Corrupted slayer helmet
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Corrupted slayer helmet | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Release | 5 June 2017 (Update) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Members | Yes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Quest item | No | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Properties | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tradeable | No | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Equipable | Yes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stackable | No | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Disassembly | Yes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Destroy | Drop | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Actions [?] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Backpack | Wear, Activate, Co-op options, Disassemble | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Equipped | Kills left, Activate, Co-op options, Slayer codex | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
In bank[?] | Wear, Activate | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Values | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Value | 650 coins | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
High alch | 390 coins | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Low alch | 260 coins | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
On death | Reclaimable Value: 802,874 Reclaim: 802 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Weight | 2.267 kg | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Examine | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tier 4 upgraded full slayer helmet. You don't want to wear it inside-out. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Advanced data | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Item ID | 40377 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Links | MRID • recipe | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Calcval parsed | 7635405 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Calcval smw | {{#expr: {{GETotal|Spiny helmet|Face mask|Earmuffs|Nose peg|Black mask|Focus sight|Hexcrest|Corrupted gem}} + {{GETotalqty|name1 = Death rune|qty1 = 250/35|name2 = Air rune|qty2 = 750/35}}*2100 }} | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
FAQ • doc |
The corrupted slayer helmet is a tier 85 slayer helmet requiring level 70 Defence to equip. It is made by upgrading a mighty slayer helmet for 1,000 Slayer points and a corrupted gem at any Slayer Master, although subsequent upgrades will only cost 100 Slayer points. The mighty slayer helmet must be worn, and the corrupted gem must be in the inventory for the upgrade to work. It cannot be stored in the keepsake box.
The slayer helmet is an all-class item, which means its armour stat is used in full when defending against any style. It has the same base stats as a Refined anima core helm of Sliske, another tier 85 hybrid helm. It can also be used as an enchanted gem.
For 500 Slayer points, players can learn how to fuse rings of slaying and ferocious rings to full slayer helmets, gaining some of the benefits of both—teleports and the 4% damage boost in Kuradal's Dungeon from the ferocious ring but without the ring of life property.
Combat stats[edit | edit source]
Requirements | ![]() | ||||||||||
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70 ![]() | |||||||||||
Class | Slot | ||||||||||
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Tier | |||||||||||
85 | |||||||||||
Auto | Ability | ||||||||||
Damage | - | - | |||||||||
Accuracy | - | ||||||||||
Style | - | ||||||||||
Range | - | ||||||||||
Attributes | Damage reduction | ||||||||||
![]() | 297.2 | PvM: 0% | PvP: 1.3125% | ||||||||
![]() | 0 | Style bonuses | |||||||||
![]() | 0 | ![]() | ![]() | ![]() | |||||||
FAQ • docs |
Effects[edit | edit source]
The corrupted slayer helmet combines the effects of several pieces of head slot Slayer equipment, all of which are required to create it:
- It provides a 14.5% boost[1] in damage and accuracy to Melee, Ranged, and Magic attacks against the player's current Slayer assignment. The boost does NOT work on Shattered Worlds' mobs.
- Like a spiny helmet, it protects players from wall beasts when traversing the Lumbridge Swamp Caves.
- Like earmuffs, it deafens the screams of banshees.
- Like a face mask, it protects players from the dust in the Smoke Dungeon and from stat-draining attacks by dust devils.
- Like a nose peg, it blocks stat-draining attacks by aberrant spectres.
- Every 20 souls added to the Slayer Codex add a 1% boost to Slayer experience gained while wearing the helmet, up to 5% for adding 100 souls.
- It increases the chance of capturing a soul in an ushabti by 5% when killing an assigned monster or with 120 Slayer.
- It can be used to view the Slayer codex while worn.
The helmet retains the abilities of all the items used to make it. It still gives the effects that the black mask, hexcrest, and focus sight do, but with better defence and bonuses, making it one of the best helms for Slayer assignments. If the black mask still has charges, they must first be expended.
With the addition of Anachronia, a corrupted slayer helmet can be placed on the Slayer helmet stand of a Tier 3 Slayer Lodge. This allows the player to have the effects of the slayer helmet at all times, without needing to wear it.
