City Quest

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Menaphos lodestone icon.png
A map displaying the locations of City Quest NPCs.[1]

City Quests are small miniquests assigned by citizens of Menaphos. They involve completing three tasks, such as fetching quantities of various items and killing certain monsters.

Players may speak to Urluk in the Merchant district for hints on where to find active City Quests, as well as reminders of their current active City Quest. Citizens with an available City Quest will have the symbol of Menaphos above their head and can be found even without Urluk's guidance via the world map. A faded quest start marker appears on the city map for active quests.

Similar to skilling event currencies that are earned automatically (e.g. clockwork pieces), new City Quests become available after players complete a certain number of five-minute playtime triggers.[2] Intervals between City Quests get longer as more are completed, with the number of five-minute triggers needed starting at one and capping at seven (35-minute minimum timegate). The exact triggers are currently unknown, but various skilling activities qualify. The Shifting Tombs minigame and other activities are also possibilities.

Travel[edit | edit source]

Useful items to get around the city faster:

Citizens that assign City Quests[edit | edit source]

An NPC with a City Quest active
Port district Merchant district Worker district Imperial district
Charnak chathead.png: Chat head image of CharnakCharnak Imhapi chathead.png: Chat head image of ImhapiImhapi Danwad chathead.png: Chat head image of DanwadDanwad Amunemen chathead.png: Chat head image of AmunemenAmunemen
Danlozep chathead.png: Chat head image of DanlozepDanlozep Khattak chathead.png: Chat head image of KhattakKhattak Inhamat chathead.png: Chat head image of InhamatInhamat Anhur chathead.png: Chat head image of AnhurAnhur
Hieromonk Genjiro chathead.png: Chat head image of Hieromonk GenjiroHieromonk Genjiro Lisah chathead.png: Chat head image of LisahLisah Khamud chathead.png: Chat head image of KhamudKhamud Banafrit chathead.png: Chat head image of BanafritBanafrit
Captain Harkhebi chathead.png: Chat head image of Captain HarkhebiCaptain Harkhebi Menhet chathead.png: Chat head image of MenhetMenhet Kharl chathead.png: Chat head image of KharlKharl Jhonatan chathead.png: Chat head image of JhonatanJhonatan
Adoratrice Haruko chathead.png: Chat head image of Adoratrice HarukoAdoratrice Haruko Nefertari chathead.png: Chat head image of NefertariNefertari Malala chathead.png: Chat head image of MalalaMalala Sabrina chathead.png: Chat head image of SabrinaSabrina
Sensei Hakase chathead.png: Chat head image of Sensei HakaseSensei Hakase Psamtik chathead.png: Chat head image of PsamtikPsamtik Sennefer chathead.png: Chat head image of SenneferSennefer N/A
Henutemipet chathead.png: Chat head image of HenutemipetHenutemipet Pia chathead.png: Chat head image of PiaPia Tefibi chathead.png: Chat head image of TefibiTefibi N/A
Hisamitsu chathead.png: Chat head image of HisamitsuHisamitsu Septhys chathead.png: Chat head image of SepthysSepthys N/A N/A
Strykewyrm Jim chathead.png: Chat head image of Strykewyrm JimStrykewyrm Jim N/A N/A N/A
Lokkir chathead.png: Chat head image of LokkirLokkir N/A N/A N/A
Makhredrup chathead.png: Chat head image of MakhredrupMakhredrup N/A N/A N/A
Olivia (Menaphos) chathead.png: Chat head image of Olivia (Menaphos)Olivia N/A N/A N/A
Rhotep chathead.png: Chat head image of RhotepRhotep N/A N/A N/A

Tasks and rewards[edit | edit source]

Items that are requested can be handed in one go (even noted), or with several trips.

