Clue scroll

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This article is about the item used in Treasure Trails. For other uses, see Clue scroll (disambiguation).
Clue scroll detail.png

A Clue scroll sends the player on Treasure Trails, a series of clues leading towards a buried treasure. Clue scrolls can be randomly dropped by various monsters, found while pickpocketing H.A.M. Members and Elven clan workers, looted from a Treasure chest decoration, or purchased with Thaler.

Sealed clue scrolls have a soft cap of 25 per tier, meaning players can obtain up to 25 of each tier, and players will not receive any more unless it is from a guaranteed source (for example, skeletal horror). This cap includes both sealed clues as well as active clues. If a player reaches this cap, and wears a luck ring when rolling for (and missing out on) a clue scroll drop, the associated luck ring message will still be displayed.

Sealed clue scrolls can also be obtained from Fishing (1/3,000), Mining (1/2,250), Woodcutting (1/3,000), Divination (1/2,500), or Archaeology. The tier of clue scroll players receive is weighted based on their level of the activity, with elites appearing at level 60 training methods and higher.

Level of activity Clue scrolls obtainable
0-49 Easy (70/100), medium (30/100)
50-59 Easy (50/100), medium (40/100), hard (10/100)
60-69 Easy (40/100), medium (30/100), hard (20/100), elite (10/100)
70-79 Easy (20/100), medium (30/100), hard (30/100), elite (30/100)
80-89 Medium (20/200), hard (50/100), elite (30/100)
90+ Hard (60/100), elite (40/100)

There is always a 1% chance for a sealed elite clue to upgrade to a sealed master clue.

Difficulty[edit | edit source]

Puzzle box (castle) detail.png

There are five levels of clue scroll difficulties, with better rewards available as the difficulty increases. After the player has completed the last clue of the set, they will receive a reward. Due to the small chance of receiving rare items worth millions of coins, a player may choose to complete Treasure Trails to make money. However, players may complete thousands of clues without finding anything of grand value.

The value of clue rewards can range from as few as 100 coins to well over 2 billion coins.

  • Easy clue scroll rewards range from as few as 100 coins to over 700,000 coins if a suitcase is obtained.
  • Medium clue scroll can range from a few thousand coins to over 1,900,000 coins if a pair of ranger boots are obtained.
  • Hard clue scrolls can range from a few thousand coins to over 660,000,000 coins if a rare Shadow dye is obtained.
  • Elite clue scrolls can range from a few thousand coins to over 2,150,000,000 coins if the very rare Third Age dye is obtained.
  • Master clue scrolls can range from a few thousand coins to over 2,150,000,000 coins if any of the rare items are obtained.

Clue scroll (easy)[edit | edit source]

Main article: Clue scroll (easy)
Suitcase detail.png

Easy clue scrolls are generally short and without risk. They can be obtained as a drop from low level monsters, found pickpocketing H.A.M. Members, rewarded from felling evil trees, obtained from the Shades of Mort'ton minigame, looted from caskets, and obtained from the resources collected managing Miscellania.

To solve easy clue scrolls, players may encounter simple clues, emote clues, maps, or cryptics before obtaining a reward casket (easy), containing their rewards; 2–4 items are awarded from each easy casket opened.

Clue scroll (medium)[edit | edit source]

Main article: Clue scroll (medium)
Ranger boots detail.png

Medium clue scrolls are generally more complex than easy clues. They can be obtained as a random drop from a large variety of mid-level monsters. Stanley Limelight Traders sell medium clue scrolls for 15 thaler each. An easy way to obtain a medium clue scroll is by killing pyrefiends or yeti. Wearing a ring of Wealth increases the players chance of finding a clue scroll.

To solve medium clue scrolls, players may encounter anagrams, challenge scrolls, cryptics, emote clues, coordinates, maps, or simple clues before obtaining a reward casket (medium), containing their rewards; 3–5 items are awarded from each medium casket opened.

Clue scroll (hard)[edit | edit source]

Main article: Clue scroll (hard)
Barrows dye detail.png

Hard clue scrolls are generally longer and more difficult than its predecessors. They can be obtained as a random drop from a large variety of higher-level monsters, looting a magical chest from the dwarven instinct aura, unlocking silver key chests within the Shades of Mort'ton minigame, purchased from Stanley Limelight Traders for 45 thaler, and obtained from pickpocketing elven clan workers. Wearing a ring of Wealth increases the players chance of finding a clue scroll, even while pickpocketing.

To solve hard clue scrolls, players may encounter anagrams, challenge scrolls, puzzle boxes, coordinates, cryptics, emote clues, or maps before obtaining a reward casket (hard), containing their rewards; 4–6 items are awarded from each hard casket opened.

