|Release date||27 September 2021 (Update)|
|Examine||A vile-looking, sentient fungus.|
|Infobox • Talk page|
Croesus is a giant fungal boss, part of the Croesus Front in the Elder God Wars Dungeon. It was revived by Bik in the Senntisten graveyard in order to attack the forces defending the cathedral from the Elder Gods.
Croesus is the game's first skilling boss. Having at least level 80 Construction, Fishing, Hunter, Mining, and Woodcutting is recommended when engaging the boss, although these are not required. Players cannot die while facing Croesus, instead, they will be removed from the arena if their stats are completely drained.
Despite being a skilling boss, Croesus does have all the features of a regular boss. In order to be assigned Croesus for Soul Reaper, the player must enable receiving skilling boss assignments in the Soul Reaper settings. Unlike the other bosses in the Elder God Wars Dungeon, Croesus does not have a hard mode variant.
Location[edit | edit source]
Croesus is located at the graveyard of Senntisten, east of the Cathedral.
Mechanics and strategy[edit | edit source]
Croesus cannot be killed, and needs to be put to a dormant state. To do that, the players need to clear fungus from the trophy carcasses of four beasts, found near the graves of four heroes from the Second Age. Clearing out the graves reduces Croesus' strength. However, the fungus can grow back, which can be slowed by using the collected rotten fungus. After collecting enough materials, the players can restore four statues of the heroes, and pray to them to temporarily subdue the boss. This grants access to Croesus' fungal core for a period of time. Once this core is destroyed, the encounter ends.
Croesus does not directly damage players, instead they possess a blue health bar, signifying their skill levels. If this bar empties, the player is removed from the encounter. This health can be restored with potions and other stat-boosting items, and the drain can be reduced by wearing the shadow pontifex ring upgraded with resonant anima of Bik. Higher levels in respective skills, better tools, and elite skilling outfits are all beneficial during the fight. The player's contributions in subduing Croesus determine the amount of experience and rewards obtained - masses provide faster kills, while smaller groups provide better experience and rewards.
|Location||Skill||Resource gathered||Creature carcass||Statue||Statue Resource 1||Statue Resource 2|
|North-east||Fishing||Fungal algae||Crassian Leviathan||Ophalmi||Calcified fungus||Timber fungus|
|North-west||Hunter||Fungal spore||Dagannoth Rex||Vendi||Fungal algae||Calcified fungus|
|South-west||Woodcutting||Timber fungus||Araxyte||Sana||Fungal spore||Fungal algae|
|South-east||Mining||Calcified fungus||Giant Mole||Tagga||Timber fungus||Fungal spore|
History[edit | edit source]
During the Second Age, shortly after the end of the Kharidian Campaign, a Praetorian expedition that had been sent to the Unquiet Ocean returned to Senntisten with a very unusual species of fungus. They intended to use it as a biological weapon against the Zarosian Empire's enemies and as political leverage.
In their laboratories, they were able to turn the fungus into a being which they called Croesus and experimented on it, feeding it slaves, burning away weaknesses and continually evolving it. This was done so well that Croesus was eventually able to break out of containment and into the city; while the breach was considered serious, it didn't appear to cause much havoc. They were then ordered to stop experimenting on it.
This order was ignored - Croesus, now even stronger than before, broke out of containment again and was able to infect one of the city's districts, feeding on organic matter to empower itself. The Tenth Legion was recalled from the Empire's borders to combat the fungus. Gorvek, along with the legion, razed miles of city in an attempt to contain it, but they were unsuccessful. The legion was almost wiped out, forcing Zaros to personally intervene. He quarantined the district by burying it beneath the earth.  Zaros' intervention prevented it from spreading further, but it had already killed 50,000 people by the time it was stopped, creating such an impact that Zarosians called its rampage the "year of Croesus". Without new hosts to infect, Croesus either died or fell into a dormant state.
Croesus' rampage would soon be a distant memory by future Zarosians, who thought of it as legend or nonsense. Only Yokai, a Zarosian witch, appeared to be aware of the existence of Croesus and was prompted to dig at the graveyard to unearth it for reasons unknown.