Task Amount Notes Experience reward
Deliver acadia logs 11-28 1,000 Woodcutting experience
Deliver air battlestaves 2-5 1,000 Crafting experience
Deliver avantoe seeds 2-38 1,000 Farming experience
Deliver balls of wool 5-28 1,000 Crafting experience
Deliver bananas 12-39 1,000 Farming experience
Deliver barberry seeds 100-999 1,000 Farming experience
Deliver bat bones 13-27 1,000 Slayer experience
Deliver battlestaves 2-5 1,000 Crafting experience
Deliver big bones 13-27 1,000 Slayer experience
Deliver black candles 2-4 Items can be purchased from the Candle Shop in Catherby. 1,000 Crafting experience
Deliver bones 11-27 1,000 Slayer experience
Deliver bronze bars 6-23 500 Smithing experience
Deliver candles 13-28 Items can be purchased from the Candle Shop in Catherby. Do not purchase using the "Buy 4 Candle" option or when there are 4 candles in stock as the vendor will instead give out a fork handle; this will not use any coins, but the shop stock will still deplete. The black candles are rejected. 1,000 Crafting experience
Deliver choc-ices 2-8 Items can be purchased from Rokuh in Nardah. 1,000 Cooking experience
Deliver coal 16-26 NPC will ask for 'lumps of coal', though the item required is called coal. 500 Smithing experience
Deliver copper ore 100-310 200 Smithing experience
Deliver damaged chitin 8-28 Obtained from exiled kalphites (including king). 1,000 Slayer experience
Deliver desert goat horns 5-30 500 Herblore experience
Deliver dragon bones 2-9 1,000 Slayer experience
Deliver dwarf weed seeds 2-25 1,000 Farming experience
Deliver earth battlestaves 2-5 1,000 Crafting experience
Deliver fire battlestaves 2-5 1,000 Crafting experience
Deliver flax 38-100 1,000 Farming experience
Deliver fly trap seeds 3-999 1,000 Farming experience
Deliver honeycombs 14-48 NPC will ask for 'chunks of honeycomb', though the item required is called honeycomb. 1,000 Farming experience
Deliver irit seeds 2-53 1,000 Farming experience
Deliver lantadyme seeds 2-11 1,000 Farming experience
Deliver lobsters 90-196 Must be cooked. Raw lobster will not count. 1,000 Cooking experience
Deliver locust meat 3-10 1,000 Hunter experience
Deliver magic logs 8-25 1,000 Woodcutting experience
Deliver mithril bars 13-28 500 Smithing experience
Deliver molten glass 13-27 1,000 Crafting experience
Deliver papyrus 6-26 1,000 Crafting experience
Deliver potato cacti 2-21 600 Farming experience
Deliver potatoes 11-28 Must be raw. Cooked potatoes of any kind will not count. 1,000 Farming experience
Deliver prickly pear seeds 100-999 1,000 Farming experience
Deliver raw beltfish 4-23 Must be raw. Cooked beltfish will not count. 500 Fishing experience
Deliver raw catfish 16-27 Must be raw. Cooked catfish will not count. 1,000 Fishing experience
Deliver rocktails 4-12 Must be cooked. Raw rocktail will not count. 1,000 Cooking experience
Deliver ropes 56-96 NPC will ask for 'bundles of rope' or 'lengths of rope', though the item required is called rope. 1,000 Agility experience
Deliver rosemary seeds 2-100 1,000 Farming experience
Deliver sandstone (1kg) 100-641 1,000 Mining experience
Deliver sharks 13-28 Must be cooked. Raw Shark will not count. 1,000 Cooking experience
Deliver snapdragon seeds 2-15 1,000 Farming experience
