Custom-fit trimmed masterwork platebody
|Custom-fit trimmed masterwork platebody|
|Release||7 January 2019 (Update)|
|Stacks in bank||Yes|
|Backpack||Wear, Check charges|
|A masterful platebody, made by a master smith which has been custom-fitted.|
|Links||MRID • recipe|
|FAQ • doc|
Custom-fit trimmed masterwork equipment can be obtained when bringing a complete set to Elof in the Artisans' Workshop. This process makes the item permanently untradeable and, does not require level 99 Smithing, nor does it require the achievement It Should Have Been Called Aetherium.
This item degrades to a broken, repairable state over 200,000 charges of combat. It can be repaired by using it on an anvil while carrying a masterwork platebody (unused and untrimmed; this is consumed to repair it). Custom-fit trimmed masterwork armour is meant to never degrade or lose a charge when hit by a current target of a slayer assignment or Soul Reaper task, or within an elite dungeon. Outside of this, it lasts for 200,000 charges, twice as long as trimmed masterwork armour. (Note: This only works for combat degradation and not death degredation, where the charge will drop 20% on death if not protected.)
It can be cosmetically altered into the spiked version by taking it and a glorious bar to Elof; this is purely cosmetic and it retains all degradation charges and other mechanics. It can be freely reverted back to the non-spiked version by Elof at any time.
Combat stats[edit | edit source]
|Armour||526.0||PvM: 0%||PvP: 2.76%|
|Life points||0||Style bonuses|
|FAQ • docs|
Item effect[edit | edit source]
When 3, 4, and 5 pieces of the set are worn, incoming damage dealt to the player is reduced by 30, 40, and 50%, respectively. The remaining damage is applied as a bleed that hits 5 times, dealing 20% of the stored damage per hit every 2 ticks until the stored damage depletes. For example, if a player wears the entire set and receives what would be a hit of 4,000, the set would reduce the initial hit to 2,000 damage and then a bleed would apply for 400 damage 5 times for the next six ticks, assuming that they do not take any damage for the remainder of the bleed. In this case, the damage increases accordingly along with the duration of the bleed.
The set effect allows players to easily Soul Split and prayer flick at the same time, as the reduced damage allows players to survive a potentially fatal hit and quicker reaction time to recover health while taking the bleed damage.
Bleed works with:
- Leviathan ring
- Warpriest of Saradomin armour
- Obsidian equipment
- Phoenix necklace
- Crystal Shield
- Paused by dialogue boxes or teleporting
- Reprisal and Transfigure
- Blood essence
- Kalphite King green attack, Vorago drop, Helwyr mushroom bleed
- Twin Furies fire
- Upon death all damage stacks are cleared.
Bleed does not work with:
Usage cost[edit | edit source]
|Item(s) consumed||1 × Masterwork platebody|
|Total GE Price||23,271,189|
|Average rate[uc 1]||209,441|
|High rate[uc 2]||418,881|
|Maximum rate[uc 3]||698,136|
Update history[edit | edit source]
Melee body armour