the Daredevil

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the Daredevil is a title unlocked by completing the Hero of the Goebies achievement, which requires the player to complete 10 Raid achievements in total. Five are completed at Beastmaster Durzag, and the other five at Yakamaru.

Requirements[edit | edit source]

Beastmaster Durzag
Achievement Details Technique
Cormes and Goes Defeat Durzag without killing Cormes Have a dedicated pet tank permanently on Cormes. Keep away from the group as Cormes has same attacking mechanics as Tuz and Krar. Only Cormes tank should attack Cormes outside of adrenaline stalls as he is not immune to reflects and in case someone accidentally hits hard on him. Cormes doesn't automatically die when Durzag dies.
Prison Riot Have at least one Goebie survive the fight with Durzag Provoke and kill pre-wave units (including Cormes) as quickly as possible. Durzag and his two other pets usually don't attack the Goebies.
Day at the Pound Defeat Durzag without opening any of the charger cages in the arena walls Kill chargers as normal, but do not open any of the cages lining the walls of the arena.

All the cages open automatically at the same time soon after Durzag spawns (20–30 seconds). Be ready to face all 24 chargers simultaneously, prioritising any that attack tanks first.

Animal Cruelty Have Durzag deal the killing blow to both Tuz and Krar Lower Tuz and Krar to around 5,000-10,000 life points. At 750,000 life points all non-tanks should drag bombs to the pets, killing pets together. Be careful of increased accuracy and AoE attacks.

Having both pet tanks on regular prayers and getting rid of automatic ways of dealing damage (like crackling perk or weapon poison) could help if struggling with this feat.

Gong Maintenance Expert Defeat Durzag with all gongs repaired but unused Repair but don't use the four gongs. They can be repaired after Durzag spawns.
Achievement Details Technique
Better Not Touch Defeat Yakamaru with all but one member of the raid still poisoned On the last phase before mirage, the whole team should take the poison. North or base tank then is consumed by Yakamaru and the rest of the team must constantly stay high hp as they take 500-1,000 poison damage every other game tick (every 1.2 seconds).

If the non-poisoned member is killed, the feat will be lost. If any dead players remain in the group, the feat will be lost.

Day at the Aquarium Defeat Yakamaru with one durable jellyfish and one reflecting jellyfish still alive. Both jellyfish need to be within range of Yakamaru's attacks when Yakamaru dies for the achievement to register. Leave the jellyfish alive after they spawn after the 3rd and 4th phases. Upon the reflecting jellyfish appearing, leave one piercing jellyfish alive, otherwise the reflecting jellyfish will be killed as a result. Lure them south but not out of Yakamaru's attack range so AoE abilities do not accidentally kill the remaining combat canal jellyfish or the Durable jellyfish.
Make Friends and Influence People Use asphyxiate on Yakamaru's north pool and have the whole raid survive. There are many methods for completing the feat. One of the easiest methods is to have every player except the stunner and the base tank go as far south as possible, out of range of the pool. The base tank will then intercept the stunner, who will asphyxiate.

Only four total asphyxiates need to hit during the course of the kill, so using asphyxiate on four separate occasions will work.

All Together Now Defeat all four images of Yakamaru within ten seconds There should be at least one player tanking each image of Yakamaru, with shark and stun pool members carrying the planks. It is recommended to have one or two players with wands using Entangle on jellyfish. Weaken all four mirages to at most 20,000 life points before killing simultaneously. The ten second timer begins after the first pool is sealed with planks or sand.

The easiest method is to "prefill" sand and/or tendril pool by lowering the pool(s) and having three players each fill the pools three times (9/10 required fills). This reduces time from filling pools the final time.

DPS group should start mirage by damaging sand, then shark and finally the tentacle pool. Stun pool members solo their pool. When everyone is ready, the stun pool should be stunned to signal the start of finishing the pools as attempting to stun delays DPS.

Rewind After defeating all of the images of Yakamaru, allow the consumption of a Durable Jellyfish and then kill it When the last durable jellyfish spawns, have one player tank it all the way to the end of mirage phase. Lure it to melee distance of Yakamaru in the centre pool when mirages are dead. Doing so when Yakamaru is at 50,000 or lower health will result in the whole fight being reset, so be prepared to face all four pools and mirage phase again including planking. The reset is marked by a message: "In desperation, Yakamaru sees the Durable Jellyfish and consumes it, healing him fully!"

Use Saradomin brews and defensive abilities to sustain lost life points, as supplies are most likely to be depleted.

Translations[edit | edit source]

This title changes according to the language of the server on which RuneScape is played, as shown below:

Language Title
German [Name] der Draufgänger / [Name] die Draufgängerin
French [Name] le trompe-la-mort / [Name] la trompe-la-mort
Portuguese [Name] o Temerário / [Name] a Temerária

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!
  • patch 12 June 2017 (Update):
    • Raids' feats window has been removed as the feats now appear on Achievement tab under PvM.