Clue scroll (elite)[edit | edit source]

Main article: Clue scroll (elite)
Shadow dye detail.png

Elite clue scrolls are generally much longer and more difficult than its predecessors. They can be obtained as a random drop from a large variety of high-level monsters, looting a magical chest, unlocking gold key chests within the Shades of Mort'ton minigame, purchased from Stanley Limelight Traders for 200 thaler each, obtained from a treasure chest decoration, from defeating the Skeletal horror, completing Triskelion Treasures, and obtained from pickpocketing elven clan workers. Wearing a ring of Wealth increases the players chance of finding a clue scroll, even from pickpocketing.

To solve elite clue scrolls, players may encounter compass, scans, puzzle boxes, celtic knots before obtaining a reward casket (elite), or a puzzle casket (elite), containing their rewards; 4–6 items are awarded from each elite casket opened.

Clue scroll (master)[edit | edit source]

Main article: Clue scroll (master)
Third Age dye detail.png

Master clue scrolls are generally the longest and hardest. They can be obtained as a random drop from a large variety of very high-level monsters. They can also be obtained with luck through skilling. Wearing a ring of Wealth or better increases the players chance of finding a clue scroll, even from pickpocketing.

Rewards[edit | edit source]

Update history[edit | edit source]

The update history project is a work-in-progress – not all updates to this topic may be covered below. See here for how to help out!
  • patch 20 January 2020 (Update):
    • Clues will now automatically go into the Charos' clue carrier if the players inventory is full.
    • Clue Scroll NPC's will now remind you that you also need the original clue when handing in a puzzle.
  • patch 14 October 2019 (Update):
    • Corrected the master clue scroll Anagram solution for Brother Tranquillity to QUIT THY BRINE RAT ROLL.
  • patch 13 January 2020 (Update):
    • Track colours and intersection graphics were updated on Celtic knots to improve colourblind accessibility.
  • patch 5 August 2019 (Update):
    • Fixed an issue where players were unable to complete clue scroll if another player was already fighting wizard NPC triggered by the clue scroll.
  • patch 28 May 2019 (Update):.
    • Players that have chosen to disable receiving certain clue scrolls will no longer be spammed with a message saying their clue scroll has been dissolved.
  • patch 26 February 2018 (Update):.
    • Clue scrolls are now completed when the casket is obtained, not when the casket is opened. This allows players to begin new clue scrolls before opening the caskets, and to save them up if desired.
    • All existing clue scrolls that historically took players to the bandit camp in the Wilderness have been updated to point to nearby areas.
    • Minor grammatical fixes have been made to the text on several emote clues.
    • Some old clue scroll hints have been updated or replaced to be consistent with the current game and environment changes.
  • ninja 10 July 2017 (Update):
    • Clue scrolls will no longer be given for the Chaos Tunnels.
  • patch 12 June 2017 (Update):
    • Several boxes needed for 'Sophind yourself some treasure by searching these boxes' clue scroll have been returned to Sophanem.
  • hotfix 12 June 2017 (Update):
    • Scan clue coordinates have been moved out of the water in the desert.
  • ninja 23 January 2017 (Update):
    • A Duel Arena clue scroll has been re-positioned to no longer require entering the arena.
  • patch 8 February 2016 (Update):
    • Updated text on a clue scroll to account for Wilderness level changes when combat level calculations were reassessed.
  • patch 25 January 2016 (Update):
    • The following items can no longer have alchemy cast on them: Clue scrolls
  • patch 18 May 2015 (Update):
    • Players can now hold one of each tier of clue scroll.
  • ninja 15 September 2014 (Update):.
    • Players no longer need to have the sextant in their inventory when digging up clue scrolls that require it.
  • patch 11 August 2014 (Update):
    • The 'Twirl at the crossroads north of Rimmington.' clue scroll has been fixed.
  • patch 3 March 2014 (Update):
    • Players can no longer drop clue scrolls on free worlds to prevent players from picking up duplicates.
  • ninja 4 February 2014 (Update):
    • A 'dig' option has been added to all relevant clue scrolls, allowing use of the spade from the tool belt.
  • ninja 7 January 2014 (Update):
    • Clue scrolls now display a loot beam when dropped.
  • patch 28 January 2013 (Update):
    • We've adjusted some text in clue scrolls from "longbows" to "shieldbows".
  • patch 20 November 2012 (Update):
    • A clue scroll no longer references crates upstairs in the Al Kharid palace, as the crate in question is now downstairs.
  • patch 14 December 2010 (Update):
    • Clue scrolls now refer to adamant armour instead of adamantite.
  • patch 9 November 2009 (Update):
    • Clue scrolls have been updated to reflect the recent name change of the Spin emote to Twirl.

Trivia[edit | edit source]

  • Previously, if a player had more than one reward casket in their inventory and opened both in quick succession, the first casket would place its rewards in the players inventory, while the other gave a new clue scroll. This has since been corrected.