Deliver spirit kalphite pouches 6-28 1,000 Slayer experience
Deliver strawberries 11-28 1,000 Farming experience
Deliver strips of cloth 13-28 Made by using 2 balls of wool on a loom per cloth. 1,000 Crafting experience
Deliver sunchoke seeds 100-999 1,000 Farming experience
Deliver torstol seeds 3-5 1,000 Farming experience
Deliver water battlestaves 2-5 1,000 Crafting experience
Deliver waterskins 13-48 Must be waterskin (4). Empty or partially filled waterskins will not count. 1,000 Agility experience
Deliver wolf bones 14-28 1,000 Slayer experience
Deliver yew logs 5-27 1,000 Woodcutting experience
Kill bandits 23-38 Must be killed at the Kharidian Bandit Camp. Pollnivneach Bandits will not count. 5,620-6,417 Slayer experience
Kill camels 23-37 NPC will refer to camels, though it is Ugthankis that must be killed. 4,275-6,417 Slayer experience
Kill crocodiles 26-77 Crocodile akhs in the Sophanem Slayer Dungeon will also count. 7,840 Slayer experience
Kill desert goats 8-37 5,290 Slayer experience
Kill desert lizards 25-60 Corrupted lizards in the Sophanem Slayer Dungeon will also count. 3,320-6,912 Slayer experience
Kill desert snakes 24-37 These may be found within genie crevice just west of Nardah (Spirits of the Elid quest required). They may also be found under the cliffs near the Smoke Dungeon entrance in the Kharidian Desert west of Pollnivneach. 4,924-6,749 Slayer experience
Kill exiled kalphites 23-37 NPC will refer to plague exiled kalphites, though it is exiled kalphites that must be killed. Corrupted kalphite guardian in the Sophanem Slayer Dungeon will not count as they are considered kalphites and not exiled. 5,130-7,170 Slayer experience
Kill guards 3-34 These may be found in the Desert Mining Camp. This requires a metal key. 1,140-7,752 Slayer experience
Kill kalphites 23-36 Corrupted kalphite guardians or marauders in the Sophanem Slayer Dungeon will also count. 4,761-7,182 Slayer experience
Kill locusts 39-96 These may be found in Sophanem. 13,645-14,409 Slayer experience
Kill Menaphite Thugs 23-37 These may be found in Pollnivneach. 5,244-8,436 Slayer experience
Kill mummies 24-40 Killing mummies with fire spells will not count. 3,672-6,120 Slayer experience
Kill plague frogs 23-37 These may be found in Sophanem. 4,457-7,170 Slayer experience
Kill rowdy slaves 2-4 These may be found in the Desert Mining Camp. This requires a metal key. 547 Slayer experience
Kill scarabs 24-37 Scarab swarms, corrupted scarabs, scarab akh, scabaras mages, scabaras lancers, scabaras rangers, and scarab larvae will also count, but some scabarites and small scarabs will not. 4,925-5,382 Slayer experience
Kill scabarites 23-37 Scabaras lancers, scabaras rangers, scabaras mages, scarab akhs, scarab larvae, scabaras locusts, locust lancers, and locust rangers in the Scabarite Hive dungeon will also count, but scabarites in the Sophanem Dungeon will not. 7,056-7,344 Slayer experience
Kill scorpions 23-37 Corrupted scorpions in the Sophanem Slayer Dungeon will also count, but the scorpions in the Stronghold of Security will not. 6,772-7,592 Slayer experience
Kill vultures 24-37 Found north of Sophanem near the Wanderer's tent, east of Sophanem and some north of Menaphos. 6,327 Slayer experience

