Chaotic spear

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For this item's augmented variant, see augmented chaotic spear.
For other variants of this item, see lucky, golden.
Chaotic spear detail.png

A chaotic spear is a tier 80 melee two-hand weapon. It requires level 80 Attack and 80 Dungeoneering to wield.

It can be made by attaching 10 chaotic spikes to a Zamorakian spear. Chaotic spikes can be purchased as a reward from the Dungeoneering skill for 20,000 Dungeoneering tokens apiece (for a total of 200,000 Dungeoneering tokens to create one chaotic spear).

Combat stats[edit | edit source]

Creation[edit | edit source]

Loading...
Zamorakian spearLucky Zamorakian spear
Chaotic spear.png Chaotic spear
--Hourglass.pngMake-X GE icon.png
--1 (0.6s) -
Requirements
P2P icon.png Members only
Materials
ItemQuantityPriceTotal
Zamorakian spear.pngZamorakian spear11,937,6601,937,660
Chaotic spike 5.pngChaotic spike10N/A-
Chaotic spear.png Chaotic spear
--Hourglass.pngMake-X GE icon.png
--1 (0.6s) -
Requirements
P2P icon.png Members only
Materials
ItemQuantityPriceTotal
Lucky Zamorakian spear.pngLucky Zamorakian spear1N/A-
Chaotic spike 5.pngChaotic spike10N/A-

Degradation and repair[edit | edit source]

The chaotic spear has 30,000 charges of combat (a minimum time of 5 hours). Once the charges run out, it will break and become unusable until repaired by the rewards trader at Daemonheim. When first purchased, it will have a 100% charge. Repairs are made incrementally in 1% portions, and the cost of recharging can be paid in two ways: coins, or a combination of coins and Dungeoneering tokens.

Charge Cost Combination cost
99% 20,000 2,000 and Dungeoneering token.png: RS3 Inventory image of Dungeoneering token 200
90% 200,000 20,000 and Dungeoneering token.png: RS3 Inventory image of Dungeoneering token 2,000
0% 2,000,000 200,000 and Dungeoneering token.png: RS3 Inventory image of Dungeoneering token 20,000

All repair costs are reduced by 5% if Daemonheim aura 3 has been earned.

Disassembly[edit | edit source]

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!
  • patch 22 September 2014 (Update):
    • Some errors in calculating damage values have been fixed with two-handed weapons.