In the Sixth Age, Bik found Croesus beneath the graveyard of Senntisten and revived it, commanding it to reclaim the Elder God eggs. It massacred the troops of the Varrock and Lumbridge Guard that were stationed at the graveyard by Seren. Fortunately, the World Guardian and their allies were able to turn Croesus' fungi against it, preventing it from growing too strong.
Drops[edit | edit source]
Rewards for subduing Croesus are determined based on the player's participation in the encounter, which includes the following:
- Gathering fungi from the trophy carcasses
- Placing fungi at the statues of the four heroes
- Restoring the statues
- Removing energy fungi
- Freeing players from sticky fungi
- Damaging the core of Croesus, and interacting with green and white spores on the core
Some actions can also decrease the player's contribution and should be avoided:
- Gathering from rotten nodes
- Healing Croesus by interacting with red spores on the core
At the end of a successful encounter, the player's contribution factor is displayed in the chatbox. This factor determines how many times the reward table is rolled at the end of the kill. With at least 419 contribution, the player receives a maximum of 12 loot rolls; this does not include secondary rewards. Higher contribution also increases the amount of Croesus flakes awarded to the player. It is possible, although unlikely, to obtain multiple unique items from a successful encounter, as both a group and individual.
Rewards are placed in the chest near Gorvek. They can be accumulated from multiple kills, as long as the player does not exit to lobby or log out of the game. If they do so, the rewards will be sent to the bank - if the bank is full, items are sent to the player's inventory. If the inventory is also full, then the items are lost.
Charms[edit | edit source]
|Represents a 90% confidence range based on a sample of 1,172 kills.|
20 items are dropped at a time.
Main drops[edit | edit source]
All drop quantities are per individual roll, not in total. This also applies to Croesus flakes.
|Item||Quantity||Rarity||GE Price||High Alch|
|Cockatrice egg (m)||40–50 (noted)||Common||76,760-95,950||2,400-3,000|
|Crystal key (m)||8–12 (noted)||Common||107,800-161,700||0|
|Grimy dwarf weed (m)||17–23 (noted)||Common||272,102-368,138||0|
|Grimy kwuarm (m)||17–23 (noted)||Common||129,727-175,513||0|
|Grimy toadflax (m)||17–23 (noted)||Common||185,470-250,930||0|
|Inert adrenaline crystal (m)||7–9 (noted)||Common||26,103-33,561||16,800-21,600|
|Kwuarm seed (m)||5||Common||21,255||190|
|Limpwurt root||35–45 (noted)||Common||46,165-59,355||140-180|
|Magic logs||120–180 (noted)||Common||51,960-77,940||23,040-34,560|
|Medium plated orikalkum salvage||3–5 (noted)||Common||220,713-367,855||225,000-375,000|
|Mort myre fungus (m)||45–55 (noted)||Common||45,405-55,495||0|
|Necrite stone spirit (m)||35–45||Common||23,030-29,610||Not alchemisable|
|Raw rocktail (m)||45–55 (noted)||Common||127,485-155,815||16,200-19,800|
|Red spiders' eggs||45–55 (noted)||Common||43,605-53,295||180-220|
|Soul rune (m)||120–180||Common||269,040-403,560||9,840-14,760|
|Onyx dust (m)||23–27||Common||270,296-317,304||248,400-291,600|
|Uncut emerald||35–45 (noted)||Common||30,730-39,510||1,050-1,350|
|Uncut ruby||35–45 (noted)||Common||27,510-35,370||2,100-2,700|
|Uncut diamond||15–25 (noted)||Common||20,595-34,325||1,800-3,000|
|Uncut dragonstone (m)||11–13 (noted)||Common||71,170-84,110||6,600-7,800|
|Uncut onyx (m)||1||Uncommon||1,337,818||1,080,000|
|Hydrix bolt tips (m)||38–42||Uncommon||458,356-506,604||228,000-252,000|
|Grapevine seed (m)||10–14||Uncommon||317,350-444,290||600-840|
|Croesus foultorch (m)||1||Rare||28,729,925||300,000|