Besides experience, completing a task in a city quest which involves killing monsters offers a chance for 2-4 Slayer points. Fully completing a city quest awards 2,000 reputation with the aligned faction and either a small, medium, or large Menaphite gift offering, with the distribution being heavily biased towards the latter two. There is also a chance to receive either the idocrase or hauyne jewels upon completion if not already owned.

Types of quests[edit | edit source]

There are a number of different types of City Quests, comprising of three tasks each. The tasks will either be delivery or slayer tasks. Every NPC that can assign City Quests also has unique dialogue that triggers when the player accepts or rejects the quest or a particular task. Aside from this, there is quest-specific dialogue that is the same regardless of who gives the player the quest.

Crondis is angry[edit | edit source]

Task order: Slayer, delivery, delivery

Task 1: Slayer

NPC:
The magnificent Crondis has been angered by [monster]. She requires a blood sacrifice and a tribute.
First, go and kill [monster].
Player:
What have [monster] done to anger the almighty Crondis?
NPC:
You don't need to know. Will you go kill them?
NPC:
Have you vanquished the [monster] for Lady Crondis?
Player:
Yes, I have slaughtered the [monster].

Task 2: Delivery

NPC:
Praise be to Crondis!
Now the pitiful wretches have paid for their transgressions, we require a burnt offering.
The next things I need are [item]
Player:
Right. Why [item]?
NPC:
The first step towards appeasing Crondis is traditionally a burnt offering of [item].
So please go and get [item].
NPC:
Do you have the tribute for Crondis? She grows impatient. I need [item].
Player:
Yes, I have the [item].
NPC:
May the great crocodile smile upon you!

Task 3: Delivery

NPC:
Finally, as per tradition, Crondis requires a liquid offering to be poured into the Elid.
Player:
A liquid offering?
NPC:
Yes, gather [item] for me and I will have workers liquidise them.
NPC:
Have you gathered the [item]? We need to appease Crondis as soon as possible!
Player:
Yes, I have the [item].
NPC:
Aren’t you industrious! Good job.
Thank you so much for helping me!

Crop pests[edit | edit source]

Task order: Delivery, delivery, slayer.

Task 1: Delivery

NPC:
Those pesky [monster] are eating my crops!
Player:
Well, that is a problem. Anything I can do to help?
NPC:
Yes, I have a plan.
I believe if we coat the crops with some sort of disgusting mixture it will deter them.
Player:
Yeah, that seems reasonable.
NPC:
First of all I need [item]. Could you get those for me?
NPC:
Have you got the [item]?
Player:
Yeah, got the [item]!
NPC:
Excellent, the [item] will make a great base for the concoction!
Now, let's think about what we will need next.

Task 2: Delivery

NPC:
What we need is some [item], dropped from [drop source].
Player:
How about [item]?
NPC:
Perfect! I think if you get me [item] we are good to go.
NPC:
Have you found [item] yet?
Player:
I have the [item].
NPC:
Well, now we can finish our deterrent.

Task 3: Slayer

Player:
Is something wrong?
NPC:
While you were gone, the [monster] came back and ate even more of my crops!
This deterrent is not going to be enough! I need you to send a message that nobody messes with my crops!
Player:
Uh... Well, we haven't tried the det-
NPC:
Forget the deterrent! I need you to kill [monster] for me!
NPC:
Did you deal with the [monster]?
Player:
Yes, your crops should be safe now.
NPC:
At last, my crops are safe.
So...
I don't suppose you want to buy some [item] and [item]?
Player:
No thanks.

Delivery help[edit | edit source]

Task order: Delivery, delivery, delivery

Task 1: Delivery

NPC:
So, I have an acquaintance whom I regularly deliver [item] to. They rely on me to make deliveries on a regular schedule.
I have no idea why it is always [item] that are requested. I'm not going to question why someone needs [specific use of item].
Could you please bring me [item]?
NPC:
Do you have [item]? I'm a bit pushed for time.
Player:
Yes, I have the [item].

Task 2: Delivery

NPC:
While you were off gathering [item], I remembered that my cart has a broken wheel, and I need to get it fixed before I can even begin think about making a delivery.
The wheelwright in the port district doesn't accept gold coins as payment, and I'll need to trade goods with her to get my wheel fixed.
Player:
What do you need to trade her?
NPC:
In order for me to get the wheelwright to fix my wheels, I often need to trade her a load of [item].
Player:
Right. Why [item]?
I have no idea. Who am I to ask why a wheelwright needs [specific use of item]?
If you could please fetch me [item], then I will make sure to reimburse you for your time.
NPC:
I'm hoping to get my wheel fixed sooner rather than later, [player name]. Do you have [item]?
Player:
Yes, I have the [item].
NPC:
I am grateful. Helping me with the [item] and now some [second item], I appreciate it.

Task 3: Delivery

NPC:
It seems like my cart will meander through the sand for many more days to come.
Now all that is left is to get some supplies for the journey.
Player:
No kidding. What do you need?
NPC:
I have everything I need except for [item].
If you could please obtain [item] for me, then I can be on my way.
NPC:
Do you have [item]? I'm a bit pushed for time.
Player:
Yes, I have the [item].
NPC:
I am grateful. The [item] are packed and ready to go, and now I have some [item] for the journey.
Thank you so much for helping me!

