Crandor

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Crandor.png
Crandor
Release date 23 September 2001 (Update)
Sea Southern Sea
Kingdom(s) None
Members No
No. of banks None
No. of altars None
No. of small obelisks None
Teleportation None
Guilds None
Music The Shadow
Inhabitants Lesser demons, skeletons, giants, hobgoblins, king scorpions, and Elvarg the dragon.
Demonym Crandorian
Crandor map (map).png

Crandor is a small volcanic island north of Karamja. It is accessed during and after Dragon Slayer, and plays a key role in the quest.

Getting There[edit | edit source]

Partial completion of Dragon Slayer is required to access Crandor.

  • Crandor can be accessed via a secret passage in the Crandor and Karamja Dungeon. This passage must be unlocked from the Crandorian side before using.
  • Sail from Port Sarim to Crandor on the Lady Lumbridge, if the player has not unlocked the secret passage.

History[edit | edit source]

Crandor was settled by humans at an unknown time. The Crandorians were well-known by the surrounding territories, having a profitable mining industry, a thriving market that was visited by all including the tribesmen and jogres of Karamja and many of their people were members of the Champions' Guild. They were also well known for their ships, seeing that the island was surrounded by dangerous reefs that required a ship of Crandorian design in order to be successfully navigated.

At an unknown time during the Fifth Age, a Crandorian adventurer discovered the lair of Elvarg and accidentally woke her. Elvarg, enraged that her sleep was disturbed, immediately scorched the adventurer and emerged from the underground cavern, scorching all of Crandor in her wake. Several Crandorians fled to the shores near Rimmington and set up a camp there, but Elvarg scorched that camp too, leaving three mages as survivors; Lozar, Melzar and Thalzar. The surrounding territories were on high alert incase Elvarg would continue her destruction, but she never did so.

In year 169 of the Fifth Age, three humans attempted to reach the island; an adventurer seeking to join the Champions' Guild, who had hired Ned as a captain and Jenkins as its cabin boy. Elvarg attacked their ship, the Lady Lumbridge, killing Jenkins in the process. The adventurer and Ned were washed ashore onto the island, with the adventurer finding and slaying Elvarg in her lair. Ned was able to escape after the adventurer found a secret passage leading back to the Karamja mainland.

As of the Sixth Age, Crandor remains a desolate island void of human life, now simply inhabited by the undead, demons, scorpions, hobgoblins and moss giants. Structures seem to have included brick walls, tiled floors, and supportive columns. Where the stone was obtained is unknown, although it may be igneous rock from within the volcano.

Monsters[edit | edit source]

A player fighting a moss giant.

Crandor is home to a wide variety of monsters, each on different parts of the island.

There are ten skeletons on the southern shores, near the crashed ship. Six king scorpions can be found on the northeastern tip, with five hobgoblins to the west of them. Further south on the winding path up the volcano there are three moss giants, and on top of the volcano near the entrance to the dungeon there are a pair of lesser demons.

There is a coordinate clue scroll location on the north side of the island near the King Scorpions.

Mines[edit | edit source]

Crandor also has some rocks in it which players can mine through the Mining skill, which are labelled on the map with a small pickaxe. There are 2 mining areas on the island.

They are possible crash sites for a Shooting Star.

Dungeon[edit | edit source]

There is also a dungeon underneath the island which connects to Karamja, which is labelled on the map with a red exclamation mark. In it are skeletons, deadly red spiders, lesser demons and Elvarg for the F2P quest Dragon Slayer.

Quest[edit | edit source]

The island plays a vital role in the Dragon Slayer quest, being the location of the fight against Elvarg.

Music unlocked[edit | edit source]

Update history[edit | edit source]

The update history project is a work-in-progress – not all updates to this topic may be covered below. See here for how to help out!
  • patch 10 August 2009 (Update):
    • A tree has been moved, allowing access to a gold rock on Crandor.
  • patch 28 July 2009 (Update):
    • Stopped rendering issues with bricks and your character on Crandor Island.
  • patch 8 July 2009 (Update):
    • Removed an invisible wall from Crandor beach.
  • patch 2 September 2009 (Update):
    • Fixed graphical errors with crashed ship on Crandor.
  • patch 19 May 2009 (Update):
    • Removed an odd polygon from the beach on Crandor Isle.

Trivia[edit | edit source]

  • The secret passage that connects Crandor to Musa Point is still accessible even if you forget to open it during the quest.
  • Crandor was once covered in lush foliage, although after a graphical update it was reverted back to an ash-filled terrain.