Death Ward
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Release date | 30 March 2020 (Update) |
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Unlocked by | Ring of Solomon |
Chronote cost | ![]() |
Monolith energy | ![]() |
Level | 81 |
In-game description | |
5% damage reduction when your life points are below 50%; 10% damage reduction when they are below 25%. | |
Infobox • Talk page |

As the player does not have more life points than the original entry hit damage, the player does not enter the encounter.
Death Ward is a relic power that players can activate at the mysterious monolith. Once activated, players receive reduced damage at certain life points thresholds. When a player is below 50% of their lifepoints, they will receive 5% less damage, and when they are below 25% of their lifepoints, they will receive 10% less damage. It reduces all types of damage, including hard typeless. It costs 3,000 chronotes to activate and uses 150 monolith energy.
Obtaining[edit | edit source]
- Give a restored aviansie dreamcoat artefact to Armadyl at the top of Armadyl's Tower and you'll receive a Ring of Solomon relic. If Armadyl is not there, check if you have an ongoing replay of Sliske's Endgame and finish it.
- Use the Ring of Solomon on the mysterious monolith to unlock the relic power.
Mechanics[edit | edit source]
Though the in-game description states that the damage reduction happens when the player's life points are below 50% and 25%, the effect occurs even if the player's current life points are above 50% provided the base damage brings the player's life points under 50% (or 25%) of the player's maximum life points.
Analysis[edit | edit source]
Let the player's current life points be defined as , the player's maximum life points be , and the base damage taken by the player be . Define the half life point threshold as and the quarter life point threshold as . The damage taken by the player due to the Death Ward relic power, , is then
where is the Heaviside step function[1] with the step occurring at , with
Calculator[edit | edit source]
template = Calculator:Template/Combat/Death_Ward form = deathWardCalcForm result = deathWardCalcResult param = currenthp|Player's current life points|9000|int|1-32767|| param = maxhp|Player's maximum life points|10600|int|1-32767|| param = damagetaken|Base Damage Taken|9000|int|1-32767||
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