New product[edit | edit source]

Task order: Delivery, delivery, delivery

Task 1: Delivery

NPC:
I've had a brilliant idea for a new product I can sell in the city. It is so brilliant that it would be a bad move to share with you what it is...yet.
I could tell you if you helped me out by sourcing what I'll need to create my invention!
What do you think? Could you please bring me [item]?
NPC:
How are you getting along with getting me [item]?
Prayer:
Yes, I have the [item].
NPC:
Just the ticket!

Task 2: Delivery

NPC:
Now I have the base items, I need to add a few more components to complete my product!
Let me see... Yes, yes, that's what I would need!
Player:
What's that?
NPC:
I would need...some [item].
Player:
Some [item]? But why?
NPC:
And reveal my trade secrets? No, [player name], you won't get that knowledge out of me!
Don't worry. If you get me [item], then I will make sure to reimburse you for your time.
NPC:
How goes your quest of finding me [item], [player name]?
Player:
There. Your [item].
NPC:
My project is nearing completion! You've been so helpful!

Task 3: Delivery

NPC:
My invention is almost ready!
There is one more type of component I need to finish this amazing invention of mine!
Player:
Please do tell...
NPC:
It is none other than...[item].
If you do me this last favour, I will be rich! And you can reap the benefits, too!
NPC:
Ah, [player name]! Please tell me you have managed to acquire [item]?
Player:
Yes, I have the [item].
NPC:
Brilliant! As brilliant as my invention, I must say! Time to put it together!
Player:
So... What's that amazing invention you came up with, then?
NPC:
Ah, the fruit of my hard labour, the apple of my eyes, my newest creation, the thing that will revolutionise the life of adventurers around the world...for which I have yet to come up with a good name for!
Wait, it's really not wise to talk to you about it until the prototype is fully working... I cannot risk having you steal my idea and getting it manufactured somewhere else for less.
Player:
Thanks for the vote of confidence.
NPC:
I hope I haven't offended you. Please, [player name], accept this reward as token of my appreciation.

Update history[edit | edit source]

The update history project is a work-in-progress – not all updates to this topic may be covered below. See here for how to help out!
  • patch 14 October 2019 (Update):
    • When completing a Menaphos city quest for killing a specific creature, killing any creature that is not part of the current task will no longer produce the message "you have killed enough [Creature killed] for [person]".
  • patch 9 September 2019 (Update):
    • The Locusts City Quest requirement has been updated so the message references locusts correctly
    • The Menaphos City Quest to retrieve Copper now directs you to a site which has copper.
  • patch 11 September 2017 (Update):
    • A typo in a Menaphos city quest has been fixed.
  • patch 24 July 2017 (Update):
    • The remaining count is now displayed when asking about an in-progress city quest task in Menaphos.
  • patch 10 July 2017 (Update):
    • City quest tasks in Menaphos can now be partially completed.
  • patch 3 July 2017 (Update):
    • Confused citizens of Menaphos no longer disconnect players if they can't remember what help they need.
  • patch 19 June 2017 (Update):
    • Speaking to Urluk about city quests will now display a hint arrow to the NPC if someone has a task to complete.
    • Rhotep's city quest head icon has been placed back above his head
  • patch 12 June 2017 (Update):
    • Danlozep now gives directions to the correct location when on a city quest.
    • Reduced the amount of croc ices required on a Menaphos city quest.
  • hotfix 12 June 2017 (Update):
    • Exiled Kalphites now count towards your progress when you're assigned to kill Kalphites for a city quest.
    • Desert goats now increment correctly when killed on a random quest task.
    • You will no longer receive city quests in Menaphos which require more than 100 seeds.
  • hotfix 12 June 2017 (Update):
    • The city quest fix to clamp objectives to 2-100x items was reapplied.

References[edit | edit source]

  1. ^ This might help some of you with the city quests. 5 June 2017
  2. ^ Mod Orion. Winter Weekends 2017!. reddit.com. 16 November 2017. (Archived from the original on 17 November 2017.)