- The player does not get the armour, PvP damage reduction, ferocious ring effects or teleports, ring of slaying teleports or access to the Slayer codex, regardless of unlocks or helmet tier. These effects are obtained only by wearing the helmet.
Damage analysis[edit | edit source]
The damage boost from any type of slayer helmet applies only to the variable portion (the damage between the ability's minimum and maximum hit) of damage. Typically, abilities have ability damage ranges where the maximum hit is 5 times the minimum hit. For example, for an ability with a damage range of 20% to 100%, the slayer helmet will not apply to first 20% of ability damage, but will modify the additional damage over that. With the exception of auto attacks, this means that slayer helmets will always provide a total lower damage increase than displayed.
Slayer helmets do not work on bleeds and burns.
Skill | Ability | Slayer helmet type | |||||||||
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Name | Min hit | Max hit | ![]() ![]() |
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12.5% | 13.0% | 13.5% | 14.0% | 14.5% | |||||||
Auto-attacks and standard abilities | |||||||||||
Auto-attacks (in respective combat style) |
0% | 100% | 12.5% | 13.0% | 13.5% | 14.0% | 14.5% | ||||
Standard abilities[note 1] (in respective combat style) |
20% | 100% | 8.3% | 8.7% | 9.0% | 9.3% | 9.7% | ||||
Attack | |||||||||||
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30% | 120% | 7.5% | N/A | N/A | 7.5% | 7.8% | 8.1% | 8.4% | 8.7% | |
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80% | 146% | 3.7% | N/A | N/A | 3.7% | 3.8% | 3.9% | 4.1% | 4.2% | |
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200% | 400% | 4.2% | N/A | N/A | 4.2% | 4.3% | 4.5% | 4.7% | 4.8% | |
Strength | |||||||||||
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20% | 130% | 9.2% | N/A | N/A | 9.2% | 9.5% | 9.9% | 10.3% | 10.6% | |
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84% | 161% | 3.9% | N/A | N/A | 3.9% | 4.1% | 4.2% | 4.4% | 4.6% | |
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66% | 219% | 6.7% | N/A | N/A | 6.7% | 7.0% | 7.2% | 7.5% | 7.8% | |
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250% | 350% | 2.1% | N/A | N/A | 2.1% | 2.2% | 2.3% | 2.3% | 2.4% | |
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250% | 350% | 2.1% | N/A | N/A | 2.1% | 2.2% | 2.3% | 2.3% | 2.4% | |
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80% | 180% | 4.8% | N/A | N/A | 4.8% | 5.0% | 5.2% | 5.4% | 5.6% | |
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90% | 200% | 4.7% | N/A | N/A | 4.7% | 4.9% | 5.1% | 5.3% | 5.5% | |
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100% | 220% | 4.7% | N/A | N/A | 4.7% | 4.9% | 5.1% | 5.3% | 5.4% | |
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110% | 240% | 4.6% | N/A | N/A | 4.6% | 4.8% | 5.0% | 5.2% | 5.4% | |
Ranged | |||||||||||
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125% | 219% | N/A | 3.4% | N/A | 3.4% | 3.6% | 3.7% | 3.8% | 4.0% | |
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100% | 120% | N/A | 1.1% | N/A | 1.1% | 1.2% | 1.2% | 1.3% | 1.3% | |
Magic | |||||||||||
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5% | 19% | N/A | N/A | 7.3% | 7.3% | 7.6% | 7.9% | 8.2% | 8.5% | |
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50% | 215% | N/A | N/A | 7.8% | 7.8% | 8.1% | 8.4% | 8.7% | 9.0% | |
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100% | 350% | N/A | N/A | 6.9% | 6.9% | 7.2% | 7.5% | 7.8% | 8.1% | |
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200% | 400% | N/A | N/A | 4.2% | 4.2% | 4.3% | 4.5% | 4.7% | 4.8% | |
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200% | 300% | N/A | N/A | 2.5% | 2.5% | 2.6% | 2.7% | 2.8% | 2.9% | |
Constitution | |||||||||||
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30% | 110% | 7.1% | 7.4% | 7.7% | 8.0% | 8.3% |
- ^ "Standard abilities" are abilities where the maximum hit is 5 times the minimum hit.