|Croesus sporehammer (m)||1||Rare||28,595,893||300,000|
|Croesus spore sack (m)||1||Rare||4,338,771||Not alchemisable|
|Cryptbloom helm (incomplete) (m)||1||Rare||1,711,818||6,000|
|Cryptbloom top (incomplete) (m)||1||Rare||1,702,462||6,000|
|Cryptbloom bottoms (incomplete) (m)||1||Rare||1,622,430||6,000|
|Cryptbloom gloves (incomplete) (m)||1||Rare||1,482,556||6,000|
|Cryptbloom boots (incomplete) (m)||1||Rare||1,551,579||6,000|
|Scripture of Bik (m)||1||Rare||4,056,658||18,000|
|Croesus's enriched root (m)||1||Very rare||0||Not alchemisable|
Secondary drops[edit | edit source]
|Item||Quantity||Rarity||GE Price||High Alch|
|Croesus flakes (m)||8–13||Always||12,688-20,618||240-390|
|Resonant anima of Bik (m)||20–50||Always[d 1]||1,200-3,000||1,200-3,000|
|Resonant anima of Bik (tradeable) (m)||10–20||Always||370-740||10-20|
|Elder Trove (Bik, T1) (m)||1||Common||30||30|
|Elder Trove (Bik, T2) (m)||1||Common[d 2]||30||30|
|Elder Trove (Bik, T3) (m)||1||Common[d 3]||30||30|
|Manuscript of Bik (m)||1||Uncommon||995,875||120|
|Sealed clue scroll (elite) (m)||1||Uncommon[d 4]||Not sold||Not alchemisable|
|Starved ancient effigy (m)||1||Rare||Not sold||Not alchemisable|
|Crystal triskelion fragment 1 (m)||1||Rare[d 5]||Not sold||Not alchemisable|
|Crystal triskelion fragment 2 (m)||1||Rare[d 5]||Not sold||Not alchemisable|
|Crystal triskelion fragment 3 (m)||1||Rare[d 5]||Not sold||Not alchemisable|
- ^ Replaced by tradeable version after the player has upgraded their pontifex shadow ring.
- ^ Only obtainable when the pontifex shadow ring's Elder Trove modifier is tier 3 or higher. The ring must be worn prior to Croesus' defeat. Replaces the T1 Trove.
- ^ Only obtainable when the pontifex shadow ring's Elder Trove modifier is tier 5 or higher. The ring must be worn prior to Croesus' defeat. Replaces the T2 Trove.
- ^ There's a 1% chance an elite clue scroll will be upgraded to a master clue scroll.
- ^ a b c Triskelion fragments are dropped in order.
Dialogue[edit | edit source]
Achievements[edit | edit source]
- Croesus ( 0) – Defeat Croesus. (X/1)
- Suspicious Fungus I ( 5) – Defeat Croesus. (X/5)
- Suspicious Fungus II ( 5) – Defeat Croesus. (X/10)
- Suspicious Fungus III ( 5) – Defeat Croesus. (X/25)
- Suspicious Fungus IV ( 5) – Defeat Croesus. (X/50)
- Suspicious Fungus V ( 5) – Defeat Croesus. (X/75)
- Suspicious Fungus VI ( 5) – Defeat Croesus. (X/100)
- Gor Thanks ( 5) – Receive thanks from Gorvek after defeating Croesus. (X/1)
- The Fungus is Fungone ( 5) – Slow down the regrowth of fungus on a dead creature during a Croesus encounter. (X/1)
- Little Sus ( 0) – Unlock the Little Sus pet from Croesus.
- Some Fungi are Only Edible Once ( 0) – Obtained a collection of unique drops from Croesus.
Update history[edit | edit source]
- patch 18 October 2021 (Update):
- Players will no longer benefit from the Furnace perk during the Croesus encounter.
- Sticky fungus will no longer spawn under the ground.
- Croesus will now visually open up if a statue is triggered after it closes its core.
- update 4 October 2021 (Update):
- Croesus can no longer be poisoned through cinderbane gloves, as this was unintentional.
- Waterfiends can no longer duplicate resources in the Croesus encounter, as this was unintentional.
- Tagga's corehammer and Sana's fyrtorch can now roll deathspore and splintering arrow tips in the encounter.
- Rare drops are now broadcast.
- Players should no longer get stuck underneath Croesus when its core regenerates its protective layer.
- Mushrooms should be more consistent in public instances.
- Fixed an issue which prevented rare drops from showing in the Adventurer's log.
- Fixed an issue in which the leviathan nodes disappeared in a public encounter.
