeared to use its pre-EoC formula. This resulted in players being capable of hitting well over 4500 damage without a miss (even if the target did not have a weakness to slash or melee combat), which in turn created a large imbalance in armours and caused the set to go up to around 25 million coins (street price). This was changed on 11 December 2012, when the effect was reduced significantly, and no longer work on abilities.
    • Prior to the Evolution of Combat update, for every life point that was lost, the max hit appears to be 0.1% higher; when a player has 990 max life points and is reduced to 1, the set effect would deal close to double damage (98.9% higher).