- Examples:
Backhand (20%-100%)
Dragon Breath (37.6%-188%)
Bombardment (43.8%-219%)
- ^ Due to the way the damage range of the second hit of Snap Shot is calculated, it does not receive the damage boost.
- ^ The damage range used is per hit. Each hit has the same damage range.
- ^ Both hits of Wild Magic have the same damage range.
- ^ The damage range for Omnipower cast while the player has the Igneous Kal-Mej or Igneous Kal-Zuk changes to 90%-180% per hit. However, the damage increase is exactly the same a regular Omnipower.
Recolouring[edit | edit source]
For 4,000 Loyalty points, players can buy the ability to change the colour of their slayer helmet, and this works for all variations of slayer helmets except the most basic slayer helmet. By using the helmet on Xuan, Dilwyn, or Wafa, it can be recoloured to the colours blue, yellow, red, and green. Recolouring the full slayer helmet also changes the colour of the backplate to pastel pink. This ability cannot be refunded, but once bought, players can change the colour of their helmet as many times as they like. The pink backplate can only be removed/changed by reverting to the original colour. The four versions are:
Corrupted slayer helmet (red)
Corrupted slayer helmet (blue)
Corrupted slayer helmet (green)
Corrupted slayer helmet (yellow)
Creation[edit | edit source]
![]() | - | ![]() | ![]() | |
---|---|---|---|---|
0 XP | - | 1 (0.6s) | - | |
Requirements | ||||
![]() | 55 | |||
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Unlocked ability to create from a Slayer Master for 400 Slayer points | ||||
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Materials | ||||
Item | Quantity | Price | Total | |
![]() | Mighty slayer helmet | 1 | 4,098,319 | [r 1]4,098,319 |
![]() | Corrupted gem | 1 | 302,086 | 302,086 |
![]() | Slayer points | 1,000 | 3,235 | [r 2]3,235,000 |
Total price | 7,635,405 |
- ^ Calculated value given on the item page (generally based on GE prices of ingredients): [show/hide formula]
Price(Spiny helmet) + Price(Face mask) + Price(Earmuffs) + Price(Nose peg) + Price(Black mask) + Price(Focus sight) + Price(Hexcrest) + (250/35 × Price(Death rune) + 750/35 × Price(Air rune)) × 1100
. - ^ Calculated value given on the item page (generally based on GE prices of ingredients): [show/hide formula]
250/35 × Price(Death rune) + 750/35 × Price(Air rune)
.
![]() | - | ![]() | ![]() | |
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0 XP | - | 1 (0.6s) | - | |
Requirements | ||||
![]() | 55 | |||
![]() | ||||
Unlocked ability to create from a Slayer Master for 400 Slayer points | ||||
![]() | ||||
Materials | ||||
Item | Quantity | Price | Total | |
![]() | Spiny helmet | 1 | 1,249 | 1,249 |
![]() | Face mask | 1 | 1,333 | 1,333 |
![]() | Earmuffs | 1 | 932 | 932 |
![]() | Nose peg | 1 | 2,058 | 2,058 |
![]() | Black mask | 1 | 262,874 | 262,874 |
![]() | Hexcrest | 1 | 147,833 | 147,833 |
![]() | Focus sight | 1 | 123,540 | 123,540 |
![]() | Corrupted gem | 1 | 302,086 | 302,086 |
![]() | Slayer points | 2,100 | 3,235 | [r 1]6,793,500 |
Total price | 7,635,405 |
- ^ Calculated value given on the item page (generally based on GE prices of ingredients): [show/hide formula]
250/35 × Price(Death rune) + 750/35 × Price(Air rune)
.
Subsequent creations require one-tenth the original required Slayer points.