- Duplicates of the fungus obtained in the encounter have been removed from the Grand Exchange.
- Public instance size capped at 18 players.
- Prevented players from fighting Croesus after an instance has expired.
- update 27 September 2021 (Update):
- Added to game.
Gallery[edit | edit source]
Trivia[edit | edit source]
- Croesus is named after the ancient king of Lydia known for his magnificent wealth and hubris, fitting for the boss' name as it was a source of Praetorian greed and pride.
- Croesus was first hinted by the blood warden who mysteriously stated "The roots claim the dead.", referring to its preference to feed on dead organic matter. It was later hinted again by Yokai, who sought out a "monstrous fungus" at the graveyard. The boss was later hinted again during a teaser in which it showed a fog of sorts with roots moving in the background.
- Similarly to the Arch-Glacor, Croesus in the overworld appears as an environment piece rather than an actual NPC. The dead harvestable guards that are found near the large carcasses are not seen in the overworld either, only appearing in an instance.
References[edit | edit source]
- ^ a b c d Jagex. "Elder God Wars Dungeon: The Croesus Front." 21 September 2021. RuneScape News.
- ^ a b c d RuneScape. Elder God Wars - Third Front Reveal ft. Maikeru. YouTube. 21 September 2021.*
- ^ a b Jagex. "Elder God Wars Dungeon: The Croesus Front Survival Guide." 24 September 2021. RuneScape News.
- ^ a b RuneScape. Elder God Wars Dungeon: An introduction to the Croesus Front | RuneScape. YouTube. 24 September 2021.*
- ^ Gorvek, "Croesus Front", RuneScape. "It was the Second Age, not long after the end of the Kharidian Campaign. An expedition returned from the Unquiet Ocean with a very unusual species of fungus. The fools thought they could turn it into a weapon. A botanical plague they could unleash on the enemies of the Empire. They called it Croesus."
- ^ Gorvek, "Croesus Front", RuneScape. "They fed it slaves, tested it, burned away weakness, forced it to evolve. They did their jobs far too well. After one serious breach, they were ordered to cease their work. They didn't."
- ^ Gorvek, "Croesus Front", RuneScape. "After one serious breach, they were ordered to cease their work. They didn't. Inevitably, Croesus broke free into the city again, choking the streets with its putrescent growth. [...] I was with the Tenth Legion when we were recalled from the border to combat the infestation. [...] We razed miles of city to contain it. The Legion were almost completely wiped out. [...] In the end Lord Zaros was forced to intervene personally. He *quarantined* this whole district - simply buried it beneath the earth."
- ^ Gorvek, "Croesus Front", RuneScape. "I was there, in the year of Croesus. The year the fungus killed fifty thousand people, and the Tenth Legion were annihilated."
- ^ Gorvek, "Croesus Front", RuneScape. "It was inconceivable that anything could have survived. And anything that did remain would have lain buried for thousands of years, bereft of sustenance. No. Croesus was destroyed."
- ^ Inquisitior's Memoirs (page 4), written by Aurelius, RuneScape. "She answered all of my questions with an honesty that was almost charming. She had been digging in the city graveyard again. When I asked her why, she claimed she was seeking out the monstrous creature that was sealed away there. She spoke of the dread corruption that plagued our city so long ago. A monstrous fungus that threatened to consume and infect the city, before it was fought back and sealed away beneath our dead. Nonsense of course."
- ^ Gorvek, "Croesus Front", RuneScape. "I can only speculate that the Elder God Bik was able find traces of its dead matter and revive it somehow. It's already massacred every defender on this front. If we don't drive it back, it will tear the cathedral to pieces."
- ^ Mod Sponge. So is jagex gonna do anything about healing being optimal points and perhaps more dps?. Reddit. 04 10 2021. (Archived from the original on 04 10 2021.) Mod Sponge: "Healing does negatively affect your contribution."
- ^ Gorvek, "Croesus Front", RuneScape. "The fools thought they could turn it into a weapon. A botanical plague they could unleash on the enemies of the Empire. No doubt the intent was to infect rival cities, then hold them to ransom with an antidote, or step in to 'save' them - turning public favour towards the Empire."
|One of the Elder God Wars Dungeon fronts|