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Committed is an Invention perk that causes the player to become skulled at all times while the associated item is equipped. Unequipping the associated item will not remove the skull; the timer will count down as usual. It can be created in weapon, armour, and tool gizmos.

A skull applied by this perk will last for 20 minutes after removing the associated item (as if the player had attacked another player in the Wilderness), unless the item is re-equipped, which will restart the timer and pause it at 20 minutes for as long as the item is equipped. This perk can serve as an alternative to speaking to Mr Ex in Edgeville if players desire a skull for activities such as entering the Bandit Camp or for high risk fights against another player.

Sources[edit | edit source]

MaterialRarityPerk ranks with X materials
Standard gizmoAncient gizmo
Refined components.png
Refined componentsUncommon01111011111111
Spiked parts.png
Spiked partsCommon01111011111111
Strong components.png
Strong componentsUncommon11111011111111
Heavy components.png
Heavy componentsUncommon11111011111111
Healthy components.png
Healthy componentsUncommon11111011111111
Plated parts.png
Plated partsCommon01111011111111
Stave parts.png
Stave partsCommon01111011111111

Update history[edit | edit source]

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