Upgrades[edit | edit source]
Slayer helmet upgrade progression | ||||||
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Name | Tier | Defence level | Initial upgrade cost | Initial financial cost | Re-upgrade cost | Notes |
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10 | 10 | ![]() ![]() ![]() ![]() ![]() ![]() |
268,446 | N/A | The slayer helmet is a single item worn in the head slot that combines multiple pieces of protective and beneficial Slayer gear. |
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20 | 20 | ![]() ![]() ![]() |
271,373 | N/A | Improves the damage and accuracy for Ranged and Magic attacks by 12.5% during Slayer tasks, just as the black mask boosts Melee as part of the base Slayer helmet. |
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30 | 30 | 100 ![]() ![]() |
N/A | 10 ![]() ![]() |
It provides a 13% boost in damage and accuracy on Melee, Ranged, and Magic attacks against the player's current Slayer assignment. |
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50 | 50 | 400 ![]() ![]() |
N/A | 40 ![]() ![]() |
It provides a 13.5% boost in damage and accuracy on Melee, Ranged, and Magic attacks against the player's current Slayer assignment. |
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70 | 70 | 600 ![]() ![]() |
N/A | 60 ![]() ![]() |
It provides a 14% boost in damage and accuracy on Melee, Ranged, and Magic attacks against the player's current Slayer assignment. |
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85 | 70 | 1000 ![]() ![]() ![]() |
302,086 | 100 ![]() ![]() ![]() |
It provides a 14.5% boost in damage and accuracy on Melee, Ranged, and Magic attacks against the player's current Slayer assignment. Gives codex access while worn and increased ushabti capture chance when on-task or at 120 slayer. |
Miscellaneous slayer helmet upgrades | |||
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Name | Tier | Upgrade cost | Notes |
Recoloured slayer helmets | ![]() ![]() ![]() ![]() ![]() |
4000 Loyalty points | Once purchased, its permanently unlocked and the player can swap between uncoloured, red, blue, green, or yellow. This is purely cosmetic and applicable to all versions of the Full slayer helmet and above. |
Learn how to fuse rings to full Slayer helmets | All full slayer helmet variant | 500 ![]() |
Level 60 Crafting and Smoking Kills is required for this. Once purchased, this ability can add up to five fully charged rings of slaying (40 teleports) and up to six fully charged ferocious rings (30 teleports) to any full slayer helmet variant to gain access to their teleports. |
Slayer helmet stand | All versions of the slayer helmet | Tier 3 Slayer Lodge | Grants slayer helmet bonuses across Runescape without needing to wear it when a helmet is placed on the stand. |
Disassembly[edit | edit source]
Corrupted slayer helmet | |
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Disassembly category | Hybrid armour |
Disassembly XP | 25.5 |
Item quantity required | 1 |
Material count | 6 |
Base junk chance | 1.0% |
Common materials | |
![]() | 45/99 |
![]() | 45/99 |
Rare materials | |
![]() | 3/99 |
![]() | 3/99 |
![]() | 3/99 |
Update history[edit | edit source]
- patch 4 June 2018 (Update):
- The corrupt slayer helmet will now provide a 5% bonus chance to catching souls and has the option to view the slayer codex.
- patch 12 June 2017 (Update):
- You can now add both the ring of slaying or ferocious ring to the corrupted slayer helmet.
Trivia[edit | edit source]
- Although corrupted slayer helmets require level 70 Defence to buy, players who do not have level 80 Defence cannot buy it from the Slayer reward shop. It is unclear if this was intended or a bug.
References[edit | edit source]
Hybrid headgear | |
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All | |
Hybrid | |
Relic | |
Warpriest | |
Minigame |
Slayer equipment | |||||||
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Slayer Equipment shop |
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Others |
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Slayer helmet variants | |||||
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Full variants |
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Reinforced variants |
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Strong variants |
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Mighty variants |
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Corrupted variants |
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- Items
- Members' items
- Items that can be disassembled
- Items that are reclaimable on death
- Untradeable items
- Equipment
- Tier 85 equipment
- Head slot items
- Hybrid armour
- Items that disassemble into Cover parts
- Items that disassemble into Deflecting parts
- Items that disassemble into Powerful components
- Items that disassemble into Evasive components
- Items that disassemble into Protective components
- Disassemble category/hybrid armour
- Slayer helmet
- Cosmetic change equipment
- Bonus damage against specific monsters equipment